- Players now
- 0/50 0% full
- 7-day average
- 0 peak –
- Rank
- #15,958 ▲ 939 this week
- Wiped
- 38d 12h ago · 1 Sep, 15:03 UTC
- Next wipe
- – not predictable yet
- Team limit
- 8 no published schedule
Evaluation
six readings of the figures on this page, 0 to 100 each| Population0 of 50 on average | 0 | |
|---|---|---|
| Standing#15,958 on player hours | 30 | |
| Uptime47 of the last 48 hours | 98 | |
| Performance185 server fps on average | 100 | |
| Wipe holdtoo few wipes seen | – | |
| Momentumup 939 places this week | 53 |
The score is the average of the readings that have figures. Population is the seven-day average against the slots; standing is how near the top of the rank it is; uptime the hours of the last 48 on the list; performance its server fps, 60 or more counting as full; wipe hold the share of its recent wipes that kept half their crowd; momentum its rank against a week ago, 50 for no change. The tier is the rank alone: Titanium is the top 10, Master the top 50, Diamond 150, Platinum 400, Gold 1,000, Silver 2,500.
Population
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Wipe record
0 on recordNot enough wipes seen yet to tell. Every server wipes at the monthly force wipe.
| Date | Time | Peak | Lasted |
|---|---|---|---|
| No wipe seen yet. | |||
Performance
48 hours: hourly readings. 30 to 90 days: a point a day, measured since 17 Sep. Low fps and a climbing entity count mean lag.
Rank history
daily · 1 is bestTop 70% of all ranked servers. Ranked on player hours over the last seven days.
Intel
- Address
- 103.114.40.43:28015
- Region
- –
- Max players
- 50
- Group limit
- 8, the default
- Wipe schedule
- –
- Last wipe
- 1 Sep 2026, 15:03 UTC
- Hostname
- –
- First seen
- 13 Sep 2026
Server tags
what each tag it publishes means ·mp50,ptrak,$r?,v2632,gmrust,cs162434,ts8,^o^z| Game | gmrust | Game mode Standard Rust survival is the game mode. |
mp50 | Max players Capacity: 50. | |
ts8 | Group limit Team cap 8, which is the game default. | |
v2632 | Protocol Your game must run protocol 2632. | |
cs162434 | Build Build 162434. | |
ptrak | Networking The network layer is RakNet, standard for Rust. | |
$r? | Region code The region code is blank. | |
| Mods and access | ^o | Oxide Plugin framework: Oxide (uMod). |
^z | Modded Modded listing: plugins or settings make the difference. |
Flag meanings are Facepunch's.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 1Survivors.gg | 2 x Vanilla | Monthlygroups of 30+ · monthly · 151 on averageUnranked28/200
- 2ShockRust | Blue | NoLimitno group limit · 132 on averageUnranked38/300
- 3404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЙСКИЙ 07.10EU · groups of 16+ · monthly · 127 on averageUnranked11/1000
- 4STEEL RUST /ДЛЯ НОВИЧКОВ /EU Thursday 08.10EU · groups of 70+ · monthly · 115 on averageUnranked8/300
- 5RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT GLOBAL 9.10EU · groups of 16+ · weekly · 113 on averageUnranked49/225
- 6666 RUST /ДЛЯ НОВИЧКОВ /ПИТЕРСКИЙ 07.10EU · groups of 16+ · monthly · 99 on averageUnranked1/750
Briefing
quick answers, from the figures on this page01What is the rank position of RealityRust | Test Stand?
In the top 70% of all ranked servers, RealityRust | Test Stand holds #15,958 for player hours over the last seven days.
02What is the player count on RealityRust | Test Stand?
0 of 50 slots are filled on RealityRust | Test Stand at this moment. The average population for the last seven days is 0.
03The Rust version for RealityRust | Test Stand: what is it?
Rust network protocol 2632 and build 162434 on Linux is what RealityRust | Test Stand runs. To join, your game must share the protocol; Steam takes care of updating it.
04Is the performance on RealityRust | Test Stand good?
For the last 48 hours, average server fps was 185, with a minimum of 126. Entities peaked at 13,114, including buildings, deployables and all other world objects. Peak memory: 1,934 MB. Low fps plus a growing entity count equals lag for players.
05Location of RealityRust | Test Stand: where?
There is no region published by RealityRust | Test Stand. The location Rust Server Now displays is the one a server claims, not a physical machine lookup. 103.114.40.43:28015 is its address.
06How reliable is RealityRust | Test Stand, and is it online?
Right now RealityRust | Test Stand shows as online. Reported uptime puts the last restart at roughly 9 days 6 hours ago. Over the last 7 full days, 168 of 168 hours were online, or 100%. Its first appearance in Rust Server Now data was on 13 September 2026.
07The tags on RealityRust | Test Stand: what do they mean?
gmrust (Game mode): Standard Rust survival is the game mode; mp50 (Max players): Capacity: 50; ts8 (Group limit): Team cap 8, which is the game default; v2632 (Protocol): Your game must run protocol 2632; cs162434 (Build): Build 162434; ptrak (Networking): The network layer is RakNet, standard for Rust; $r? (Region code): The region code is blank; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Modded listing: plugins or settings make the difference: that is the tag set RealityRust | Test Stand publishes for the game's server browser. At the top of this page you also see the current players, the queue and when the world was created, all drawn from the tags.
08On which Rust Server Now lists does RealityRust | Test Stand appear?
These Rust Server Now lists include RealityRust | Test Stand: Modded Rust servers. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
09RealityRust | Test Stand wipes on what schedule?
RealityRust | Test Stand does not have enough wipes on record to establish its rhythm. Force wipe is monthly for all Rust servers, and the next is Thursday 5 November at 19:00 UTC. This world is 38 days 12 hours old.
10The map for RealityRust | Test Stand: which one?
The map on RealityRust | Test Stand is procedural, size 2,000 with seed 1337, generated by the game. You can look at the map on RustMaps from this page: identical size and seed reproduce it.
11The rules and settings of RealityRust | Test Stand: what are they?
No gather rate appears in the name RealityRust | Test Stand. Up to 8 players can group, which is the game's default. survival is the game mode, normal Rust: gather, build, raid. Fighting and raiding between players is allowed. The server browser lists it as Modded: plugins or settings change the game. You will find Oxide plugins running here. Valve's VAC anti-cheat is active.
12To join RealityRust | Test Stand, what must you do?
Press F1 in Rust and enter client.connect 103.114.40.43:28015, or click Launch Rust here to open Rust via Steam and join.
