- Players now
- 0/4 0% full
- 7-day average
- 1 peak 1
- Rank
- #11,304 top 50%
- Wiped
- 22h ago · 9 Oct, 05:47 UTC
- Next wipe
- – not predictable yet
- Team limit
- 8 no published schedule
Evaluation
six readings of the figures on this page, 0 to 100 each| Population1 of 4 on average | 13 | |
|---|---|---|
| Standing#11,304 on player hours | 50 | |
| Uptime6 of the last 48 hours | 12 | |
| Performance60 server fps on average | 99 | |
| Wipe holdtoo few wipes seen | – | |
| Momentumno rank a week ago | – |
The score is the average of the readings that have figures. Population is the seven-day average against the slots; standing is how near the top of the rank it is; uptime the hours of the last 48 on the list; performance its server fps, 60 or more counting as full; wipe hold the share of its recent wipes that kept half their crowd; momentum its rank against a week ago, 50 for no change. The tier is the rank alone: Titanium is the top 10, Master the top 50, Diamond 150, Platinum 400, Gold 1,000, Silver 2,500.
Population
Every five minutes, from the Steam server list.
Hourly average and peak, UTC. Busiest hour of the two days: 1 players.
Daily average and peak, UTC.
Wipe record
0 on recordNot enough wipes seen yet to tell. Every server wipes at the monthly force wipe.
| Date | Time | Peak | Lasted |
|---|---|---|---|
| No wipe seen yet. | |||
Performance
48 hours: hourly readings. 30 to 90 days: a point a day, measured since 9 Oct. Low fps and a climbing entity count mean lag.
Rank history
daily · 1 is bestTop 50% of all ranked servers. Ranked on player hours over the last seven days.
Intel
- Address
- 101.173.52.226:28015
- Region
- –
- Max players
- 4
- Group limit
- 8, the default
- Wipe schedule
- –
- Last wipe
- 9 Oct 2026, 05:47 UTC
- Hostname
- –
- First seen
- 9 Oct 2026
Server tags
what each tag it publishes means ·mp4,ptrak,$r?,v2634,gmrust,cs167231,ts8,^z,^y| Game | gmrust | Game mode Survival in the standard Rust format. |
mp4 | Max players Capacity: 4. | |
ts8 | Group limit The default applies: 8 to a team. | |
v2634 | Protocol Your game must run protocol 2634. | |
cs167231 | Build Build 167231. | |
ptrak | Networking RakNet handles the network layer here, as standard for the game. | |
$r? | Region code Region code: none. | |
| Mods and access | ^z | Modded Modded category: plugins or changed settings apply. |
^y | Carbon Plugin framework: Carbon. |
Flag meanings are Facepunch's.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 1Survivors.gg | 2 x Vanilla | Monthlygroups of 30+ · monthly · 150 on averageUnranked29/200
- 2ShockRust | Blue | NoLimitno group limit · 132 on averageUnranked59/300
- 3404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЙСКИЙ 07.10EU · groups of 16+ · monthly · 123 on averageUnranked15/1000
- 4RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT GLOBAL 9.10EU · groups of 16+ · weekly · 113 on averageUnranked58/225
- 5STEEL RUST /ДЛЯ НОВИЧКОВ /EU Thursday 08.10EU · groups of 70+ · monthly · 109 on averageUnranked7/300
- 6666 RUST /ДЛЯ НОВИЧКОВ /ПИТЕРСКИЙ 07.10EU · groups of 16+ · monthly · 96 on averageUnranked1/750
Briefing
quick answers, from the figures on this page01Ranking of thdman servers among Rust servers: what is it?
In the top 50% of all ranked servers, thdman servers holds #11,304 for player hours over the last seven days.
02What is the player count on thdman servers?
Offline: thdman servers last responded 16 hours ago. Averaging 1 players over seven days, it peaked at 1. Between the last 48 hours, 06:00 UTC saw the highest average: 1 players.
03The Rust version for thdman servers: what is it?
Version for thdman servers: Rust network protocol 2634 and build 167231 on Windows. To join, your game must share the protocol; Steam takes care of updating it.
04Is the performance on thdman servers good?
Average server fps for the last 48 hours was 60; the lowest was 59. Entities reached 110,307 - buildings, deployables and the rest. The maximum memory used was 2,979 MB. Low fps plus a growing entity count equals lag for players.
05Location of thdman servers: where?
No region is published by thdman servers. The location Rust Server Now displays is the one a server claims, not a physical machine lookup. You reach it at 101.173.52.226:28015.
06Uptime and current status of thdman servers: what are they?
Right now thdman servers shows as offline; last seen 16 hours ago. The last restart happened around 22 minutes ago, according to uptime. First seen by Rust Server Now on 9 October 2026.
07What is the meaning of each tag on thdman servers?
The server browser reads these tags from thdman servers: gmrust (Game mode): Survival in the standard Rust format; mp4 (Max players): Capacity: 4; ts8 (Group limit): The default applies: 8 to a team; v2634 (Protocol): Your game must run protocol 2634; cs167231 (Build): Build 167231; ptrak (Networking): RakNet handles the network layer here, as standard for the game; $r? (Region code): Region code: none; ^z (Modded): Modded category: plugins or changed settings apply; ^y (Carbon): Plugin framework: Carbon. At the top of this page you also see the current players, the queue and when the world was created, all drawn from the tags.
08Where does thdman servers show up in Rust Server Now lists and filters?
The Rust Server Now lists that carry thdman servers are: Modded Rust servers. Under these filters, it appears on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 24 hours.
09On what timetable does thdman servers wipe?
The record for thdman servers holds too few wipes to reveal a rhythm. The next force wipe falls on Thursday 5 November at 19:00 UTC, when every Rust server wipes. 22 hours have passed since its current world began.
10Map selection on thdman servers: what is it?
For thdman servers, the map is procedural at size 4,500 with seed 9876513, generated by the game. Size and seed together determine the map, which can be viewed on RustMaps from this page.
11Which rules apply on thdman servers, and what settings?
You will not find a gather rate in the name thdman servers. Up to 8 players can group, which is the game's default. survival is the game mode, gather, build and raid in the standard game. Fighting and raiding between players is allowed. Plugins or settings change the game, so the browser lists it under Modded. Carbon plugins are running. VAC, Valve's anti-cheat, is enabled.
12What is the process to join thdman servers?
To connect, open Rust, press F1, and enter client.connect 101.173.52.226:28015. You can also click Launch Rust here to open the game via Steam and join.
