Rust Server Now
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Offlinechecked 5d ago · scouted since 5 Oct 2026

RUST UNTIMATE.RATE

Modded oxide
Join server
Evaluation 33 Bronze #10,992 on player hours
Players now
1/6
17% full
7-day average
1
peak 1
Rank
#10,992
top 49%
Wiped
7d 12h
ago · 3 Oct, 13:51 UTC
Next wipe
–
not predictable yet
Team limit
8
no published schedule

Evaluation

six readings of the figures on this page, 0 to 100 each
Population15Standing51Uptime–Performance–Wipe hold–Momentum–
Population1 of 6 on average 15
Standing#10,992 on player hours 51
Uptime0 of the last 48 hours –
Performanceno direct query answered –
Wipe holdtoo few wipes seen –
Momentumno rank a week ago –

The score is the average of the readings that have figures. Population is the seven-day average against the slots; standing is how near the top of the rank it is; uptime the hours of the last 48 on the list; performance its server fps, 60 or more counting as full; wipe hold the share of its recent wipes that kept half their crowd; momentum its rank against a week ago, 50 for no change. The tier is the rank alone: Titanium is the top 10, Master the top 50, Diamond 150, Platinum 400, Gold 1,000, Silver 2,500.

Population

No hourly history yet.

Hourly average and peak, UTC.

Wipe record

0 on record
Next wipe

Not enough wipes seen yet to tell. Every server wipes at the monthly force wipe.

DateTimePeakLasted
No wipe seen yet.

Performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: a point a day. Low fps and a climbing entity count mean lag.

Rank history

daily · 1 is best
RankRank in region
15k10k15k20k5 Oct6 Oct7 Oct9 Oct10 Oct11 Oct

Top 49% of all ranked servers. Ranked on player hours over the last seven days.

Intel

No map picture published
Map
Procedural Map
Size
–
Seed
–
Address
1.47.54.230:28015
Region
–
Max players
6
Group limit
8, the default
Wipe schedule
–
Last wipe
3 Oct 2026, 13:51 UTC
Hostname
–
First seen
5 Oct 2026

Server tags

what each tag it publishes means · mp6,ptrak,$r?,v2634,gmrust,cs166586,ts8,^o^z
GamegmrustGame mode Standard Rust survival is the game mode.
mp6Max players Capacity: 6.
ts8Group limit The default applies: 8 to a team.
v2634Protocol Your game must run protocol 2634.
cs166586Build Game build: 166586.
ptrakNetworking The network layer is RakNet, standard for Rust.
$r?Region code The region code is blank.
Mods and access^oOxide Oxide (uMod) provides the plugin framework here.
^zModded Modded category: plugins or changed settings apply.

Flag meanings are Facepunch's.

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  3. 3
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  4. 4
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  5. 5
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  6. 6
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Briefing

quick answers, from the figures on this page
Population
01What is the rank position of RUST UNTIMATE.RATE?

In the top 49% of all ranked servers, RUST UNTIMATE.RATE holds #10,992 for player hours over the last seven days.

02How many players are on RUST UNTIMATE.RATE right now?

RUST UNTIMATE.RATE was last seen 5 days 10 hours ago and is offline at this moment. The seven-day average is 1 players, with a peak of 1.

Server Info
03What Rust version is RUST UNTIMATE.RATE on?

Version for RUST UNTIMATE.RATE: Rust network protocol 2634 and build 166586 on Windows. Steam updates your game so your protocol matches; that is required to join.

04Location of RUST UNTIMATE.RATE: where?

No region is published by RUST UNTIMATE.RATE. What Rust Server Now shows is a server's stated location, not where its machine is actually located. You reach it at 1.47.54.230:28015.

05Uptime and current status of RUST UNTIMATE.RATE: what are they?

Currently offline: RUST UNTIMATE.RATE; last seen 5 days 10 hours ago. Over the last 5 full days, 0 of 120 hours were online, or 0%. 5 October 2026 is when Rust Server Now first saw it.

Tags & Lists
06What is the meaning of each tag on RUST UNTIMATE.RATE?

The server browser reads these tags from RUST UNTIMATE.RATE: gmrust (Game mode): Standard Rust survival is the game mode; mp6 (Max players): Capacity: 6; ts8 (Group limit): The default applies: 8 to a team; v2634 (Protocol): Your game must run protocol 2634; cs166586 (Build): Game build: 166586; ptrak (Networking): The network layer is RakNet, standard for Rust; $r? (Region code): The region code is blank; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): Modded category: plugins or changed settings apply. At the top of this page you also see the current players, the queue and when the world was created, all drawn from the tags.

07Where does RUST UNTIMATE.RATE show up in Rust Server Now lists and filters?

The Rust Server Now lists that carry RUST UNTIMATE.RATE are: Modded Rust servers. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Wipe Info
08On what timetable does RUST UNTIMATE.RATE wipe?

RUST UNTIMATE.RATE does not have enough wipes on record to establish its rhythm. The next force wipe falls on Thursday 5 November at 19:00 UTC, when every Rust server wipes. This world is 7 days 12 hours old.

Rules & Settings
09What map is running on RUST UNTIMATE.RATE?

A procedural map, generated by the game, is in use on RUST UNTIMATE.RATE.

10The rules and settings of RUST UNTIMATE.RATE: what are they?

You will not find a gather rate in the name RUST UNTIMATE.RATE. Up to 8 players can group, which is the game's default. survival is the game mode, gather, build and raid in the standard game. Fighting and raiding between players is allowed. The server browser lists it as Modded: plugins or settings change the game. Plugins in use: Oxide. VAC, Valve's anti-cheat, is enabled.

Join Info
11To join RUST UNTIMATE.RATE, what must you do?

To connect, open Rust, press F1, and enter client.connect 1.47.54.230:28015. You can also click Launch Rust here to open the game via Steam and join.