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Onlinechecked 7m ago · scouted since 27 Sep 2026

A Shockbyte Rust Server

Modded oxide
Join server
Evaluation 51 Bronze #7,185 on player hours
Players now
0/5
0% full
7-day average
0
peak 3
Rank
#7,185
▼ 1742 this week
Wiped
7d 21h
ago · 3 Oct, 04:37 UTC
Next wipe
–
no rhythm it keeps
Team limit
8
no published schedule

Evaluation

six readings of the figures on this page, 0 to 100 each
Population2Standing68Uptime98Performance100Wipe hold0Momentum38
Population0 of 5 on average 2
Standing#7,185 on player hours 68
Uptime47 of the last 48 hours 98
Performance236 server fps on average 100
Wipe hold0% of wipes kept half their crowd 0
Momentumdown 1,742 places this week 38

The score is the average of the readings that have figures. Population is the seven-day average against the slots; standing is how near the top of the rank it is; uptime the hours of the last 48 on the list; performance its server fps, 60 or more counting as full; wipe hold the share of its recent wipes that kept half their crowd; momentum its rank against a week ago, 50 for no change. The tier is the rank alone: Titanium is the top 10, Master the top 50, Diamond 150, Platinum 400, Gold 1,000, Silver 2,500.

Population

AveragePeak
0123402:0011:0020:0006:0015:0000:00

Hourly average and peak, UTC.

Wipe record

4 on record
Next wipe

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap
0.8 days
between real wipes
on rhythm
33%
of its recent wipes
wipe-day peak
2
players, last three wipes
crowd held
0%
else halves by day 2

The first 48 hours of its last wipes

Sat 3 OctMon 28 SepSun 27 Sep
01234+0h+9h+19h+28h+38h+47h
DateTimePeakLasted
3 Oct Sat 01:54 3 running
28 Sep Mon 06:22 2 4.8 days
27 Sep Sun 10:53 2 0.8 days
27 Sep Sun 04:11 2 0.3 days

Performance

010020030040002:0011:0020:0006:0015:0000:00

48 hours: hourly readings. 30 to 90 days: a point a day, measured since 27 Sep. Low fps and a climbing entity count mean lag.

Rank history

daily · 1 is best
RankRank in region
15k10k15k20k27 Sep30 Sep3 Oct5 Oct8 Oct11 Oct

Top 32% of all ranked servers. Ranked on player hours over the last seven days.

Intel

Map of A Shockbyte Rust Server
Map
Procedural Map
Size
1500
Seed
1390688513
Open on RustMaps
Address
103.15.237.204:22000
Region
–
Max players
5
Group limit
8, the default
Wipe schedule
–
Last wipe
3 Oct 2026, 04:37 UTC
Hostname
–
First seen
27 Sep 2026

Server tags

what each tag it publishes means · mp5,ptrak,$r?,v2634,gmrust,cs166652,ts8,^o^z
GamegmrustGame mode Survival in the standard Rust format.
mp5Max players Capacity: 5.
ts8Group limit Teams max out at 8, the game's default.
v2634Protocol Protocol 2634: match it to join.
cs166652Build Game build: 166652.
ptrakNetworking The network layer is RakNet, standard for Rust.
$r?Region code The region code is blank.
Mods and access^oOxide This server uses Oxide (uMod) for plugins.
^zModded Modded listing: plugins or settings make the difference.

Flag meanings are Facepunch's.

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  3. 3
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Briefing

quick answers, from the figures on this page
Current Players
01What is the rank position of A Shockbyte Rust Server?

The rank for A Shockbyte Rust Server is #7,185 on seven-day player hours, in the top 32% of ranked servers.

02Current population on A Shockbyte Rust Server: how busy is it?

0 of 5 slots are filled on A Shockbyte Rust Server at this moment. Averaging 0 players over seven days, it peaked at 3.

About Server
03Version of Rust on A Shockbyte Rust Server: which one?

The Rust build on A Shockbyte Rust Server is network protocol 2634 and build 166652, on Linux. To join, your game must share the protocol; Steam takes care of updating it.

04How smooth is the performance on A Shockbyte Rust Server?

Average server fps for the last 48 hours was 236; the lowest was 222. Entities reached 8,621 - buildings, deployables and the rest. Peak memory: 1,828 MB. Low fps plus a growing entity count equals lag for players.

05What is the host location for A Shockbyte Rust Server?

There is no region published by A Shockbyte Rust Server. The location Rust Server Now displays is the one a server claims, not a physical machine lookup. For this server, the address is 103.15.237.204:22000.

06Current online status and reliability of A Shockbyte Rust Server: what is the data?

A Shockbyte Rust Server reports online at this moment. Reported uptime puts the last restart at roughly 6 days 20 hours ago. It was up 100% of the time over the last 7 full days: 168 of 168 hours. First seen by Rust Server Now on 27 September 2026.

Tags & Lists
07How should you read the tags on A Shockbyte Rust Server?

The server browser reads these tags from A Shockbyte Rust Server: gmrust (Game mode): Survival in the standard Rust format; mp5 (Max players): Capacity: 5; ts8 (Group limit): Teams max out at 8, the game's default; v2634 (Protocol): Protocol 2634: match it to join; cs166652 (Build): Game build: 166652; ptrak (Networking): The network layer is RakNet, standard for Rust; $r? (Region code): The region code is blank; ^o (Oxide): This server uses Oxide (uMod) for plugins; ^z (Modded): Modded listing: plugins or settings make the difference. At the top of this page you also see the current players, the queue and when the world was created, all drawn from the tags.

08Where does A Shockbyte Rust Server show up in Rust Server Now lists and filters?

These Rust Server Now lists include A Shockbyte Rust Server: Modded Rust servers. Under these filters, it appears on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Wipe data
09A Shockbyte Rust Server wipes on what schedule?

A Shockbyte Rust Server wipes on no fixed pattern, so the next wipe cannot be predicted. A monthly force wipe hits every Rust server; the next one is Thursday 5 November at 19:00 UTC. This world is 7 days 21 hours old.

10What does A Shockbyte Rust Server look like on wipe day?

2 players on average marked the busiest point of its recent wipes. The latest wipe saw its peak 26 hours in. The crowd held above half that peak until the next wipe in 0% of its recent wipes. If not, it dropped below half by day 2.

Rules & Settings
11What map is running on A Shockbyte Rust Server?

A procedural map of size 1,500 with seed 1390688513, generated by the game, is in use on A Shockbyte Rust Server. The map is reproducible from its size and seed, and can be seen on RustMaps from this page.

12The rules and settings of A Shockbyte Rust Server: what are they?

You will not find a gather rate in the name A Shockbyte Rust Server. Up to 8 players can group, which is the game's default. This server runs survival, gather, build and raid in the standard game. You can fight and raid other players. Plugins or settings change the game, so the browser lists it under Modded. Plugins in use: Oxide. VAC, Valve's anti-cheat, is enabled.

How to join
13To join A Shockbyte Rust Server, what must you do?

In Rust, press F1 and run client.connect 103.15.237.204:22000; or use Launch Rust on this page to connect through Steam.