- Players now
- 0/50 0% full
- 7-day average
- 0 peak –
- Rank
- #15,998 ▲ 899 this week
- Wiped
- 38d 18h ago · 1 Sep, 17:42 UTC
- Next wipe
- – not predictable yet
- Team limit
- 8 no published schedule
Evaluation
six readings of the figures on this page, 0 to 100 each| Population0 of 50 on average | 0 | |
|---|---|---|
| Standing#15,998 on player hours | 30 | |
| Uptime47 of the last 48 hours | 98 | |
| Performance220 server fps on average | 100 | |
| Wipe holdtoo few wipes seen | – | |
| Momentumup 899 places this week | 53 |
The score is the average of the readings that have figures. Population is the seven-day average against the slots; standing is how near the top of the rank it is; uptime the hours of the last 48 on the list; performance its server fps, 60 or more counting as full; wipe hold the share of its recent wipes that kept half their crowd; momentum its rank against a week ago, 50 for no change. The tier is the rank alone: Titanium is the top 10, Master the top 50, Diamond 150, Platinum 400, Gold 1,000, Silver 2,500.
Population
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Wipe record
0 on recordNot enough wipes seen yet to tell. Every server wipes at the monthly force wipe.
| Date | Time | Peak | Lasted |
|---|---|---|---|
| No wipe seen yet. | |||
Performance
48 hours: hourly readings. 30 to 90 days: a point a day, measured since 17 Sep. Low fps and a climbing entity count mean lag.
Rank history
daily · 1 is bestTop 70% of all ranked servers. Ranked on player hours over the last seven days.
Intel
- Address
- 103.114.40.43:28025
- Region
- –
- Max players
- 50
- Group limit
- 8, the default
- Wipe schedule
- –
- Last wipe
- 1 Sep 2026, 17:42 UTC
- Hostname
- –
- First seen
- 13 Sep 2026
Server tags
what each tag it publishes means ·mp50,ptrak,$r?,v2632,gmrust,cs162434,ts8,^o^z| Game | gmrust | Game mode Survival in the standard Rust format. |
mp50 | Max players Capacity: 50. | |
ts8 | Group limit The default applies: 8 to a team. | |
v2632 | Protocol Protocol 2632: match it to join. | |
cs162434 | Build Game build: 162434. | |
ptrak | Networking Network layer: RakNet, the game's default. | |
$r? | Region code No region set. | |
| Mods and access | ^o | Oxide This server uses Oxide (uMod) for plugins. |
^z | Modded Modded listing: plugins or settings make the difference. |
Flag meanings are Facepunch's.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 1Survivors.gg | 2 x Vanilla | Monthlygroups of 30+ · monthly · 143 on averageUnranked88/200
- 2ShockRust | Blue | NoLimitno group limit · 131 on averageUnranked300/400
- 3404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЙСКИЙ 07.10EU · groups of 16+ · monthly · 115 on averageUnranked60/1000
- 4RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT GLOBAL 9.10EU · groups of 16+ · weekly · 112 on averageUnranked207/245
- 5STEEL RUST /ДЛЯ НОВИЧКОВ /EU Thursday 08.10EU · groups of 70+ · monthly · 95 on averageUnranked33/300
- 6МИНИ-КАРТА 2Х | STORM | FPS+ 07.10EU · groups of 8+ · weekly · 91 on averageUnranked90/100
Briefing
quick answers, from the figures on this page01Ranking of RealityRust | Entry Node among Rust servers: what is it?
In the top 70% of all ranked servers, RealityRust | Entry Node holds #15,998 for player hours over the last seven days.
02How many players are on RealityRust | Entry Node right now?
Right now, 0 players occupy the 50 slots on RealityRust | Entry Node. 0 players is the seven-day average.
03The Rust version for RealityRust | Entry Node: what is it?
Rust network protocol 2632 and build 162434 on Linux is what RealityRust | Entry Node runs. To join, your game must share the protocol; Steam takes care of updating it.
04Performance of RealityRust | Entry Node: is it smooth?
Server fps over the last 48 hours: 220 average, 197 lowest. Entities reached 7,203 - buildings, deployables and the rest. Memory usage reached 1,441 MB at its highest. Low fps plus a growing entity count equals lag for players.
05Location of RealityRust | Entry Node: where?
There is no region published by RealityRust | Entry Node. What Rust Server Now shows is a server's stated location, not where its machine is actually located. 103.114.40.43:28025 is its address.
06How reliable is RealityRust | Entry Node, and is it online?
RealityRust | Entry Node reports online at this moment. The last restart happened around 8 days 17 hours ago, according to uptime. 168 of 168 hours up in the last 7 full days; that is 100%. Its first appearance in Rust Server Now data was on 13 September 2026.
07What is the meaning of each tag on RealityRust | Entry Node?
gmrust (Game mode): Survival in the standard Rust format; mp50 (Max players): Capacity: 50; ts8 (Group limit): The default applies: 8 to a team; v2632 (Protocol): Protocol 2632: match it to join; cs162434 (Build): Game build: 162434; ptrak (Networking): Network layer: RakNet, the game's default; $r? (Region code): No region set; ^o (Oxide): This server uses Oxide (uMod) for plugins; ^z (Modded): Modded listing: plugins or settings make the difference: that is the tag set RealityRust | Entry Node publishes for the game's server browser. At the top of this page you also see the current players, the queue and when the world was created, all drawn from the tags.
08Where does RealityRust | Entry Node show up in Rust Server Now lists and filters?
RealityRust | Entry Node appears on the following Rust Server Now lists: Modded Rust servers. Under these filters, it appears on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
09On what timetable does RealityRust | Entry Node wipe?
The record for RealityRust | Entry Node holds too few wipes to reveal a rhythm. Force wipe is monthly for all Rust servers, and the next is Thursday 5 November at 19:00 UTC. 38 days 18 hours have passed since its current world began.
10The map for RealityRust | Entry Node: which one?
The map on RealityRust | Entry Node is procedural, size 1,500 with seed 4242, generated by the game. You can look at the map on RustMaps from this page: identical size and seed reproduce it.
11Which rules apply on RealityRust | Entry Node, and what settings?
You will not find a gather rate in the name RealityRust | Entry Node. The game's default group limit of 8 players applies. This server runs survival, normal Rust: gather, build, raid. Fighting and raiding between players is allowed. The server browser lists it as Modded: plugins or settings change the game. You will find Oxide plugins running here. The VAC anti-cheat from Valve is on.
12To join RealityRust | Entry Node, what must you do?
To connect, open Rust, press F1, and enter client.connect 103.114.40.43:28025. You can also click Launch Rust here to open the game via Steam and join.
