- Players now
- 0/8 0% full
- 7-day average
- 0 peak 4
- Rank
- #4,858 ▲ 19 this week
- Wiped
- 6d 15h ago · 4 Oct, 05:46 UTC
- Next wipe
- – no rhythm it keeps
- Team limit
- 8 no published schedule
Evaluation
six readings of the figures on this page, 0 to 100 each| Population0 of 8 on average | 5 | |
|---|---|---|
| Standing#4,858 on player hours | 79 | |
| Uptime47 of the last 48 hours | 98 | |
| Performance193 server fps on average | 100 | |
| Wipe hold0% of wipes kept half their crowd | 0 | |
| Momentumup 19 places this week | 50 |
The score is the average of the readings that have figures. Population is the seven-day average against the slots; standing is how near the top of the rank it is; uptime the hours of the last 48 on the list; performance its server fps, 60 or more counting as full; wipe hold the share of its recent wipes that kept half their crowd; momentum its rank against a week ago, 50 for no change. The tier is the rank alone: Titanium is the top 10, Master the top 50, Diamond 150, Platinum 400, Gold 1,000, Silver 2,500.
Population
Every five minutes, from the Steam server list.
Hourly average and peak, UTC. Busiest hour of the two days: 1 players.
Daily average and peak, UTC.
Wipe record
8 on recordIts wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
- usual gap
- 0.9 days between real wipes
- on rhythm
- 29% of its recent wipes
- wipe-day peak
- 4 players, last three wipes
- crowd held
- 0% else halves by day 2
The first 48 hours of its last wipes
| Date | Time | Peak | Lasted |
|---|---|---|---|
| 4 Oct | Sun 05:24 | 4 | running |
| 3 Oct | Sat 06:55 | 3 | 0.9 days |
| 28 Sep | Mon 10:51 | 4 | 4.8 days |
| 18 Sep | Fri 10:51 | 2 | 10 days |
| 17 Sep | Thu 08:55 | 2 | 1.1 days |
| 16 Sep | Wed 11:15 | 1 | 0.9 days |
| 16 Sep | Wed 03:16 | 1 | 0.3 days |
| 15 Sep | Tue 16:18 | 1 | 0.5 days |
Performance
48 hours: hourly readings. 30 to 90 days: a point a day, measured since 17 Sep. Low fps and a climbing entity count mean lag.
Rank history
daily · 1 is bestTop 21% of all ranked servers. Ranked on player hours over the last seven days.
Intel
- Address
- 103.15.237.208:27713
- Region
- –
- Max players
- 8
- Group limit
- 8, the default
- Wipe schedule
- –
- Last wipe
- 4 Oct 2026, 05:46 UTC
- Hostname
- –
- First seen
- 13 Sep 2026
Server tags
what each tag it publishes means ·mp8,ptrak,$r?,v2634,gmrust,cs166652,ts8,^o^z| Game | gmrust | Game mode Survival in the standard Rust format. |
mp8 | Max players Slot count: 8. | |
ts8 | Group limit Teams max out at 8, the game's default. | |
v2634 | Protocol Protocol 2634: match it to join. | |
cs166652 | Build This server runs build 166652. | |
ptrak | Networking RakNet handles the network layer here, as standard for the game. | |
$r? | Region code The region code is blank. | |
| Mods and access | ^o | Oxide Oxide (uMod) provides the plugin framework here. |
^z | Modded Modded listing: plugins or settings make the difference. |
Flag meanings are Facepunch's.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 1ShockRust | Blue | NoLimitno group limit · 132 on averageUnranked170/300
- 2Survivors.gg | 2 x Vanilla | Monthlygroups of 30+ · monthly · 127 on averageUnranked107/200
- 3RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT GLOBAL 9.10EU · groups of 16+ · weekly · 112 on averageUnranked115/225
- 4404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЙСКИЙ 07.10EU · groups of 16+ · monthly · 109 on averageUnranked44/1000
- 5МИНИ-КАРТА 2Х | STORM | FPS+ 10.10EU · groups of 8+ · weekly · 91 on averageUnranked90/100
- 6STEEL RUST /ДЛЯ НОВИЧКОВ /EU Thursday 08.10EU · groups of 70+ · monthly · 85 on averageUnranked21/300
Briefing
quick answers, from the figures on this page01What is the rank position of A Shockbyte Rust Server?
In the top 21% of all ranked servers, A Shockbyte Rust Server holds #4,858 for player hours over the last seven days.
02Current population on A Shockbyte Rust Server: how busy is it?
0 of 8 slots are filled on A Shockbyte Rust Server at this moment. Its seven-day average is 0 players; the peak is 4. Between the last 48 hours, 05:00 UTC saw the highest average: 0 players.
03The Rust version for A Shockbyte Rust Server: what is it?
The Rust build on A Shockbyte Rust Server is network protocol 2634 and build 166652, on Linux. Steam updates your game so your protocol matches; that is required to join.
04How smooth is the performance on A Shockbyte Rust Server?
For the last 48 hours, average server fps was 194, with a minimum of 128. 67,563 entities at peak, counting buildings and deployables. Memory usage reached 3,269 MB at its highest. Players feel lag when fps drops and entities climb.
05Where can you find A Shockbyte Rust Server physically?
There is no region published by A Shockbyte Rust Server. Rust Server Now does not verify machine locations; it only shows where a server says it is. You reach it at 103.15.237.208:27713.
06How reliable is A Shockbyte Rust Server, and is it online?
Live status: A Shockbyte Rust Server is up. Reported uptime puts the last restart at roughly 6 days 14 hours ago. 142 of 168 hours up in the last 7 full days; that is 85%. Its first appearance in Rust Server Now data was on 13 September 2026.
07How should you read the tags on A Shockbyte Rust Server?
The server browser reads these tags from A Shockbyte Rust Server: gmrust (Game mode): Survival in the standard Rust format; mp8 (Max players): Slot count: 8; ts8 (Group limit): Teams max out at 8, the game's default; v2634 (Protocol): Protocol 2634: match it to join; cs166652 (Build): This server runs build 166652; ptrak (Networking): RakNet handles the network layer here, as standard for the game; $r? (Region code): The region code is blank; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): Modded listing: plugins or settings make the difference. The tags also carry its live players, its queue and its world creation time, and those appear at the top of this page.
08On which Rust Server Now lists does A Shockbyte Rust Server appear?
These Rust Server Now lists include A Shockbyte Rust Server: Modded Rust servers. It appears on the server list when you apply these filters: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.
09A Shockbyte Rust Server wipes on what schedule?
Wipes on A Shockbyte Rust Server happen irregularly, leaving no next wipe to forecast. A monthly force wipe hits every Rust server; the next one is Thursday 5 November at 19:00 UTC. It has been running its current world for 6 days 15 hours.
10What does A Shockbyte Rust Server look like on wipe day?
4 players on average marked the busiest point of its recent wipes. The latest wipe saw its peak 25 hours in. Until the next wipe, the crowd stayed above half that peak in 0% of its recent wipes. If not, it dropped below half by day 2.
11Map selection on A Shockbyte Rust Server: what is it?
The map on A Shockbyte Rust Server is procedural, size 3,500 with seed 471471404, generated by the game. Size and seed together determine the map, which can be viewed on RustMaps from this page.
12Which rules apply on A Shockbyte Rust Server, and what settings?
No gather rate appears in the name A Shockbyte Rust Server. 8 players per group is the default and the limit here. survival is the game mode, gather, build and raid in the standard game. Fighting and raiding between players is allowed. Modded is its browser category: plugins or settings change the game. You will find Oxide plugins running here. The VAC anti-cheat from Valve is on.
13Joining A Shockbyte Rust Server: what are the steps?
Press F1 in Rust and enter client.connect 103.15.237.208:27713, or click Launch Rust here to open Rust via Steam and join.
