- Players now
- 0/125 0% full
- 7-day average
- 0 peak 3
- Rank
- #4,966 ▲ 468 this week
- Wiped
- 8d 8h ago · 1 Oct, 20:33 UTC
- Next wipe
- 26d 14h Thu 5 Nov, 19:00 UTC
- Team limit
- quad monthly
Evaluation
six readings of the figures on this page, 0 to 100 each| Population0 of 125 on average | 0 | |
|---|---|---|
| Standing#4,966 on player hours | 78 | |
| Uptime47 of the last 48 hours | 98 | |
| Performance150 server fps on average | 100 | |
| Wipe holdtoo few wipes seen | – | |
| Momentumup 468 places this week | 55 |
The score is the average of the readings that have figures. Population is the seven-day average against the slots; standing is how near the top of the rank it is; uptime the hours of the last 48 on the list; performance its server fps, 60 or more counting as full; wipe hold the share of its recent wipes that kept half their crowd; momentum its rank against a week ago, 50 for no change. The tier is the rank alone: Titanium is the top 10, Master the top 50, Diamond 150, Platinum 400, Gold 1,000, Silver 2,500.
Population
Every five minutes, from the Steam server list.
Hourly average and peak, UTC. Busiest hour of the two days: 2 players.
Daily average and peak, UTC.
Wipe record
1 on recordThe force wipe · high confidence
- wipe-day peak
- 3 players, last three wipes
The first 48 hours of its last wipes
| Date | Time | Peak | Lasted |
|---|---|---|---|
| 1 Oct FW | Thu 20:33 | 3 | running |
Performance
48 hours: hourly readings. 30 to 90 days: a point a day, measured since 30 Sep. Low fps and a climbing entity count mean lag.
Rank history
daily · 1 is bestTop 22% of all ranked servers, #316 of the quad servers. Ranked on player hours over the last seven days.
Intel
- Address
- 103.15.237.153:28015
- Region
- –
- Max players
- 125
- Group limit
- quad
- Wipe schedule
- monthly
- Last wipe
- 1 Oct 2026, 20:33 UTC
- Hostname
- –
- First seen
- 30 Sep 2026
Server tags
what each tag it publishes means ·mp125,ptrak,$r?,v2634,^m,^p,gmsoftcore,cs166586,ts4,^o^z| Game | gmsoftcore | Game mode The mode is softcore, with easier rules. |
mp125 | Max players Capacity: 125. | |
ts4 | Group limit You can have at most 4 in a team. | |
v2634 | Protocol Game protocol 2634 - same version required to connect. | |
cs166586 | Build This server runs build 166586. | |
ptrak | Networking The network layer is RakNet, standard for Rust. | |
$r? | Region code The region code is blank. | |
| Wipe schedule | ^m | Monthly Every month it wipes, together with Facepunch's force wipe. |
| Gameplay | ^p | PvE PvE: the world supplies the danger, not other players. |
| Mods and access | ^o | Oxide Oxide (uMod) provides the plugin framework here. |
^z | Modded Modded listing: plugins or settings make the difference. |
Flag meanings are Facepunch's.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 1Friend Not Foe / PvE Community / AustralasiaOC · quad · biweekly · 2 on averageUnranked1/50
- 2[AU] Rust PVE HOME TP - NOOB FRIENDLY- EVENTSOC · quad · biweekly · 1 on averageUnranked3/50
- 3[陈阳小草]PVE/萌新/休闲/省肝/养老/听歌EA · quad · monthly · 2 on averageUnranked5/99
- 4[US] Exotic Haven |PVE|Monthly|Skills|Zombies|NoDecayNA · quad · monthly · 2 on averageUnranked4/250
- 5Reforged Hybrid | PvE/PvP Zones | Zombies | EventsNA · quad · monthly · 48 on averageUnranked36/140
- 6[AU] RustEZ Survival PvE | No Decay | No Raiding | No KillingOC · groups of 8+ · monthly · 28 on averageUnranked36/200
Briefing
quick answers, from the figures on this page01Ranking of IRONBARK CREEK AU among Rust servers: what is it?
The rank for IRONBARK CREEK AU is #4,966 on seven-day player hours, in the top 22% of ranked servers. Its place in quad: #316.
02What is the player count on IRONBARK CREEK AU?
0 of 125 slots are filled on IRONBARK CREEK AU at this moment. Averaging 0 players over seven days, it peaked at 3. Between the last 48 hours, 07:00 UTC saw the highest average: 1 players.
03Version of Rust on IRONBARK CREEK AU: which one?
Version for IRONBARK CREEK AU: Rust network protocol 2634 and build 166586 on Linux. Steam updates your game so your protocol matches; that is required to join.
04Performance of IRONBARK CREEK AU: is it smooth?
Average server fps for the last 48 hours was 150; the lowest was 111. 67,721 entities at peak, counting buildings and deployables. Memory usage reached 3,536 MB at its highest. Players feel lag when fps drops and entities climb.
05What is the host location for IRONBARK CREEK AU?
No region tag is published by IRONBARK CREEK AU, yet its name indicates Oceania. Rust Server Now does not verify machine locations; it only shows where a server says it is. You reach it at 103.15.237.153:28015.
06How reliable is IRONBARK CREEK AU, and is it online?
IRONBARK CREEK AU reports online at this moment. Reported uptime puts the last restart at roughly 7 days 5 hours ago. It was up 100% of the time over the last 7 full days: 168 of 168 hours. 30 September 2026 is when Rust Server Now first saw it.
07The tags on IRONBARK CREEK AU: what do they mean?
The server browser reads these tags from IRONBARK CREEK AU: gmsoftcore (Game mode): The mode is softcore, with easier rules; mp125 (Max players): Capacity: 125; ts4 (Group limit): You can have at most 4 in a team; v2634 (Protocol): Game protocol 2634 - same version required to connect; cs166586 (Build): This server runs build 166586; ptrak (Networking): The network layer is RakNet, standard for Rust; $r? (Region code): The region code is blank; ^m (Monthly): Every month it wipes, together with Facepunch's force wipe; ^p (PvE): PvE: the world supplies the danger, not other players; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): Modded listing: plugins or settings make the difference. The tags also carry its live players, its queue and its world creation time, and those appear at the top of this page.
08Where does IRONBARK CREEK AU show up in Rust Server Now lists and filters?
These Rust Server Now lists include IRONBARK CREEK AU: Oceania Rust servers, live, Modded Rust servers and Rust PvE servers, ranked by population. It appears on the server list when you apply these filters: Region: Oceania; Type: Modded; Game mode: PvE and Softcore; Server tag: Monthly ^m, PvE ^p, Modded ^z and Oxide ^o; Group limit: Quad; Wipe schedule: Monthly; Last wipe: In the last 2 weeks.
09IRONBARK CREEK AU wipes on what schedule?
The only wipe for IRONBARK CREEK AU is the monthly force wipe. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, and every Rust server wipes then. 8 days 8 hours have passed since its current world began. A monthly wipe schedule is published in its tags.
10What does IRONBARK CREEK AU look like on wipe day?
On average, 3 players was the busiest its recent wipes got. 10 hours after the latest wipe, the crowd peaked.
11What map is running on IRONBARK CREEK AU?
The map on IRONBARK CREEK AU is procedural, size 3,500 with seed 50000, generated by the game. You can look at the map on RustMaps from this page: identical size and seed reproduce it.
12Which rules apply on IRONBARK CREEK AU, and what settings?
You will not find a gather rate in the name IRONBARK CREEK AU. 4 players is the cap for a group (quad). softcore is the game mode, Facepunch's more forgiving mode, with partial loot retention. PvP and raiding are enabled. Plugins or settings change the game, so the browser lists it under Modded. Plugins in use: Oxide. VAC, Valve's anti-cheat, is enabled.
13Joining IRONBARK CREEK AU: what are the steps?
Press F1 in Rust and enter client.connect 103.15.237.153:28015, or click Launch Rust here to open Rust via Steam and join.
