- Players now
- 0/1000 0% full
- 7-day average
- 0 peak 2
- Rank
- #11,760 top 54%
- Wiped
- 3d 5h ago · 15 Oct, 23:17 UTC
- Next wipe
- – too few wipes seen yet
- Team limit
- 8 no published schedule
Evaluation
six readings of the figures on this page, 0 to 100 each| Population0 of 1,000 on average | 0 | |
|---|---|---|
| Standing#11,760 on player hours | 46 | |
| Uptime46 of the last 48 hours | 96 | |
| Performance225 server fps on average | 100 | |
| Wipe holdtoo few wipes seen | – | |
| Momentumno rank a week ago | – |
The score is the average of the readings that have figures. Population is the seven-day average against the slots; standing is how near the top of the rank it is; uptime the hours of the last 48 on the list; performance its server fps, 60 or more counting as full; wipe hold the share of its recent wipes that kept half their crowd; momentum its rank against a week ago, 50 for no change. The tier is the rank alone: Titanium is the top 10, Master the top 50, Diamond 150, Platinum 400, Gold 1,000, Silver 2,500.
Population
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Wipe record
1 on recordNot enough wipes seen yet to tell. Every server wipes at the monthly force wipe.
- wipe-day peak
- 2 players, last three wipes
The first 48 hours of its last wipes
| Date | Time | Peak | Lasted |
|---|---|---|---|
| 15 Oct | Thu 23:17 | 2 | running |
Performance
48 hours: hourly readings. 30 to 90 days: a point a day, measured since 15 Oct. Low fps and a climbing entity count mean lag.
Rank history
daily · 1 is bestTop 54% of all ranked servers. Ranked on player hours over the last seven days.
Intel
- Address
- 103.212.136.108:28015
- Region
- –
- Max players
- 1000
- Group limit
- 8, the default
- Wipe schedule
- –
- Last wipe
- 15 Oct 2026, 23:17 UTC
- Hostname
- –
- First seen
- 15 Oct 2026
Server tags
what each tag it publishes means ·mp1000,ptrak,$r?,v2634,gmrust,cs167781,ts8,^o^z| Game | gmrust | Game mode Survival in the standard Rust format. |
mp1000 | Max players Slot count: 1,000. | |
ts8 | Group limit Teams max out at 8, the game's default. | |
v2634 | Protocol Protocol 2634: match it to join. | |
cs167781 | Build Build 167781. | |
ptrak | Networking The network layer is RakNet, standard for Rust. | |
$r? | Region code No region set. | |
| Mods and access | ^o | Oxide Plugin framework: Oxide (uMod). |
^z | Modded Modded category: plugins or changed settings apply. |
Flag meanings are Facepunch's.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 1ShockRust | Blue | NoLimitno group limit · 130 on averageUnranked33/400
- 2RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT GLOBAL 16.10EU · groups of 16+ · weekly · 108 on averageUnranked0/225
- 3МИНИ-КАРТА 2Х | STORM | FPS+ 17.10EU · groups of 8+ · weekly · 99 on averageUnranked130/100
- 4404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 17.10EU · groups of 16+ · monthly · 87 on averageUnranked23/1000
- 5404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 13.10EU · groups of 16+ · monthly · 74 on averageUnranked3/700
- 6404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЯ 15.10EU · groups of 16+ · monthly · 71 on averageUnranked17/1000
Briefing
quick answers, from the figures on this page01Where does A Rust Server - Test mod sit in the rankings?
In the top 54% of all ranked servers, A Rust Server - Test mod holds #11,760 for player hours over the last seven days.
02What is the player count on A Rust Server - Test mod?
The current population on A Rust Server - Test mod is 0, against 1,000 slots. Its seven-day average is 0 players; the peak is 2.
03What Rust version is A Rust Server - Test mod on?
Rust network protocol 2634 and build 167781 on Linux is what A Rust Server - Test mod runs. To join, your game must share the protocol; Steam takes care of updating it.
04How smooth is the performance on A Rust Server - Test mod?
For the last 48 hours, average server fps was 225, with a minimum of 128. Entities peaked at 58,654, including buildings, deployables and all other world objects. The maximum memory used was 3,917 MB. Players feel lag when fps drops and entities climb.
05Where can you find A Rust Server - Test mod physically?
There is no region published by A Rust Server - Test mod. What Rust Server Now shows is a server's stated location, not where its machine is actually located. For this server, the address is 103.212.136.108:28015.
06How reliable is A Rust Server - Test mod, and is it online?
Right now A Rust Server - Test mod shows as online. About 3 days 3 hours ago was its last restart, based on reported uptime. 72 of 72 hours up in the last 3 full days; that is 100%. First seen by Rust Server Now on 15 October 2026.
07What is the meaning of each tag on A Rust Server - Test mod?
For the in-game browser, A Rust Server - Test mod declares the following tags: gmrust (Game mode): Survival in the standard Rust format; mp1000 (Max players): Slot count: 1,000; ts8 (Group limit): Teams max out at 8, the game's default; v2634 (Protocol): Protocol 2634: match it to join; cs167781 (Build): Build 167781; ptrak (Networking): The network layer is RakNet, standard for Rust; $r? (Region code): No region set; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Modded category: plugins or changed settings apply. Its queue, its current player count and the world's creation time sit in the tags as well, shown at the top of this page.
08Where does A Rust Server - Test mod show up in Rust Server Now lists and filters?
These Rust Server Now lists include A Rust Server - Test mod: Modded Rust servers. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.
09A Rust Server - Test mod wipes on what schedule?
A Rust Server - Test mod does not have enough wipes on record to establish its rhythm. Force wipe is monthly for all Rust servers, and the next is Thursday 5 November at 19:00 UTC. This world is 3 days 5 hours old.
10What happens on wipe day for A Rust Server - Test mod?
The average busiest point of its recent wipes was 2 players. 0 hours after the latest wipe, the crowd peaked.
11What map is running on A Rust Server - Test mod?
The map on A Rust Server - Test mod is procedural, size 6,000 with seed 1337, generated by the game. You can look at the map on RustMaps from this page: identical size and seed reproduce it. The name of the map is: Custom Map.
12Which rules apply on A Rust Server - Test mod, and what settings?
No gather rate appears in the name A Rust Server - Test mod. 8 players per group is the default and the limit here. This server runs survival, gather, build and raid in the standard game. You can fight and raid other players. Modded is its browser category: plugins or settings change the game. Plugins in use: Oxide. Valve's VAC anti-cheat is active.
13To join A Rust Server - Test mod, what must you do?
In Rust, press F1 and run client.connect 103.212.136.108:28015; or use Launch Rust on this page to connect through Steam.
