- Players now
- 0/8 0% full
- 7-day average
- 0 peak 2
- Rank
- #6,132 ▲ 1845 this week
- Wiped
- 7d 7h ago · 4 Oct, 00:36 UTC
- Next wipe
- 25d 10h Thu 5 Nov, 19:00 UTC
- Team limit
- 8 monthly
Evaluation
six readings of the figures on this page, 0 to 100 each| Population0 of 8 on average | 2 | |
|---|---|---|
| Standing#6,132 on player hours | 73 | |
| Uptime46 of the last 48 hours | 96 | |
| Performance87 server fps on average | 100 | |
| Wipe holdtoo few wipes seen | – | |
| Momentumup 1,845 places this week | 65 |
The score is the average of the readings that have figures. Population is the seven-day average against the slots; standing is how near the top of the rank it is; uptime the hours of the last 48 on the list; performance its server fps, 60 or more counting as full; wipe hold the share of its recent wipes that kept half their crowd; momentum its rank against a week ago, 50 for no change. The tier is the rank alone: Titanium is the top 10, Master the top 50, Diamond 150, Platinum 400, Gold 1,000, Silver 2,500.
Population
Every five minutes, from the Steam server list.
Hourly average and peak, UTC. Busiest hour of the two days: 1 players.
Daily average and peak, UTC.
Wipe record
1 on recordThe force wipe · high confidence
- wipe-day peak
- 2 players, last three wipes
The first 48 hours of its last wipes
| Date | Time | Peak | Lasted |
|---|---|---|---|
| 4 Oct | Sun 00:36 | 2 | running |
Performance
48 hours: hourly readings. 30 to 90 days: a point a day, measured since 17 Sep. Low fps and a climbing entity count mean lag.
Rank history
daily · 1 is bestTop 27% of all ranked servers. Ranked on player hours over the last seven days.
Intel
- Address
- 99.76.200.68:28015
- Region
- –
- Max players
- 8
- Group limit
- 8, the default
- Wipe schedule
- monthly
- Last wipe
- 4 Oct 2026, 00:36 UTC
- Hostname
- –
- First seen
- 13 Sep 2026
Server tags
what each tag it publishes means ·mp8,ptrak,$r?,v2634,^m,gmrust,cs167398,ts8| Game | gmrust | Game mode Standard Rust survival is the game mode. |
mp8 | Max players Slot count: 8. | |
ts8 | Group limit The default applies: 8 to a team. | |
v2634 | Protocol Your game must run protocol 2634. | |
cs167398 | Build Game build: 167398. | |
ptrak | Networking RakNet handles the network layer here, as standard for the game. | |
$r? | Region code No region set. | |
| Wipe schedule | ^m | Monthly Wipes monthly, on the same cycle as the Facepunch force wipe. |
Flag meanings are Facepunch's.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 1Rustoria.co - EU East LongEU · groups of 12+ · monthly · 446 on averageUnranked502/450
- 2Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 429 on averageUnranked93/250
- 3Rustoria.co - EU LongEU · groups of 14+ · monthly · 404 on averageUnranked279/250
- 4Rusty Moose |US Monthly|NA · groups of 12+ · monthly · 388 on averageUnranked341/425
- 5Magic Rust — Long | Kлaccикa x1 | PyccкийEU · groups of 150+ · 1x · monthly · 336 on averageUnranked273/300
- 6Rustafied.com - EU Long - LargeEU · groups of 16+ · monthly · 316 on averageUnranked218/225
Briefing
quick answers, from the figures on this page01Where does Charlie (no decay) sit in the rankings?
In the top 27% of all ranked servers, Charlie (no decay) holds #6,132 for player hours over the last seven days.
02How many players are on Charlie (no decay) right now?
The current population on Charlie (no decay) is 0, against 8 slots. Averaging 0 players over seven days, it peaked at 2. Its busiest point in the last 48 hours was 19:00 UTC, averaging 1 players.
03What Rust version is Charlie (no decay) on?
The Rust build on Charlie (no decay) is network protocol 2634 and build 167398, on Windows. Joining requires your game to be on the same protocol; Steam handles the update.
04Performance of Charlie (no decay): is it smooth?
For the last 48 hours, average server fps was 87, with a minimum of 62. 115,125 entities at peak, counting buildings and deployables. Peak memory: 4,656 MB. The lag players notice comes from low fps and rising entity counts.
05Where can you find Charlie (no decay) physically?
For Charlie (no decay), no region is published. Rust Server Now does not verify machine locations; it only shows where a server says it is. You reach it at 99.76.200.68:28015.
06Current online status and reliability of Charlie (no decay): what is the data?
Right now Charlie (no decay) shows as online. About 6 hours ago was its last restart, based on reported uptime. 168 of 168 hours up in the last 7 full days; that is 100%. Its first appearance in Rust Server Now data was on 13 September 2026.
07How should you read the tags on Charlie (no decay)?
The server browser reads these tags from Charlie (no decay): gmrust (Game mode): Standard Rust survival is the game mode; mp8 (Max players): Slot count: 8; ts8 (Group limit): The default applies: 8 to a team; v2634 (Protocol): Your game must run protocol 2634; cs167398 (Build): Game build: 167398; ptrak (Networking): RakNet handles the network layer here, as standard for the game; $r? (Region code): No region set; ^m (Monthly): Wipes monthly, on the same cycle as the Facepunch force wipe. At the top of this page you also see the current players, the queue and when the world was created, all drawn from the tags.
08Where does Charlie (no decay) show up in Rust Server Now lists and filters?
Charlie (no decay) appears on the following Rust Server Now lists: Rust community servers, live. It appears on the server list when you apply these filters: Type: Community (not modded, not official) and No plugins at all; Server tag: Monthly ^m; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last 2 weeks.
09Charlie (no decay) wipes on what schedule?
The only wipe for Charlie (no decay) is the monthly force wipe. On Thursday 5 November at 19:00 UTC the force wipe arrives as its next wipe, wiping every Rust server. 7 days 7 hours have passed since its current world began. A monthly wipe schedule is published in its tags.
10What does Charlie (no decay) look like on wipe day?
On average, 2 players was the busiest its recent wipes got. 16 hours after the latest wipe, the crowd peaked.
11Map selection on Charlie (no decay): what is it?
The map on Charlie (no decay) is procedural, size 4,500 with seed 12345678, generated by the game. Size and seed together determine the map, which can be viewed on RustMaps from this page.
12Which rules apply on Charlie (no decay), and what settings?
You will not find a gather rate in the name Charlie (no decay). Up to 8 players can group, which is the game's default. survival is the game mode, normal Rust: gather, build, raid. You can fight and raid other players. The server browser lists it under Community, as a community server. Valve's VAC anti-cheat is active.
13What is the process to join Charlie (no decay)?
To connect, open Rust, press F1, and enter client.connect 99.76.200.68:28015. You can also click Launch Rust here to open the game via Steam and join.
