- Players now
- 0/15 0% full
- 7-day average
- 0 peak –
- Rank
- #15,633 ▲ 204 this week
- Wiped
- 36d 1h ago · 5 Sep, 02:45 UTC
- Next wipe
- – not predictable yet
- Team limit
- 8 no published schedule
Evaluation
six readings of the figures on this page, 0 to 100 each| Populationno average yet | – | |
|---|---|---|
| Standing#15,633 on player hours | 29 | |
| Uptime0 of the last 48 hours | – | |
| Performanceno direct query answered | – | |
| Wipe holdtoo few wipes seen | – | |
| Momentumup 204 places this week | 51 |
The score is the average of the readings that have figures. Population is the seven-day average against the slots; standing is how near the top of the rank it is; uptime the hours of the last 48 on the list; performance its server fps, 60 or more counting as full; wipe hold the share of its recent wipes that kept half their crowd; momentum its rank against a week ago, 50 for no change. The tier is the rank alone: Titanium is the top 10, Master the top 50, Diamond 150, Platinum 400, Gold 1,000, Silver 2,500.
Population
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Wipe record
0 on recordNot enough wipes seen yet to tell. Every server wipes at the monthly force wipe.
| Date | Time | Peak | Lasted |
|---|---|---|---|
| No wipe seen yet. | |||
Performance
48 hours: hourly readings. 30 to 90 days: a point a day, measured since 17 Sep. Low fps and a climbing entity count mean lag.
Rank history
daily · 1 is bestTop 71% of all ranked servers. Ranked on player hours over the last seven days.
Intel
- Address
- 99.228.57.246:28015
- Region
- –
- Max players
- 15
- Group limit
- 8, the default
- Wipe schedule
- –
- Last wipe
- 5 Sep 2026, 02:45 UTC
- Hostname
- –
- First seen
- 13 Sep 2026
Server tags
what each tag it publishes means ·mp15,ptrak,$r?,v2633,gmrust,cs163207,ts8| Game | gmrust | Game mode Survival in the standard Rust format. |
mp15 | Max players Slot count: 15. | |
ts8 | Group limit Team cap 8, which is the game default. | |
v2633 | Protocol Game protocol 2633 - same version required to connect. | |
cs163207 | Build Game build: 163207. | |
ptrak | Networking RakNet handles the network layer here, as standard for the game. | |
$r? | Region code Region code: none. |
Flag meanings are Facepunch's.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 1Rustoria.co - EU East LongEU · groups of 12+ · monthly · 451 on averageUnranked238/275
- 2Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 434 on averageUnranked160/200
- 3Rustoria.co - EU LongEU · groups of 14+ · monthly · 409 on averageUnranked172/200
- 4Rusty Moose |US Monthly|NA · groups of 12+ · monthly · 393 on averageUnranked473/550
- 5Magic Rust — Long | Kлaccикa x1 | PyccкийEU · groups of 150+ · 1x · monthly · 340 on averageUnranked135/300
- 6Rustafied.com - EU Long - LargeEU · groups of 16+ · monthly · 318 on averageUnranked147/200
Briefing
quick answers, from the figures on this page01Ranking of STHL 1 among Rust servers: what is it?
In the top 71% of all ranked servers, STHL 1 holds #15,633 for player hours over the last seven days.
02How many players are on STHL 1 right now?
STHL 1 was last seen 16 days 21 hours ago and is offline at this moment.
03What Rust version is STHL 1 on?
Rust network protocol 2633 and build 163207 on Windows is what STHL 1 runs. Joining requires your game to be on the same protocol; Steam handles the update.
04Location of STHL 1: where?
No region is published by STHL 1. What Rust Server Now shows is a server's stated location, not where its machine is actually located. 99.228.57.246:28015 is its address.
05Current online status and reliability of STHL 1: what is the data?
Currently offline: STHL 1; last seen 16 days 21 hours ago. Over the last 7 full days, 0 of 168 hours were online, or 0%. Its first appearance in Rust Server Now data was on 13 September 2026.
06The tags on STHL 1: what do they mean?
gmrust (Game mode): Survival in the standard Rust format; mp15 (Max players): Slot count: 15; ts8 (Group limit): Team cap 8, which is the game default; v2633 (Protocol): Game protocol 2633 - same version required to connect; cs163207 (Build): Game build: 163207; ptrak (Networking): RakNet handles the network layer here, as standard for the game; $r? (Region code): Region code: none: that is the tag set STHL 1 publishes for the game's server browser. Its queue, its current player count and the world's creation time sit in the tags as well, shown at the top of this page.
07Where does STHL 1 show up in Rust Server Now lists and filters?
STHL 1 appears on the following Rust Server Now lists: Rust community servers, live. Under these filters, it appears on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
08On what timetable does STHL 1 wipe?
The record for STHL 1 holds too few wipes to reveal a rhythm. The next force wipe falls on Thursday 5 November at 19:00 UTC, when every Rust server wipes. This world is 36 days 1 hours old.
09Map selection on STHL 1: what is it?
For STHL 1, the map is procedural at size 3,500 with seed 851492983, generated by the game. The map is reproducible from its size and seed, and can be seen on RustMaps from this page.
10Which rules apply on STHL 1, and what settings?
You will not find a gather rate in the name STHL 1. Up to 8 players can group, which is the game's default. survival is the game mode, normal Rust: gather, build, raid. PvP and raiding are enabled. The server browser lists it under Community, as a community server. Valve's VAC anti-cheat is active.
11Joining STHL 1: what are the steps?
In Rust, press F1 and run client.connect 99.228.57.246:28015; or use Launch Rust on this page to connect through Steam.