Rust Server Now
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Offlinechecked 17d ago · scouted since 21 Sep 2026

TroubleChute

Modded oxide
Join server
Evaluation 50 Bronze #13,246 on player hours
Players now
1/10
10% full
7-day average
0
peak –
Rank
#13,246
▲ 2357 this week
Wiped
17d 22h
ago · 21 Sep, 22:19 UTC
Next wipe
–
too few wipes seen yet
Team limit
8
no published schedule

Evaluation

six readings of the figures on this page, 0 to 100 each
Population–Standing42Uptime–Performance–Wipe hold–Momentum59
Populationno average yet –
Standing#13,246 on player hours 42
Uptime0 of the last 48 hours –
Performanceno direct query answered –
Wipe holdtoo few wipes seen –
Momentumup 2,357 places this week 59

The score is the average of the readings that have figures. Population is the seven-day average against the slots; standing is how near the top of the rank it is; uptime the hours of the last 48 on the list; performance its server fps, 60 or more counting as full; wipe hold the share of its recent wipes that kept half their crowd; momentum its rank against a week ago, 50 for no change. The tier is the rank alone: Titanium is the top 10, Master the top 50, Diamond 150, Platinum 400, Gold 1,000, Silver 2,500.

Population

No hourly history yet.

Hourly average and peak, UTC.

Wipe record

1 on record
Next wipe

Not enough wipes seen yet to tell. Every server wipes at the monthly force wipe.

wipe-day peak
1
players, last three wipes

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h
DateTimePeakLasted
21 Sep Mon 21:45 1 running

Performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: a point a day. Low fps and a climbing entity count mean lag.

Rank history

daily · 1 is best
RankRank in region
15k10k15k20k21 Sep22 Sep24 Sep25 Sep27 Sep28 Sep

Top 58% of all ranked servers. Ranked on player hours over the last seven days.

Intel

No map picture published
Map
Procedural Map
Size
–
Seed
–
Address
103.174.225.210:28015
Region
–
Max players
10
Group limit
8, the default
Wipe schedule
–
Last wipe
21 Sep 2026, 22:19 UTC
Hostname
–
First seen
21 Sep 2026

Server tags

what each tag it publishes means · mp10,ptrak,$r?,v2633,gmrust,cs162616,ts8,^o^z
GamegmrustGame mode Standard Rust survival is the game mode.
mp10Max players Slot count: 10.
ts8Group limit Team cap 8, which is the game default.
v2633Protocol Protocol 2633: match it to join.
cs162616Build This server runs build 162616.
ptrakNetworking RakNet handles the network layer here, as standard for the game.
$r?Region code Region code: none.
Mods and access^oOxide Oxide (uMod) provides the plugin framework here.
^zModded Modded listing: plugins or settings make the difference.

Flag meanings are Facepunch's.

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Briefing

quick answers, from the figures on this page
Population
01What is the rank position of TroubleChute?

In the top 58% of all ranked servers, TroubleChute holds #13,246 for player hours over the last seven days.

02How many players are on TroubleChute right now?

TroubleChute was last seen 17 days 21 hours ago and is offline at this moment.

Server Info
03Version of Rust on TroubleChute: which one?

The Rust build on TroubleChute is network protocol 2633 and build 162616, on Windows. To join, your game must share the protocol; Steam takes care of updating it.

04What is the host location for TroubleChute?

For TroubleChute, no region is published. The location Rust Server Now displays is the one a server claims, not a physical machine lookup. 103.174.225.210:28015 is its address.

05How reliable is TroubleChute, and is it online?

Right now TroubleChute shows as offline; last seen 17 days 21 hours ago. Over the last 7 full days, 0 of 168 hours were online, or 0%. 21 September 2026 is when Rust Server Now first saw it.

Lists & Tags
06The tags on TroubleChute: what do they mean?

For the in-game browser, TroubleChute declares the following tags: gmrust (Game mode): Standard Rust survival is the game mode; mp10 (Max players): Slot count: 10; ts8 (Group limit): Team cap 8, which is the game default; v2633 (Protocol): Protocol 2633: match it to join; cs162616 (Build): This server runs build 162616; ptrak (Networking): RakNet handles the network layer here, as standard for the game; $r? (Region code): Region code: none; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): Modded listing: plugins or settings make the difference. The tags also carry its live players, its queue and its world creation time, and those appear at the top of this page.

07On which Rust Server Now lists does TroubleChute appear?

The Rust Server Now lists that carry TroubleChute are: Modded Rust servers. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Wipe Schedule
08On what timetable does TroubleChute wipe?

Too few wipes are recorded for TroubleChute to show a rhythm. The next force wipe falls on Thursday 5 November at 19:00 UTC, when every Rust server wipes. It has been running its current world for 17 days 22 hours.

09What happens on wipe day for TroubleChute?

On average, 1 players was the busiest its recent wipes got. The latest wipe saw its peak 2 hours in.

Server Rules
10What map is running on TroubleChute?

Procedural map: TroubleChute uses one generated by the game.

11Which rules apply on TroubleChute, and what settings?

You will not find a gather rate in the name TroubleChute. Up to 8 players can group, which is the game's default. survival is the game mode, normal Rust: gather, build, raid. PvP and raiding are enabled. Modded is its browser category: plugins or settings change the game. Oxide plugins are running. The VAC anti-cheat from Valve is on.

How to join
12What is the process to join TroubleChute?

Press F1 in Rust and enter client.connect 103.174.225.210:28015, or click Launch Rust here to open Rust via Steam and join.