Rust Server Now
122,834 playing Find a server
Offlinechecked 14d ago · scouted since 26 Sep 2026

RUST UNTIMATE.RATE

Modded oxide
Join server
Evaluation 42 Bronze #14,286 on player hours
Players now
1/6
17% full
7-day average
0
peak –
Rank
#14,286
▼ 1767 this week
Wiped
14d 4h
ago · 26 Sep, 13:01 UTC
Next wipe
–
not predictable yet
Team limit
8
no published schedule

Evaluation

six readings of the figures on this page, 0 to 100 each
Population–Standing39Uptime–Performance–Wipe hold–Momentum44
Populationno average yet –
Standing#14,286 on player hours 39
Uptime0 of the last 48 hours –
Performanceno direct query answered –
Wipe holdtoo few wipes seen –
Momentumdown 1,767 places this week 44

The score is the average of the readings that have figures. Population is the seven-day average against the slots; standing is how near the top of the rank it is; uptime the hours of the last 48 on the list; performance its server fps, 60 or more counting as full; wipe hold the share of its recent wipes that kept half their crowd; momentum its rank against a week ago, 50 for no change. The tier is the rank alone: Titanium is the top 10, Master the top 50, Diamond 150, Platinum 400, Gold 1,000, Silver 2,500.

Population

No hourly history yet.

Hourly average and peak, UTC.

Wipe record

0 on record
Next wipe

Not enough wipes seen yet to tell. Every server wipes at the monthly force wipe.

DateTimePeakLasted
No wipe seen yet.

Performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: a point a day. Low fps and a climbing entity count mean lag.

Rank history

daily · 1 is best
RankRank in region
15k10k15k20k26 Sep27 Sep29 Sep30 Sep2 Oct3 Oct

Top 61% of all ranked servers. Ranked on player hours over the last seven days.

Intel

Custom map, no picture published
Map
Custom Map
Size
–
Seed
–
Address
1.47.63.16:28015
Region
–
Max players
6
Group limit
8, the default
Wipe schedule
–
Last wipe
26 Sep 2026, 13:01 UTC
Hostname
–
First seen
26 Sep 2026

Server tags

what each tag it publishes means · mp6,ptrak,$r?,v2633,gmrust,cs162929,ts8,^o^z
GamegmrustGame mode Standard Rust survival is the game mode.
mp6Max players The server holds 6.
ts8Group limit The default applies: 8 to a team.
v2633Protocol Game protocol 2633 - same version required to connect.
cs162929Build Build 162929.
ptrakNetworking RakNet handles the network layer here, as standard for the game.
$r?Region code The region code is blank.
Mods and access^oOxide Oxide (uMod) provides the plugin framework here.
^zModded Modded listing: plugins or settings make the difference.

Flag meanings are Facepunch's.

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Briefing

quick answers, from the figures on this page
Current Players
01Where does RUST UNTIMATE.RATE sit in the rankings?

The rank for RUST UNTIMATE.RATE is #14,286 on seven-day player hours, in the top 61% of ranked servers.

02Current population on RUST UNTIMATE.RATE: how busy is it?

RUST UNTIMATE.RATE was last seen 14 days 3 hours ago and is offline at this moment.

About Server
03What Rust version is RUST UNTIMATE.RATE on?

Rust network protocol 2633 and build 162929 on Windows is what RUST UNTIMATE.RATE runs. Steam updates your game so your protocol matches; that is required to join.

04What is the host location for RUST UNTIMATE.RATE?

For RUST UNTIMATE.RATE, no region is published. Rust Server Now does not verify machine locations; it only shows where a server says it is. 1.47.63.16:28015 is its address.

05Current online status and reliability of RUST UNTIMATE.RATE: what is the data?

Live status: RUST UNTIMATE.RATE is down; last seen 14 days 3 hours ago. 0 of 168 hours up in the last 7 full days; that is 0%. 26 September 2026 is when Rust Server Now first saw it.

Server Tags
06How should you read the tags on RUST UNTIMATE.RATE?

gmrust (Game mode): Standard Rust survival is the game mode; mp6 (Max players): The server holds 6; ts8 (Group limit): The default applies: 8 to a team; v2633 (Protocol): Game protocol 2633 - same version required to connect; cs162929 (Build): Build 162929; ptrak (Networking): RakNet handles the network layer here, as standard for the game; $r? (Region code): The region code is blank; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): Modded listing: plugins or settings make the difference: that is the tag set RUST UNTIMATE.RATE publishes for the game's server browser. The tags also carry its live players, its queue and its world creation time, and those appear at the top of this page.

07On which Rust Server Now lists does RUST UNTIMATE.RATE appear?

RUST UNTIMATE.RATE appears on the following Rust Server Now lists: Modded Rust servers. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Wipe data
08On what timetable does RUST UNTIMATE.RATE wipe?

RUST UNTIMATE.RATE does not have enough wipes on record to establish its rhythm. Force wipe is monthly for all Rust servers, and the next is Thursday 5 November at 19:00 UTC. This world is 14 days 4 hours old.

Server Rules
09Which rules apply on RUST UNTIMATE.RATE, and what settings?

You will not find a gather rate in the name RUST UNTIMATE.RATE. 8 players per group is the default and the limit here. This server runs survival, gather, build and raid in the standard game. PvP and raiding are enabled. The server browser lists it as Modded: plugins or settings change the game. You will find Oxide plugins running here. The VAC anti-cheat from Valve is on.

Joining Steps
10To join RUST UNTIMATE.RATE, what must you do?

In Rust, press F1 and run client.connect 1.47.63.16:28015; or use Launch Rust on this page to connect through Steam.