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Offlinechecked 24d ago · scouted since 17 Sep 2026

MonkeyCode Test Server

Modded oxide
Join server
Evaluation – Bronze #15,502 on player hours
Players now
0/10
0% full
7-day average
0
peak –
Rank
#15,502
not ranked yet
Wiped
37d 18h
ago · 4 Sep, 01:16 UTC
Next wipe
–
not predictable yet
Team limit
8
no published schedule

Evaluation

six readings of the figures on this page, 0 to 100 each
Population–Standing–Uptime–Performance–Wipe hold–Momentum–
Populationno average yet –
Standing#15,502 on player hours –
Uptime0 of the last 48 hours –
Performanceno direct query answered –
Wipe holdtoo few wipes seen –
Momentumno rank a week ago –

The score is the average of the readings that have figures. Population is the seven-day average against the slots; standing is how near the top of the rank it is; uptime the hours of the last 48 on the list; performance its server fps, 60 or more counting as full; wipe hold the share of its recent wipes that kept half their crowd; momentum its rank against a week ago, 50 for no change. The tier is the rank alone: Titanium is the top 10, Master the top 50, Diamond 150, Platinum 400, Gold 1,000, Silver 2,500.

Population

No hourly history yet.

Hourly average and peak, UTC.

Wipe record

0 on record
Next wipe

Not enough wipes seen yet to tell. Every server wipes at the monthly force wipe.

DateTimePeakLasted
No wipe seen yet.

Performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: a point a day. Low fps and a climbing entity count mean lag.

Rank history

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep21 Sep22 Sep23 Sep24 Sep

Intel

No map picture published
Map
Procedural Map
Size
–
Seed
–
Address
103.156.242.197:28015
Region
–
Max players
10
Group limit
8, the default
Wipe schedule
–
Last wipe
4 Sep 2026, 01:16 UTC
Hostname
–
First seen
17 Sep 2026

Server tags

what each tag it publishes means · mp10,ptrak,$r?,v2633,gmrust,cs162929,ts8,^o^z
GamegmrustGame mode Survival in the standard Rust format.
mp10Max players The server holds 10.
ts8Group limit The default applies: 8 to a team.
v2633Protocol Your game must run protocol 2633.
cs162929Build This server runs build 162929.
ptrakNetworking RakNet handles the network layer here, as standard for the game.
$r?Region code Region code: none.
Mods and access^oOxide This server uses Oxide (uMod) for plugins.
^zModded Modded listing: plugins or settings make the difference.

Flag meanings are Facepunch's.

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Briefing

quick answers, from the figures on this page
Player counts
01Ranking of MonkeyCode Test Server among Rust servers: what is it?

In the top – of all ranked servers, MonkeyCode Test Server holds #15,502 for player hours over the last seven days.

02How many players are on MonkeyCode Test Server right now?

Right now MonkeyCode Test Server is not online; its last appearance was 24 days 12 hours ago.

Server details
03The Rust version for MonkeyCode Test Server: what is it?

The Rust build on MonkeyCode Test Server is network protocol 2633 and build 162929, on Linux. Joining requires your game to be on the same protocol; Steam handles the update.

04Location of MonkeyCode Test Server: where?

No region is published by MonkeyCode Test Server. The location Rust Server Now displays is the one a server claims, not a physical machine lookup. For this server, the address is 103.156.242.197:28015.

05How reliable is MonkeyCode Test Server, and is it online?

Live status: MonkeyCode Test Server is down; last seen 24 days 12 hours ago. It was up 0% of the time over the last 7 full days: 0 of 168 hours. 17 September 2026 is when Rust Server Now first saw it.

Lists & Tags
06What is the meaning of each tag on MonkeyCode Test Server?

For the in-game browser, MonkeyCode Test Server declares the following tags: gmrust (Game mode): Survival in the standard Rust format; mp10 (Max players): The server holds 10; ts8 (Group limit): The default applies: 8 to a team; v2633 (Protocol): Your game must run protocol 2633; cs162929 (Build): This server runs build 162929; ptrak (Networking): RakNet handles the network layer here, as standard for the game; $r? (Region code): Region code: none; ^o (Oxide): This server uses Oxide (uMod) for plugins; ^z (Modded): Modded listing: plugins or settings make the difference. The tags also carry its live players, its queue and its world creation time, and those appear at the top of this page.

07Where does MonkeyCode Test Server show up in Rust Server Now lists and filters?

MonkeyCode Test Server appears on the following Rust Server Now lists: Modded Rust servers. It appears on the server list when you apply these filters: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Wipe Schedule
08On what timetable does MonkeyCode Test Server wipe?

MonkeyCode Test Server does not have enough wipes on record to establish its rhythm. A monthly force wipe hits every Rust server; the next one is Thursday 5 November at 19:00 UTC. It has been running its current world for 37 days 18 hours.

Rules & Settings
09What map is running on MonkeyCode Test Server?

Procedural map: MonkeyCode Test Server uses one generated by the game.

10The rules and settings of MonkeyCode Test Server: what are they?

You will not find a gather rate in the name MonkeyCode Test Server. The game's default group limit of 8 players applies. This server runs survival, gather, build and raid in the standard game. PvP and raiding are enabled. Modded is its browser category: plugins or settings change the game. Oxide plugins are running. Valve's VAC anti-cheat is active.

Join Info
11To join MonkeyCode Test Server, what must you do?

In Rust, press F1 and run client.connect 103.156.242.197:28015; or use Launch Rust on this page to connect through Steam.