Fields of Rust|PVE|Events|Raidable Bases|NPC's|Skill Tree
- Players now
- 0/400 0% full
- 7-day average
- 1 peak 5
- Rank
- #3,349 ▲ 681 this week
- Wiped
- 9d 2h ago · 1 Oct, 19:29 UTC
- Next wipe
- 4d 21h Thu 15 Oct, 19:29 UTC
- Team limit
- 8 biweekly
Evaluation
six readings of the figures on this page, 0 to 100 each| Population1 of 400 on average | 0 | |
|---|---|---|
| Standing#3,349 on player hours | 85 | |
| Uptime42 of the last 48 hours | 88 | |
| Performance87 server fps on average | 100 | |
| Wipe hold100% of wipes kept half their crowd | 100 | |
| Momentumup 681 places this week | 60 |
The score is the average of the readings that have figures. Population is the seven-day average against the slots; standing is how near the top of the rank it is; uptime the hours of the last 48 on the list; performance its server fps, 60 or more counting as full; wipe hold the share of its recent wipes that kept half their crowd; momentum its rank against a week ago, 50 for no change. The tier is the rank alone: Titanium is the top 10, Master the top 50, Diamond 150, Platinum 400, Gold 1,000, Silver 2,500.
Population
Every five minutes, from the Steam server list.
Hourly average and peak, UTC. Busiest hour of the two days: 4 players.
Daily average and peak, UTC.
Wipe record
2 on recordIts biweekly schedule tag · low confidence
- usual gap
- 13.8 days between real wipes
- wipe-day peak
- 4 players, last three wipes
- crowd held
- 100% of its cycles kept half the crowd
The first 48 hours of its last wipes
| Date | Time | Peak | Lasted |
|---|---|---|---|
| 1 Oct FW | Thu 19:29 | 4 | running |
| 18 Sep | Fri 00:38 | 4 | 13.8 days |
Performance
48 hours: hourly readings. 30 to 90 days: a point a day, measured since 17 Sep. Low fps and a climbing entity count mean lag.
Rank history
daily · 1 is bestTop 15% of all ranked servers. Ranked on player hours over the last seven days.
Intel
- Address
- 99.249.143.10:28015
- Region
- –
- Max players
- 400
- Group limit
- 8, the default
- Wipe schedule
- biweekly
- Last wipe
- 1 Oct 2026, 19:29 UTC
- Hostname
- –
- First seen
- 13 Sep 2026
Server tags
what each tag it publishes means ·mp400,ptrak,$r?,v2634,^b,^p,gmrust,cs167398,ts8,^o^z| Game | gmrust | Game mode Survival in the standard Rust format. |
mp400 | Max players Slot count: 400. | |
ts8 | Group limit Team cap 8, which is the game default. | |
v2634 | Protocol Game protocol 2634 - same version required to connect. | |
cs167398 | Build Build 167398. | |
ptrak | Networking Network layer: RakNet, the game's default. | |
$r? | Region code No region set. | |
| Wipe schedule | ^b | Biweekly Every fortnight it wipes. |
| Gameplay | ^p | PvE PvE: the world supplies the danger, not other players. |
| Mods and access | ^o | Oxide Plugin framework: Oxide (uMod). |
^z | Modded Modded listing: plugins or settings make the difference. |
Flag meanings are Facepunch's.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 1[US] Brits PvE Worlds 2.0 | RUST MMORPG | Quests | Custom WeapoNA · no group limit · biweekly · 229 on averageUnranked347/2000
- 2[EU] Brits PvE Worlds 2.0 | RUST MMORPG | Quests | Custom WeapoEU · no group limit · biweekly · 221 on averageUnranked313/2000
- 3TRAVELER PVE [ДЛЯ НОВИЧКОВ] Wipe 02.10EU · groups of 30+ · biweekly · 75 on averageUnranked64/100
- 4Rust Empires - Roleplay/RP friendly, Cities, PVE, No KOS outsidgroups of 8+ · biweekly · 71 on averageUnranked81/250
- 5Chrayntopia ♡ ︎PvE | RP | PvPNA · groups of 8+ · biweekly · 67 on averageUnranked100/200
- 6【炮炮PVE启蒙】纯净|特色|突袭|技能EA · groups of 8+ · biweekly · 62 on averageUnranked16/200
Briefing
quick answers, from the figures on this page01Ranking of Fields of Rust|PVE|Events|Raidable Bases|NPC's|Skill Tree among Rust servers: what is it?
The rank for Fields of Rust|PVE|Events|Raidable Bases|NPC's|Skill Tree is #3,349 on seven-day player hours, in the top 15% of ranked servers.
02What is the player count on Fields of Rust|PVE|Events|Raidable Bases|NPC's|Skill Tree?
Right now Fields of Rust|PVE|Events|Raidable Bases|NPC's|Skill Tree is not online; its last appearance was 4 hours ago. Its seven-day average is 1 players; the peak is 5. Its busiest point in the last 48 hours was 01:00 UTC, averaging 3 players.
03What Rust version is Fields of Rust|PVE|Events|Raidable Bases|NPC's|Skill Tree on?
Version for Fields of Rust|PVE|Events|Raidable Bases|NPC's|Skill Tree: Rust network protocol 2634 and build 167398 on Windows. Joining requires your game to be on the same protocol; Steam handles the update.
04Performance of Fields of Rust|PVE|Events|Raidable Bases|NPC's|Skill Tree: is it smooth?
Average server fps for the last 48 hours was 87; the lowest was 24. Entities peaked at 132,342, including buildings, deployables and all other world objects. The maximum memory used was 4,156 MB. The lag players notice comes from low fps and rising entity counts.
05What is the host location for Fields of Rust|PVE|Events|Raidable Bases|NPC's|Skill Tree?
No region is published by Fields of Rust|PVE|Events|Raidable Bases|NPC's|Skill Tree. Rust Server Now does not verify machine locations; it only shows where a server says it is. You reach it at 99.249.143.10:28015.
06How reliable is Fields of Rust|PVE|Events|Raidable Bases|NPC's|Skill Tree, and is it online?
Live status: Fields of Rust|PVE|Events|Raidable Bases|NPC's|Skill Tree is down; last seen 4 hours ago. Reported uptime puts the last restart at roughly 58 minutes ago. It was up 100% of the time over the last 7 full days: 168 of 168 hours. First seen by Rust Server Now on 13 September 2026.
07How should you read the tags on Fields of Rust|PVE|Events|Raidable Bases|NPC's|Skill Tree?
For the in-game browser, Fields of Rust|PVE|Events|Raidable Bases|NPC's|Skill Tree declares the following tags: gmrust (Game mode): Survival in the standard Rust format; mp400 (Max players): Slot count: 400; ts8 (Group limit): Team cap 8, which is the game default; v2634 (Protocol): Game protocol 2634 - same version required to connect; cs167398 (Build): Build 167398; ptrak (Networking): Network layer: RakNet, the game's default; $r? (Region code): No region set; ^b (Biweekly): Every fortnight it wipes; ^p (PvE): PvE: the world supplies the danger, not other players; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Modded listing: plugins or settings make the difference. At the top of this page you also see the current players, the queue and when the world was created, all drawn from the tags.
08On which Rust Server Now lists does Fields of Rust|PVE|Events|Raidable Bases|NPC's|Skill Tree appear?
The Rust Server Now lists that carry Fields of Rust|PVE|Events|Raidable Bases|NPC's|Skill Tree are: Modded Rust servers and Rust PvE servers, ranked by population. These filters bring it up on the server list: Type: Modded; Game mode: PvE; Server tag: Biweekly ^b, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last 2 weeks.
09On what timetable does Fields of Rust|PVE|Events|Raidable Bases|NPC's|Skill Tree wipe?
Its tag drives the prediction because too few of Fields of Rust|PVE|Events|Raidable Bases|NPC's|Skill Tree's wipes are recorded to confirm the schedule. Expect the next wipe on Thursday 15 October at 19:29 UTC. 9 days 2 hours have passed since its current world began. A wipe schedule of every two weeks appears in its tags.
10What happens on wipe day for Fields of Rust|PVE|Events|Raidable Bases|NPC's|Skill Tree?
On average, 4 players was the busiest its recent wipes got. 1 hours after the latest wipe, the crowd peaked. Until the next wipe, the crowd stayed above half that peak in 100% of its recent wipes.
11Map selection on Fields of Rust|PVE|Events|Raidable Bases|NPC's|Skill Tree: what is it?
The map on Fields of Rust|PVE|Events|Raidable Bases|NPC's|Skill Tree is procedural, size 4,250 with seed 1102026, generated by the game. You can look at the map on RustMaps from this page: identical size and seed reproduce it.
12Which rules apply on Fields of Rust|PVE|Events|Raidable Bases|NPC's|Skill Tree, and what settings?
The name Fields of Rust|PVE|Events|Raidable Bases|NPC's|Skill Tree does not state a gather rate. 8 players per group is the default and the limit here. pve is the game mode, no combat between players. Plugins or settings change the game, so the browser lists it under Modded. You will find Oxide plugins running here. VAC, Valve's anti-cheat, is enabled.
13Joining Fields of Rust|PVE|Events|Raidable Bases|NPC's|Skill Tree: what are the steps?
Press F1 in Rust and enter client.connect 99.249.143.10:28015, or click Launch Rust here to open Rust via Steam and join. You can find its website at https://discord.com/invite/kUeYFZ5HTa.
