Rust Server Now
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Offlinechecked 17d ago · scouted since 18 Sep 2026

rast-test

Community
Join server
Evaluation 54 Bronze #15,005 on player hours
Players now
0/10
0% full
7-day average
0
peak –
Rank
#15,005
▼ 6996 this week
Wiped
17d 18h
ago · 22 Sep, 17:55 UTC
Next wipe
–
no rhythm it keeps
Team limit
8
no published schedule

Evaluation

six readings of the figures on this page, 0 to 100 each
Population–Standing35Uptime–Performance–Wipe hold100Momentum27
Populationno average yet –
Standing#15,005 on player hours 35
Uptime0 of the last 48 hours –
Performanceno direct query answered –
Wipe hold100% of wipes kept half their crowd 100
Momentumdown 6,996 places this week 27

The score is the average of the readings that have figures. Population is the seven-day average against the slots; standing is how near the top of the rank it is; uptime the hours of the last 48 on the list; performance its server fps, 60 or more counting as full; wipe hold the share of its recent wipes that kept half their crowd; momentum its rank against a week ago, 50 for no change. The tier is the rank alone: Titanium is the top 10, Master the top 50, Diamond 150, Platinum 400, Gold 1,000, Silver 2,500.

Population

No hourly history yet.

Hourly average and peak, UTC.

Wipe record

3 on record
Next wipe

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap
2 days
between real wipes
on rhythm
0%
of its recent wipes
wipe-day peak
1
players, last three wipes
crowd held
100%
of its cycles kept half the crowd

The first 48 hours of its last wipes

Tue 22 SepTue 22 SepFri 18 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h
DateTimePeakLasted
22 Sep Tue 17:55 1 running
22 Sep Tue 05:50 1 0.5 days
18 Sep Fri 18:29 1 3.5 days

Performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: a point a day. Low fps and a climbing entity count mean lag.

Rank history

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep22 Sep24 Sep25 Sep27 Sep29 Sep

Top 65% of all ranked servers. Ranked on player hours over the last seven days.

Intel

No map picture published
Map
Procedural Map
Size
–
Seed
–
Address
99.254.42.127:28015
Region
–
Max players
10
Group limit
8, the default
Wipe schedule
–
Last wipe
22 Sep 2026, 17:55 UTC
Hostname
–
First seen
18 Sep 2026

Server tags

what each tag it publishes means · mp10,ptrak,$r?,v2633,gmrust,cs165145,ts8
GamegmrustGame mode Survival in the standard Rust format.
mp10Max players The server holds 10.
ts8Group limit Teams max out at 8, the game's default.
v2633Protocol Protocol 2633: match it to join.
cs165145Build Build 165145.
ptrakNetworking RakNet handles the network layer here, as standard for the game.
$r?Region code Region code: none.

Flag meanings are Facepunch's.

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Briefing

quick answers, from the figures on this page
Current Players
01Ranking of rast-test among Rust servers: what is it?

In the top 65% of all ranked servers, rast-test holds #15,005 for player hours over the last seven days.

02Current population on rast-test: how busy is it?

Right now rast-test is not online; its last appearance was 17 days 17 hours ago.

About Server
03Version of Rust on rast-test: which one?

Rust network protocol 2633 and build 165145 on Windows is what rast-test runs. Steam updates your game so your protocol matches; that is required to join.

04Where can you find rast-test physically?

For rast-test, no region is published. Rust Server Now does not verify machine locations; it only shows where a server says it is. For this server, the address is 99.254.42.127:28015.

05How reliable is rast-test, and is it online?

Live status: rast-test is down; last seen 17 days 17 hours ago. Over the last 7 full days, 0 of 168 hours were online, or 0%. Its first appearance in Rust Server Now data was on 18 September 2026.

Tags & Lists
06What is the meaning of each tag on rast-test?

gmrust (Game mode): Survival in the standard Rust format; mp10 (Max players): The server holds 10; ts8 (Group limit): Teams max out at 8, the game's default; v2633 (Protocol): Protocol 2633: match it to join; cs165145 (Build): Build 165145; ptrak (Networking): RakNet handles the network layer here, as standard for the game; $r? (Region code): Region code: none: that is the tag set rast-test publishes for the game's server browser. Its queue, its current player count and the world's creation time sit in the tags as well, shown at the top of this page.

07On which Rust Server Now lists does rast-test appear?

These Rust Server Now lists include rast-test: Rust community servers, live. It appears on the server list when you apply these filters: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Wipe Schedule
08On what timetable does rast-test wipe?

Wipes on rast-test happen irregularly, leaving no next wipe to forecast. A monthly force wipe hits every Rust server; the next one is Thursday 5 November at 19:00 UTC. 17 days 18 hours have passed since its current world began.

09On wipe day, what changes for rast-test?

1 players on average marked the busiest point of its recent wipes. The latest wipe saw its peak 0 hours in. Half that peak was held until the next wipe in 100% of its recent wipes.

Server Rules
10Map selection on rast-test: what is it?

Procedural map: rast-test uses one generated by the game.

11Which rules apply on rast-test, and what settings?

You will not find a gather rate in the name rast-test. 8 players per group is the default and the limit here. survival is the game mode, gather, build and raid in the standard game. You can fight and raid other players. Community is its browser category: it is a community server. VAC, Valve's anti-cheat, is disabled.

How to join
12Joining rast-test: what are the steps?

To connect, open Rust, press F1, and enter client.connect 99.254.42.127:28015. You can also click Launch Rust here to open the game via Steam and join.