[ZA]Madhouse Staging
- Players now
- 0/20 0% full
- 7-day average
- 0 peak –
- Rank
- #16,757 ▼ 8880 this week
- Wiped
- 12d 4h ago · 28 Sep, 11:17 UTC
- Next wipe
- 26d 2h Thu 5 Nov, 19:00 UTC
- Team limit
- 8 monthly
Evaluation
six readings of the figures on this page, 0 to 100 each| Populationno average yet | – | |
|---|---|---|
| Standing#16,757 on player hours | 30 | |
| Uptime0 of the last 48 hours | – | |
| Performanceno direct query answered | – | |
| Wipe holdtoo few wipes seen | – | |
| Momentumdown 8,880 places this week | 24 |
The score is the average of the readings that have figures. Population is the seven-day average against the slots; standing is how near the top of the rank it is; uptime the hours of the last 48 on the list; performance its server fps, 60 or more counting as full; wipe hold the share of its recent wipes that kept half their crowd; momentum its rank against a week ago, 50 for no change. The tier is the rank alone: Titanium is the top 10, Master the top 50, Diamond 150, Platinum 400, Gold 1,000, Silver 2,500.
Population
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Wipe record
0 on recordThe force wipe
| Date | Time | Peak | Lasted |
|---|---|---|---|
| No wipe seen yet. | |||
Performance
48 hours: hourly readings. 30 to 90 days: a point a day, measured since 28 Sep. Low fps and a climbing entity count mean lag.
Rank history
daily · 1 is bestTop 70% of all ranked servers. Ranked on player hours over the last seven days.
Intel
- Address
- 102.39.118.251:28035
- Region
- –
- Max players
- 20
- Group limit
- 8, the default
- Wipe schedule
- monthly
- Last wipe
- 28 Sep 2026, 11:17 UTC
- Hostname
- –
- First seen
- 28 Sep 2026
Server tags
what each tag it publishes means ·mp20,ptrak,$r?,v2634,^z,^y,^m,gmrust,cs166257,ts8| Game | gmrust | Game mode Survival in the standard Rust format. |
mp20 | Max players The server holds 20. | |
ts8 | Group limit The default applies: 8 to a team. | |
v2634 | Protocol Your game must run protocol 2634. | |
cs166257 | Build Build 166257. | |
ptrak | Networking Network layer: RakNet, the game's default. | |
$r? | Region code Region code: none. | |
| Wipe schedule | ^m | Monthly Every month it wipes, together with Facepunch's force wipe. |
| Mods and access | ^z | Modded Modded category: plugins or changed settings apply. |
^y | Carbon Plugin framework: Carbon. |
Flag meanings are Facepunch's.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 1Intoxicated ZA Vanilla 3 - 01 Oct - Just wipedAF · groups of 8+ · monthly · 78 on averageUnranked85/150
- 2ServerZ Rust Monthly ZAAF · groups of 8+ · monthly · 5 on averageUnranked9/50
- 3Voodoo ZAAF · groups of 8+ · monthly · 4 on averageUnranked2/100
- 4[ZA]MadHouse-No Kos | Modded | Solo/Duo | RP-Zone | Biweekly | AF · groups of 8+ · biweekly · 2 on averageUnranked0/50
- 5Naked and Afraid NO KOS ZAAF · groups of 8+ · biweekly · 2 on averageUnranked2/100
- 6Intoxicated ZA Vanilla 1 - 01 Oct - Full wipeAF · groups of 8+ · biweekly · 16 on averageUnranked21/100
Briefing
quick answers, from the figures on this page01What is the rank position of [ZA]Madhouse Staging?
In the top 70% of all ranked servers, [ZA]Madhouse Staging holds #16,757 for player hours over the last seven days.
02Current population on [ZA]Madhouse Staging: how busy is it?
Right now [ZA]Madhouse Staging is not online; its last appearance was 9 days 21 hours ago.
03The Rust version for [ZA]Madhouse Staging: what is it?
The Rust build on [ZA]Madhouse Staging is network protocol 2634 and build 166257, on Windows. Joining requires your game to be on the same protocol; Steam handles the update.
04Where can you find [ZA]Madhouse Staging physically?
No region tag is published by [ZA]Madhouse Staging, yet its name indicates Africa. What Rust Server Now shows is a server's stated location, not where its machine is actually located. You reach it at 102.39.118.251:28035.
05Uptime and current status of [ZA]Madhouse Staging: what are they?
Right now [ZA]Madhouse Staging shows as offline; last seen 9 days 21 hours ago. 0 of 168 hours up in the last 7 full days; that is 0%. Its first appearance in Rust Server Now data was on 28 September 2026.
06The tags on [ZA]Madhouse Staging: what do they mean?
gmrust (Game mode): Survival in the standard Rust format; mp20 (Max players): The server holds 20; ts8 (Group limit): The default applies: 8 to a team; v2634 (Protocol): Your game must run protocol 2634; cs166257 (Build): Build 166257; ptrak (Networking): Network layer: RakNet, the game's default; $r? (Region code): Region code: none; ^m (Monthly): Every month it wipes, together with Facepunch's force wipe; ^z (Modded): Modded category: plugins or changed settings apply; ^y (Carbon): Plugin framework: Carbon: that is the tag set [ZA]Madhouse Staging publishes for the game's server browser. At the top of this page you also see the current players, the queue and when the world was created, all drawn from the tags.
07On which Rust Server Now lists does [ZA]Madhouse Staging appear?
These Rust Server Now lists include [ZA]Madhouse Staging: Modded Rust servers. These filters bring it up on the server list: Region: Africa; Type: Modded; Server tag: Monthly ^m, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last 2 weeks.
08On what timetable does [ZA]Madhouse Staging wipe?
From the force wipe, [ZA]Madhouse Staging's next wipe is estimated. On Thursday 5 November at 19:00 UTC the force wipe arrives as its next wipe, wiping every Rust server. This world is 12 days 4 hours old. The tags list monthly wipes.
09The map for [ZA]Madhouse Staging: which one?
The map on [ZA]Madhouse Staging is procedural, size 3,500 with seed 3486489, generated by the game. Size and seed together determine the map, which can be viewed on RustMaps from this page.
10The rules and settings of [ZA]Madhouse Staging: what are they?
You will not find a gather rate in the name [ZA]Madhouse Staging. 8 players per group is the default and the limit here. This server runs survival, gather, build and raid in the standard game. Fighting and raiding between players is allowed. The server browser lists it as Modded: plugins or settings change the game. Carbon plugins are running. VAC, Valve's anti-cheat, is enabled.
11What is the process to join [ZA]Madhouse Staging?
Press F1 in Rust and enter client.connect 102.39.118.251:28035, or click Launch Rust here to open Rust via Steam and join. The server's website: https://discord.com/invite/cDHcf229qe.
![Map of [ZA]Madhouse Staging](/servers/102.39.118.251:28037/map.webp?v=d60b32fc6f)