- Players now
- 0/1 0% full
- 7-day average
- 0 peak –
- Rank
- #15,025 not ranked yet
- Wiped
- 26d 23h ago · 13 Sep, 15:48 UTC
- Next wipe
- – too few wipes seen yet
- Team limit
- 8 no published schedule
Evaluation
six readings of the figures on this page, 0 to 100 each| Populationno average yet | – | |
|---|---|---|
| Standing#15,025 on player hours | – | |
| Uptime0 of the last 48 hours | – | |
| Performanceno direct query answered | – | |
| Wipe holdtoo few wipes seen | – | |
| Momentumno rank a week ago | – |
The score is the average of the readings that have figures. Population is the seven-day average against the slots; standing is how near the top of the rank it is; uptime the hours of the last 48 on the list; performance its server fps, 60 or more counting as full; wipe hold the share of its recent wipes that kept half their crowd; momentum its rank against a week ago, 50 for no change. The tier is the rank alone: Titanium is the top 10, Master the top 50, Diamond 150, Platinum 400, Gold 1,000, Silver 2,500.
Population
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Wipe record
1 on recordNot enough wipes seen yet to tell. Every server wipes at the monthly force wipe.
- wipe-day peak
- 1 players, last three wipes
The first 48 hours of its last wipes
| Date | Time | Peak | Lasted |
|---|---|---|---|
| 13 Sep | Sun 15:48 | 1 | running |
Performance
48 hours: hourly readings. 30 to 90 days: a point a day. Low fps and a climbing entity count mean lag.
Rank history
daily · 1 is bestIntel
- Map
- Procedural Map
- Size
- –
- Seed
- –
- Address
- 99.64.48.149:28015
- Region
- –
- Max players
- 1
- Group limit
- 8, the default
- Wipe schedule
- –
- Last wipe
- 13 Sep 2026, 15:48 UTC
- Hostname
- –
- First seen
- 13 Sep 2026
Server tags
what each tag it publishes means ·mp1,ptrak,$r?,v2633,gmvanilla,cs163794,ts8| Game | gmvanilla | Game mode The mode is vanilla survival. |
mp1 | Max players Capacity: 1. | |
ts8 | Group limit Teams max out at 8, the game's default. | |
v2633 | Protocol Your game must run protocol 2633. | |
cs163794 | Build Game build: 163794. | |
ptrak | Networking The network layer is RakNet, standard for Rust. | |
$r? | Region code No region set. |
Flag meanings are Facepunch's.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 1Rustoria.co - EU East LongEU · groups of 12+ · monthly · 460 on averageUnranked589/600
- 2Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 450 on averageUnranked579/600
- 3Rustoria.co - EU LongEU · groups of 14+ · monthly · 427 on averageUnranked612/650
- 4Rusty Moose |US Monthly|NA · groups of 12+ · monthly · 415 on averageUnranked273/275
- 5Magic Rust — Long | Kлaccикa x1 | PyccкийEU · groups of 150+ · 1x · monthly · 357 on averageUnranked428/480
- 6Rustafied.com - EU Long - LargeEU · groups of 16+ · monthly · 324 on averageUnranked431/475
Briefing
quick answers, from the figures on this page01Ranking of Kevin's Rust Server among Rust servers: what is it?
The rank for Kevin's Rust Server is #15,025 on seven-day player hours, in the top – of ranked servers.
02How many players are on Kevin's Rust Server right now?
Offline: Kevin's Rust Server last responded 25 days 23 hours ago.
03What Rust version is Kevin's Rust Server on?
The Rust build on Kevin's Rust Server is network protocol 2633 and build 163794, on Linux. Joining requires your game to be on the same protocol; Steam handles the update.
04Location of Kevin's Rust Server: where?
For Kevin's Rust Server, no region is published. The location Rust Server Now displays is the one a server claims, not a physical machine lookup. For this server, the address is 99.64.48.149:28015.
05How reliable is Kevin's Rust Server, and is it online?
Currently offline: Kevin's Rust Server; last seen 25 days 23 hours ago. Over the last 7 full days, 0 of 168 hours were online, or 0%. Its first appearance in Rust Server Now data was on 13 September 2026.
06What is the meaning of each tag on Kevin's Rust Server?
The server browser reads these tags from Kevin's Rust Server: gmvanilla (Game mode): The mode is vanilla survival; mp1 (Max players): Capacity: 1; ts8 (Group limit): Teams max out at 8, the game's default; v2633 (Protocol): Your game must run protocol 2633; cs163794 (Build): Game build: 163794; ptrak (Networking): The network layer is RakNet, standard for Rust; $r? (Region code): No region set. The tags also carry its live players, its queue and its world creation time, and those appear at the top of this page.
07On which Rust Server Now lists does Kevin's Rust Server appear?
Kevin's Rust Server appears on the following Rust Server Now lists: Rust community servers, live. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
08On what timetable does Kevin's Rust Server wipe?
Kevin's Rust Server does not have enough wipes on record to establish its rhythm. A monthly force wipe hits every Rust server; the next one is Thursday 5 November at 19:00 UTC. 26 days 23 hours have passed since its current world began.
09On wipe day, what changes for Kevin's Rust Server?
The average busiest point of its recent wipes was 1 players. 0 hours after the latest wipe, the crowd peaked.
10Map selection on Kevin's Rust Server: what is it?
Procedural map: Kevin's Rust Server uses one generated by the game.
11The rules and settings of Kevin's Rust Server: what are they?
You will not find a gather rate in the name Kevin's Rust Server. 8 players per group is the default and the limit here. This server runs survival, normal Rust: gather, build, raid. PvP and raiding are enabled. The server browser lists it under Community, as a community server. Valve's VAC anti-cheat is active.
12What is the process to join Kevin's Rust Server?
To connect, open Rust, press F1, and enter client.connect 99.64.48.149:28015. You can also click Launch Rust here to open the game via Steam and join.