Rust Server Now
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Offlinechecked 3d ago · scouted since 5 Oct 2026

RUST UNTIMATE.RATE

Modded oxide
Join server
Evaluation 40 Bronze #8,176 on player hours
Players now
1/6
17% full
7-day average
1
peak 1
Rank
#8,176
top 36%
Wiped
7d 18h
ago · 3 Oct, 13:51 UTC
Next wipe
–
not predictable yet
Team limit
8
no published schedule

Evaluation

six readings of the figures on this page, 0 to 100 each
Population16Standing64Uptime–Performance–Wipe hold–Momentum–
Population1 of 6 on average 16
Standing#8,176 on player hours 64
Uptime0 of the last 48 hours –
Performanceno direct query answered –
Wipe holdtoo few wipes seen –
Momentumno rank a week ago –

The score is the average of the readings that have figures. Population is the seven-day average against the slots; standing is how near the top of the rank it is; uptime the hours of the last 48 on the list; performance its server fps, 60 or more counting as full; wipe hold the share of its recent wipes that kept half their crowd; momentum its rank against a week ago, 50 for no change. The tier is the rank alone: Titanium is the top 10, Master the top 50, Diamond 150, Platinum 400, Gold 1,000, Silver 2,500.

Population

No hourly history yet.

Hourly average and peak, UTC.

Wipe record

0 on record
Next wipe

Not enough wipes seen yet to tell. Every server wipes at the monthly force wipe.

DateTimePeakLasted
No wipe seen yet.

Performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: a point a day. Low fps and a climbing entity count mean lag.

Rank history

daily · 1 is best
RankRank in region
15k10k15k20k5 Oct6 Oct7 Oct9 Oct10 Oct11 Oct

Top 36% of all ranked servers. Ranked on player hours over the last seven days.

Intel

No map picture published
Map
Procedural Map
Size
–
Seed
–
Address
1.47.1.66:28015
Region
–
Max players
6
Group limit
8, the default
Wipe schedule
–
Last wipe
3 Oct 2026, 13:51 UTC
Hostname
–
First seen
5 Oct 2026

Server tags

what each tag it publishes means · mp6,ptrak,$r?,v2634,gmrust,cs166586,ts8,^o^z
GamegmrustGame mode Survival in the standard Rust format.
mp6Max players Capacity: 6.
ts8Group limit Teams max out at 8, the game's default.
v2634Protocol Your game must run protocol 2634.
cs166586Build Game build: 166586.
ptrakNetworking Network layer: RakNet, the game's default.
$r?Region code The region code is blank.
Mods and access^oOxide Plugin framework: Oxide (uMod).
^zModded Modded listing: plugins or settings make the difference.

Flag meanings are Facepunch's.

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Briefing

quick answers, from the figures on this page
Population
01Where does RUST UNTIMATE.RATE sit in the rankings?

The rank for RUST UNTIMATE.RATE is #8,176 on seven-day player hours, in the top 36% of ranked servers.

02What is the player count on RUST UNTIMATE.RATE?

Right now RUST UNTIMATE.RATE is not online; its last appearance was 3 days 15 hours ago. Averaging 1 players over seven days, it peaked at 1.

About Server
03Version of Rust on RUST UNTIMATE.RATE: which one?

The Rust build on RUST UNTIMATE.RATE is network protocol 2634 and build 166586, on Windows. Joining requires your game to be on the same protocol; Steam handles the update.

04Location of RUST UNTIMATE.RATE: where?

There is no region published by RUST UNTIMATE.RATE. Rust Server Now does not verify machine locations; it only shows where a server says it is. For this server, the address is 1.47.1.66:28015.

05Current online status and reliability of RUST UNTIMATE.RATE: what is the data?

Currently offline: RUST UNTIMATE.RATE; last seen 3 days 15 hours ago. 10 of 120 hours up in the last 5 full days; that is 8%. Its first appearance in Rust Server Now data was on 5 October 2026.

Server Tags
06How should you read the tags on RUST UNTIMATE.RATE?

For the in-game browser, RUST UNTIMATE.RATE declares the following tags: gmrust (Game mode): Survival in the standard Rust format; mp6 (Max players): Capacity: 6; ts8 (Group limit): Teams max out at 8, the game's default; v2634 (Protocol): Your game must run protocol 2634; cs166586 (Build): Game build: 166586; ptrak (Networking): Network layer: RakNet, the game's default; $r? (Region code): The region code is blank; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Modded listing: plugins or settings make the difference. Its queue, its current player count and the world's creation time sit in the tags as well, shown at the top of this page.

07On which Rust Server Now lists does RUST UNTIMATE.RATE appear?

RUST UNTIMATE.RATE appears on the following Rust Server Now lists: Modded Rust servers. It appears on the server list when you apply these filters: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Wipe data
08RUST UNTIMATE.RATE wipes on what schedule?

The record for RUST UNTIMATE.RATE holds too few wipes to reveal a rhythm. Force wipe is monthly for all Rust servers, and the next is Thursday 5 November at 19:00 UTC. This world is 7 days 18 hours old.

Rules & Settings
09What map is running on RUST UNTIMATE.RATE?

A procedural map, generated by the game, is in use on RUST UNTIMATE.RATE.

10Which rules apply on RUST UNTIMATE.RATE, and what settings?

The name RUST UNTIMATE.RATE does not state a gather rate. 8 players per group is the default and the limit here. This server runs survival, normal Rust: gather, build, raid. Fighting and raiding between players is allowed. Modded is its browser category: plugins or settings change the game. You will find Oxide plugins running here. The VAC anti-cheat from Valve is on.

Joining Steps
11What is the process to join RUST UNTIMATE.RATE?

To connect, open Rust, press F1, and enter client.connect 1.47.1.66:28015. You can also click Launch Rust here to open the game via Steam and join.