- Players now
- 0/60 0% full
- 7-day average
- 0 peak 2
- Rank
- #9,888 ▼ 1582 this week
- Wiped
- 9d 10h ago · 1 Oct, 18:03 UTC
- Next wipe
- 25d 14h Thu 5 Nov, 19:00 UTC
- Team limit
- 8 monthly
Evaluation
six readings of the figures on this page, 0 to 100 each| Population0 of 60 on average | 0 | |
|---|---|---|
| Standing#9,888 on player hours | 56 | |
| Uptime47 of the last 48 hours | 98 | |
| Performance86 server fps on average | 100 | |
| Wipe holdtoo few wipes seen | – | |
| Momentumdown 1,582 places this week | 42 |
The score is the average of the readings that have figures. Population is the seven-day average against the slots; standing is how near the top of the rank it is; uptime the hours of the last 48 on the list; performance its server fps, 60 or more counting as full; wipe hold the share of its recent wipes that kept half their crowd; momentum its rank against a week ago, 50 for no change. The tier is the rank alone: Titanium is the top 10, Master the top 50, Diamond 150, Platinum 400, Gold 1,000, Silver 2,500.
Population
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Wipe record
1 on recordThe force wipe · high confidence
- wipe-day peak
- 1 players, last three wipes
The first 48 hours of its last wipes
| Date | Time | Peak | Lasted |
|---|---|---|---|
| 1 Oct FW | Thu 18:03 | 1 | running |
Performance
48 hours: hourly readings. 30 to 90 days: a point a day, measured since 17 Sep. Low fps and a climbing entity count mean lag.
Rank history
daily · 1 is bestTop 44% of all ranked servers, top 63% in AF. Ranked on player hours over the last seven days.
Intel
- Address
- 102.211.186.108:10010
- Region
- AF
- Max players
- 60
- Group limit
- 8, the default
- Wipe schedule
- monthly
- Last wipe
- 1 Oct 2026, 18:03 UTC
- Hostname
- –
- First seen
- 13 Sep 2026
Server tags
what each tag it publishes means ·mp60,ptrak,$r?,v2634,^m,AF,gmrust,cs167398,ts8,^o^z| Game | gmrust | Game mode Standard Rust survival is the game mode. |
mp60 | Max players Capacity: 60. | |
ts8 | Group limit Team cap 8, which is the game default. | |
v2634 | Protocol Game protocol 2634 - same version required to connect. | |
cs167398 | Build This server runs build 167398. | |
ptrak | Networking The network layer is RakNet, standard for Rust. | |
$r? | Region code No region set. | |
| Wipe schedule | ^m | Monthly Wipes monthly, on the same cycle as the Facepunch force wipe. |
| Mods and access | ^o | Oxide Plugin framework: Oxide (uMod). |
^z | Modded Modded listing: plugins or settings make the difference. | |
| Region | AF | Africa Africa is the browser listing for this server. |
Flag meanings are Facepunch's.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 1Intoxicated ZA Vanilla 3 - 01 Oct - Just wipedAF · groups of 8+ · monthly · 71 on averageUnranked11/150
- 2ServerZ Rust Monthly ZAAF · groups of 8+ · monthly · 5 on averageUnranked1/50
- 3Voodoo ZAAF · groups of 8+ · monthly · 4 on averageUnranked2/100
- 4[ZA]MadHouse-No Kos | Modded | Solo/Duo | RP-Zone | Biweekly | AF · groups of 8+ · biweekly · 2 on averageUnranked1/50
- 5Naked and Afraid NO KOS ZAAF · groups of 8+ · biweekly · 2 on averageUnranked0/100
- 6Intoxicated ZA Vanilla 1 - 01 Oct - Full wipeAF · groups of 8+ · biweekly · 15 on averageUnranked5/100
Briefing
quick answers, from the figures on this page01What is the rank position of TMR Testing?
The seven-day player-hour rank for TMR Testing is #9,888, top 44% of all ranked servers and #22 in Africa.
02What is the player count on TMR Testing?
0 of 60 slots are filled on TMR Testing at this moment. The seven-day average is 0 players, with a peak of 2.
03The Rust version for TMR Testing: what is it?
Version for TMR Testing: Rust network protocol 2634 and build 167398 on Linux. Joining requires your game to be on the same protocol; Steam handles the update.
04Performance of TMR Testing: is it smooth?
Server fps over the last 48 hours: 86 average, 70 lowest. 81,602 entities at peak, counting buildings and deployables. Memory usage reached 2,959 MB at its highest. The lag players notice comes from low fps and rising entity counts.
05What is the host location for TMR Testing?
TMR Testing declares Africa as its location via the AF tag. Rust Server Now does not verify machine locations; it only shows where a server says it is. For this server, the address is 102.211.186.108:10010.
06Uptime and current status of TMR Testing: what are they?
Right now TMR Testing shows as online. The last restart happened around 1 hours ago, according to uptime. Over the last 7 full days, 168 of 168 hours were online, or 100%. Its first appearance in Rust Server Now data was on 13 September 2026.
07The tags on TMR Testing: what do they mean?
The server browser reads these tags from TMR Testing: gmrust (Game mode): Standard Rust survival is the game mode; mp60 (Max players): Capacity: 60; ts8 (Group limit): Team cap 8, which is the game default; v2634 (Protocol): Game protocol 2634 - same version required to connect; cs167398 (Build): This server runs build 167398; ptrak (Networking): The network layer is RakNet, standard for Rust; $r? (Region code): No region set; ^m (Monthly): Wipes monthly, on the same cycle as the Facepunch force wipe; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Modded listing: plugins or settings make the difference; AF (Africa): Africa is the browser listing for this server. At the top of this page you also see the current players, the queue and when the world was created, all drawn from the tags.
08Where does TMR Testing show up in Rust Server Now lists and filters?
TMR Testing appears on the following Rust Server Now lists: Modded Rust servers. Under these filters, it appears on the server list: Region: Africa; Type: Modded; Server tag: Monthly ^m, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last 2 weeks.
09TMR Testing wipes on what schedule?
TMR Testing takes a single wipe each month, the force wipe. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, and every Rust server wipes then. 9 days 10 hours have passed since its current world began. Its tags advertise a monthly wipe schedule.
10What happens on wipe day for TMR Testing?
1 players on average marked the busiest point of its recent wipes. 0 hours after the latest wipe, the crowd peaked.
11The map for TMR Testing: which one?
The map on TMR Testing is procedural, size 3,750 with seed 261001, generated by the game. You can look at the map on RustMaps from this page: identical size and seed reproduce it.
12The rules and settings of TMR Testing: what are they?
No gather rate appears in the name TMR Testing. 8 players per group is the default and the limit here. This server runs survival, normal Rust: gather, build, raid. PvP and raiding are enabled. Plugins or settings change the game, so the browser lists it under Modded. Oxide plugins are running. VAC, Valve's anti-cheat, is enabled.
13What is the process to join TMR Testing?
In Rust, press F1 and run client.connect 102.211.186.108:10010; or use Launch Rust on this page to connect through Steam. https://TableMountainRust.rusters.io is where its website lives.
