Rust Server Now
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Offlinechecked 2d ago · scouted since 8 Oct 2026

RUST UNTIMATE.RATE

Modded oxide
Join server
Evaluation 34 Bronze #9,938 on player hours
Players now
1/6
17% full
7-day average
1
peak 1
Rank
#9,938
top 44%
Wiped
6d 19h
ago · 3 Oct, 13:51 UTC
Next wipe
–
not predictable yet
Team limit
8
no published schedule

Evaluation

six readings of the figures on this page, 0 to 100 each
Population13Standing56Uptime–Performance–Wipe hold–Momentum–
Population1 of 6 on average 13
Standing#9,938 on player hours 56
Uptime0 of the last 48 hours –
Performanceno direct query answered –
Wipe holdtoo few wipes seen –
Momentumno rank a week ago –

The score is the average of the readings that have figures. Population is the seven-day average against the slots; standing is how near the top of the rank it is; uptime the hours of the last 48 on the list; performance its server fps, 60 or more counting as full; wipe hold the share of its recent wipes that kept half their crowd; momentum its rank against a week ago, 50 for no change. The tier is the rank alone: Titanium is the top 10, Master the top 50, Diamond 150, Platinum 400, Gold 1,000, Silver 2,500.

Population

No hourly history yet.

Hourly average and peak, UTC.

Wipe record

0 on record
Next wipe

Not enough wipes seen yet to tell. Every server wipes at the monthly force wipe.

DateTimePeakLasted
No wipe seen yet.

Performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: a point a day. Low fps and a climbing entity count mean lag.

Rank history

daily · 1 is best
RankRank in region
12.5k5k7.5k10k8 Oct9 Oct10 Oct

Top 44% of all ranked servers. Ranked on player hours over the last seven days.

Intel

No map picture published
Map
Procedural Map
Size
–
Seed
–
Address
1.46.141.171:28015
Region
–
Max players
6
Group limit
8, the default
Wipe schedule
–
Last wipe
3 Oct 2026, 13:51 UTC
Hostname
–
First seen
8 Oct 2026

Server tags

what each tag it publishes means · mp6,ptrak,$r?,v2634,gmrust,cs166586,ts8,^o^z
GamegmrustGame mode Survival in the standard Rust format.
mp6Max players Capacity: 6.
ts8Group limit Team cap 8, which is the game default.
v2634Protocol Protocol 2634: match it to join.
cs166586Build This server runs build 166586.
ptrakNetworking RakNet handles the network layer here, as standard for the game.
$r?Region code Region code: none.
Mods and access^oOxide Plugin framework: Oxide (uMod).
^zModded Modded listing: plugins or settings make the difference.

Flag meanings are Facepunch's.

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Briefing

quick answers, from the figures on this page
Population
01Ranking of RUST UNTIMATE.RATE among Rust servers: what is it?

In the top 44% of all ranked servers, RUST UNTIMATE.RATE holds #9,938 for player hours over the last seven days.

02Current population on RUST UNTIMATE.RATE: how busy is it?

Offline: RUST UNTIMATE.RATE last responded 2 days 2 hours ago. The seven-day average is 1 players, with a peak of 1.

Server details
03What Rust version is RUST UNTIMATE.RATE on?

Version for RUST UNTIMATE.RATE: Rust network protocol 2634 and build 166586 on Windows. Steam updates your game so your protocol matches; that is required to join.

04Where can you find RUST UNTIMATE.RATE physically?

No region is published by RUST UNTIMATE.RATE. Rust Server Now does not verify machine locations; it only shows where a server says it is. For this server, the address is 1.46.141.171:28015.

05Uptime and current status of RUST UNTIMATE.RATE: what are they?

Right now RUST UNTIMATE.RATE shows as offline; last seen 2 days 2 hours ago. 0% uptime over the last 1 full day: 0 of 24 hours online. First seen by Rust Server Now on 8 October 2026.

Tags & Lists
06How should you read the tags on RUST UNTIMATE.RATE?

For the in-game browser, RUST UNTIMATE.RATE declares the following tags: gmrust (Game mode): Survival in the standard Rust format; mp6 (Max players): Capacity: 6; ts8 (Group limit): Team cap 8, which is the game default; v2634 (Protocol): Protocol 2634: match it to join; cs166586 (Build): This server runs build 166586; ptrak (Networking): RakNet handles the network layer here, as standard for the game; $r? (Region code): Region code: none; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Modded listing: plugins or settings make the difference. At the top of this page you also see the current players, the queue and when the world was created, all drawn from the tags.

07On which Rust Server Now lists does RUST UNTIMATE.RATE appear?

The Rust Server Now lists that carry RUST UNTIMATE.RATE are: Modded Rust servers. It appears on the server list when you apply these filters: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.

Wipe Schedule
08On what timetable does RUST UNTIMATE.RATE wipe?

The record for RUST UNTIMATE.RATE holds too few wipes to reveal a rhythm. The next force wipe falls on Thursday 5 November at 19:00 UTC, when every Rust server wipes. This world is 6 days 19 hours old.

Server Rules
09Map selection on RUST UNTIMATE.RATE: what is it?

Procedural map: RUST UNTIMATE.RATE uses one generated by the game.

10Which rules apply on RUST UNTIMATE.RATE, and what settings?

The name RUST UNTIMATE.RATE does not state a gather rate. 8 players per group is the default and the limit here. This server runs survival, normal Rust: gather, build, raid. Fighting and raiding between players is allowed. The server browser lists it as Modded: plugins or settings change the game. You will find Oxide plugins running here. VAC, Valve's anti-cheat, is enabled.

Joining Steps
11To join RUST UNTIMATE.RATE, what must you do?

In Rust, press F1 and run client.connect 1.46.141.171:28015; or use Launch Rust on this page to connect through Steam.