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Onlinechecked 10m ago · scouted since 10 Oct 2026

Skellzy Test

Modded oxide
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Evaluation 28 Bronze #15,031 on player hours
Players now
0/250
0% full
7-day average
0
peak 1
Rank
#15,031
top 66%
Wiped
1d 0h
ago · 10 Oct, 12:18 UTC
Next wipe
–
not predictable yet
Team limit
8
no published schedule

Evaluation

six readings of the figures on this page, 0 to 100 each
Population0Standing34Uptime50Performance–Wipe hold–Momentum–
Population0 of 250 on average 0
Standing#15,031 on player hours 34
Uptime24 of the last 48 hours 50
Performanceno direct query answered –
Wipe holdtoo few wipes seen –
Momentumno rank a week ago –

The score is the average of the readings that have figures. Population is the seven-day average against the slots; standing is how near the top of the rank it is; uptime the hours of the last 48 on the list; performance its server fps, 60 or more counting as full; wipe hold the share of its recent wipes that kept half their crowd; momentum its rank against a week ago, 50 for no change. The tier is the rank alone: Titanium is the top 10, Master the top 50, Diamond 150, Platinum 400, Gold 1,000, Silver 2,500.

Population

AveragePeakWipe
00.250.50.75112:0017:0021:0002:0006:0011:00Wiped Sat 10 Oct, 12:18 UTCWIPE

Hourly average and peak, UTC. Busiest hour of the two days: 1 players.

Wipe record

0 on record
Next wipe

Not enough wipes seen yet to tell. Every server wipes at the monthly force wipe.

DateTimePeakLasted
No wipe seen yet.

Performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: a point a day. Low fps and a climbing entity count mean lag.

Rank history

daily · 1 is best
RankRank in region
15k10k15k20k10 Oct11 Oct

Top 66% of all ranked servers. Ranked on player hours over the last seven days.

Intel

No map picture published
Map
Procedural Map
Size
–
Seed
–
Address
103.212.224.122:28015
Region
–
Max players
250
Group limit
8, the default
Wipe schedule
–
Last wipe
10 Oct 2026, 12:18 UTC
Hostname
–
First seen
10 Oct 2026

Server tags

what each tag it publishes means · mp250,ptrak,$r?,v2634,gmrust,cs167398,ts8,^o^z
GamegmrustGame mode Standard Rust survival is the game mode.
mp250Max players The server holds 250.
ts8Group limit The default applies: 8 to a team.
v2634Protocol Game protocol 2634 - same version required to connect.
cs167398Build Build 167398.
ptrakNetworking RakNet handles the network layer here, as standard for the game.
$r?Region code The region code is blank.
Mods and access^oOxide Oxide (uMod) provides the plugin framework here.
^zModded Modded listing: plugins or settings make the difference.

Flag meanings are Facepunch's.

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Briefing

quick answers, from the figures on this page
Population
01Where does Skellzy Test sit in the rankings?

In the top 66% of all ranked servers, Skellzy Test holds #15,031 for player hours over the last seven days.

02Current population on Skellzy Test: how busy is it?

Right now, 0 players occupy the 250 slots on Skellzy Test. Its seven-day average is 0 players; the peak is 1. Its busiest point in the last 48 hours was 12:00 UTC, averaging 0 players.

Server details
03The Rust version for Skellzy Test: what is it?

Rust network protocol 2634 and build 167398 on Windows is what Skellzy Test runs. Steam updates your game so your protocol matches; that is required to join.

04Where can you find Skellzy Test physically?

No region is published by Skellzy Test. What Rust Server Now shows is a server's stated location, not where its machine is actually located. 103.212.224.122:28015 is its address.

05Current online status and reliability of Skellzy Test: what is the data?

Skellzy Test reports online at this moment. First seen by Rust Server Now on 10 October 2026.

Tags & Lists
06What is the meaning of each tag on Skellzy Test?

For the in-game browser, Skellzy Test declares the following tags: gmrust (Game mode): Standard Rust survival is the game mode; mp250 (Max players): The server holds 250; ts8 (Group limit): The default applies: 8 to a team; v2634 (Protocol): Game protocol 2634 - same version required to connect; cs167398 (Build): Build 167398; ptrak (Networking): RakNet handles the network layer here, as standard for the game; $r? (Region code): The region code is blank; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): Modded listing: plugins or settings make the difference. The tags also carry its live players, its queue and its world creation time, and those appear at the top of this page.

07Where does Skellzy Test show up in Rust Server Now lists and filters?

The Rust Server Now lists that carry Skellzy Test are: Modded Rust servers. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 3 days.

Wipe Schedule
08Skellzy Test wipes on what schedule?

Skellzy Test does not have enough wipes on record to establish its rhythm. A monthly force wipe hits every Rust server; the next one is Thursday 5 November at 19:00 UTC. This world is 24 hours old.

Server Rules
09The map for Skellzy Test: which one?

Procedural map: Skellzy Test uses one generated by the game.

10The rules and settings of Skellzy Test: what are they?

You will not find a gather rate in the name Skellzy Test. The game's default group limit of 8 players applies. This server runs survival, gather, build and raid in the standard game. You can fight and raid other players. The server browser lists it as Modded: plugins or settings change the game. Oxide plugins are running. The VAC anti-cheat from Valve is on.

How to join
11To join Skellzy Test, what must you do?

In Rust, press F1 and run client.connect 103.212.224.122:28015; or use Launch Rust on this page to connect through Steam.