Rust Server Now
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Offlinechecked 1d ago · scouted since 27 Sep 2026

ServerHub Cloud Test

Modded carbon
Join server
Evaluation 55 Bronze #6,589 on player hours
Players now
0/10
0% full
7-day average
0
peak 2
Rank
#6,589
▲ 5339 this week
Wiped
6d 22h
ago · 3 Oct, 10:34 UTC
Next wipe
–
too few wipes seen yet
Team limit
8
no published schedule

Evaluation

six readings of the figures on this page, 0 to 100 each
Population3Standing71Uptime10Performance100Wipe hold–Momentum91
Population0 of 10 on average 3
Standing#6,589 on player hours 71
Uptime5 of the last 48 hours 10
Performance62 server fps on average 100
Wipe holdtoo few wipes seen –
Momentumup 5,339 places this week 91

The score is the average of the readings that have figures. Population is the seven-day average against the slots; standing is how near the top of the rank it is; uptime the hours of the last 48 on the list; performance its server fps, 60 or more counting as full; wipe hold the share of its recent wipes that kept half their crowd; momentum its rank against a week ago, 50 for no change. The tier is the rank alone: Titanium is the top 10, Master the top 50, Diamond 150, Platinum 400, Gold 1,000, Silver 2,500.

Population

AveragePeak
00.250.50.75103:0004:0005:0006:0007:00

Hourly average and peak, UTC. Busiest hour of the two days: 1 players.

Wipe record

1 on record
Next wipe

Not enough wipes seen yet to tell. Every server wipes at the monthly force wipe.

wipe-day peak
2
players, last three wipes

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h
DateTimePeakLasted
3 Oct Sat 10:34 2 running

Performance

025507510003:0004:0005:0006:0007:00

48 hours: hourly readings. 30 to 90 days: a point a day, measured since 27 Sep. Low fps and a climbing entity count mean lag.

Rank history

daily · 1 is best
RankRank in region
15k10k15k20k27 Sep30 Sep2 Oct5 Oct7 Oct10 Oct

Top 29% of all ranked servers. Ranked on player hours over the last seven days.

Intel

Map of ServerHub Cloud Test
Map
Procedural Map
Size
1500
Seed
1234
Open on RustMaps
Address
103.100.211.184:28015
Region
–
Max players
10
Group limit
8, the default
Wipe schedule
–
Last wipe
3 Oct 2026, 10:34 UTC
Hostname
–
First seen
27 Sep 2026

Server tags

what each tag it publishes means · mp10,ptrak,$r?,v2634,gmrust,cs166652,ts8,^z,^y
GamegmrustGame mode Standard Rust survival is the game mode.
mp10Max players The server holds 10.
ts8Group limit Teams max out at 8, the game's default.
v2634Protocol Protocol 2634: match it to join.
cs166652Build Build 166652.
ptrakNetworking Network layer: RakNet, the game's default.
$r?Region code No region set.
Mods and access^zModded Modded category: plugins or changed settings apply.
^yCarbon Carbon is the plugin framework in use.

Flag meanings are Facepunch's.

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Briefing

quick answers, from the figures on this page
Player counts
01Ranking of ServerHub Cloud Test among Rust servers: what is it?

The rank for ServerHub Cloud Test is #6,589 on seven-day player hours, in the top 29% of ranked servers.

02What is the player count on ServerHub Cloud Test?

Offline: ServerHub Cloud Test last responded 26 hours ago. The seven-day average is 0 players, with a peak of 2. Its busiest point in the last 48 hours was 04:00 UTC, averaging 1 players.

About Server
03What Rust version is ServerHub Cloud Test on?

The Rust build on ServerHub Cloud Test is network protocol 2634 and build 166652, on Windows. Joining requires your game to be on the same protocol; Steam handles the update.

04Is the performance on ServerHub Cloud Test good?

Average server fps for the last 48 hours was 62; the lowest was 31. Entities peaked at 9,228, including buildings, deployables and all other world objects. Memory usage reached 1,065 MB at its highest. Players feel lag when fps drops and entities climb.

05What is the host location for ServerHub Cloud Test?

For ServerHub Cloud Test, no region is published. Rust Server Now does not verify machine locations; it only shows where a server says it is. For this server, the address is 103.100.211.184:28015.

06How reliable is ServerHub Cloud Test, and is it online?

Currently offline: ServerHub Cloud Test; last seen 26 hours ago. The last restart happened around 3 hours ago, according to uptime. 69 of 168 hours up in the last 7 full days; that is 41%. First seen by Rust Server Now on 27 September 2026.

Server Tags
07What is the meaning of each tag on ServerHub Cloud Test?

The server browser reads these tags from ServerHub Cloud Test: gmrust (Game mode): Standard Rust survival is the game mode; mp10 (Max players): The server holds 10; ts8 (Group limit): Teams max out at 8, the game's default; v2634 (Protocol): Protocol 2634: match it to join; cs166652 (Build): Build 166652; ptrak (Networking): Network layer: RakNet, the game's default; $r? (Region code): No region set; ^z (Modded): Modded category: plugins or changed settings apply; ^y (Carbon): Carbon is the plugin framework in use. The tags also carry its live players, its queue and its world creation time, and those appear at the top of this page.

08Where does ServerHub Cloud Test show up in Rust Server Now lists and filters?

ServerHub Cloud Test appears on the following Rust Server Now lists: Modded Rust servers. It appears on the server list when you apply these filters: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last week.

Wipe Schedule
09On what timetable does ServerHub Cloud Test wipe?

Too few wipes are recorded for ServerHub Cloud Test to show a rhythm. Force wipe is monthly for all Rust servers, and the next is Thursday 5 November at 19:00 UTC. This world is 6 days 22 hours old.

10On wipe day, what changes for ServerHub Cloud Test?

2 players on average marked the busiest point of its recent wipes. With 1 more in the queue, the latest wipe peaked 47 hours after the wipe.

Rules & Settings
11What map is running on ServerHub Cloud Test?

For ServerHub Cloud Test, the map is procedural at size 1,500 with seed 1234, generated by the game. The map is reproducible from its size and seed, and can be seen on RustMaps from this page.

12Which rules apply on ServerHub Cloud Test, and what settings?

You will not find a gather rate in the name ServerHub Cloud Test. 8 players per group is the default and the limit here. This server runs survival, gather, build and raid in the standard game. Fighting and raiding between players is allowed. Plugins or settings change the game, so the browser lists it under Modded. Carbon plugins are running. VAC, Valve's anti-cheat, is enabled.

How to join
13Joining ServerHub Cloud Test: what are the steps?

In Rust, press F1 and run client.connect 103.100.211.184:28015; or use Launch Rust on this page to connect through Steam.