- Players now
- 0/10 0% full
- 7-day average
- 0 peak 1
- Rank
- #15,411 ▼ 2015 this week
- Wiped
- 8d 16h ago · 1 Oct, 18:17 UTC
- Next wipe
- 26d 8h Thu 5 Nov, 19:00 UTC
- Team limit
- 8 no published schedule
Evaluation
six readings of the figures on this page, 0 to 100 each| Population0 of 10 on average | 0 | |
|---|---|---|
| Standing#15,411 on player hours | 32 | |
| Uptime0 of the last 48 hours | – | |
| Performanceno direct query answered | – | |
| Wipe holdtoo few wipes seen | – | |
| Momentumdown 2,015 places this week | 43 |
The score is the average of the readings that have figures. Population is the seven-day average against the slots; standing is how near the top of the rank it is; uptime the hours of the last 48 on the list; performance its server fps, 60 or more counting as full; wipe hold the share of its recent wipes that kept half their crowd; momentum its rank against a week ago, 50 for no change. The tier is the rank alone: Titanium is the top 10, Master the top 50, Diamond 150, Platinum 400, Gold 1,000, Silver 2,500.
Population
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Wipe record
1 on recordThe force wipe · high confidence
- wipe-day peak
- 1 players, last three wipes
The first 48 hours of its last wipes
| Date | Time | Peak | Lasted |
|---|---|---|---|
| 1 Oct FW | Thu 18:17 | 1 | running |
Performance
48 hours: hourly readings. 30 to 90 days: a point a day. Low fps and a climbing entity count mean lag.
Rank history
daily · 1 is bestTop 68% of all ranked servers. Ranked on player hours over the last seven days.
Intel
- Map
- Procedural Map
- Size
- –
- Seed
- –
- Address
- 99.199.176.14:28015
- Region
- –
- Max players
- 10
- Group limit
- 8, the default
- Wipe schedule
- –
- Last wipe
- 1 Oct 2026, 18:17 UTC
- Hostname
- –
- First seen
- 13 Sep 2026
Server tags
what each tag it publishes means ·mp10,ptrak,$r?,v2634,gmvanilla,cs167058,ts8| Game | gmvanilla | Game mode The mode is vanilla survival. |
mp10 | Max players Capacity: 10. | |
ts8 | Group limit Team cap 8, which is the game default. | |
v2634 | Protocol Your game must run protocol 2634. | |
cs167058 | Build Build 167058. | |
ptrak | Networking Network layer: RakNet, the game's default. | |
$r? | Region code No region set. |
Flag meanings are Facepunch's.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 1Rustoria.co - EU East LongEU · groups of 12+ · monthly · 465 on averageUnranked583/600
- 2Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 461 on averageUnranked459/425
- 3Rustoria.co - EU LongEU · groups of 14+ · monthly · 440 on averageUnranked442/450
- 4Rusty Moose |US Monthly|NA · groups of 12+ · monthly · 420 on averageUnranked242/275
- 5Magic Rust — Long | Kлaccикa x1 | PyccкийEU · groups of 150+ · 1x · monthly · 370 on averageUnranked333/380
- 6Rustafied.com - EU Long - LargeEU · groups of 16+ · monthly · 329 on averageUnranked372/425
Briefing
quick answers, from the figures on this page01What is the rank position of Rust #1?
In the top 68% of all ranked servers, Rust #1 holds #15,411 for player hours over the last seven days.
02What is the player count on Rust #1?
Right now Rust #1 is not online; its last appearance was 2 days 5 hours ago. Averaging 0 players over seven days, it peaked at 1.
03Version of Rust on Rust #1: which one?
Rust network protocol 2634 and build 167058 on Linux is what Rust #1 runs. To join, your game must share the protocol; Steam takes care of updating it.
04Location of Rust #1: where?
For Rust #1, no region is published. Rust Server Now does not verify machine locations; it only shows where a server says it is. 99.199.176.14:28015 is its address.
05Uptime and current status of Rust #1: what are they?
Currently offline: Rust #1; last seen 2 days 5 hours ago. Over the last 7 full days, 126 of 168 hours were online, or 75%. First seen by Rust Server Now on 13 September 2026.
06How should you read the tags on Rust #1?
gmvanilla (Game mode): The mode is vanilla survival; mp10 (Max players): Capacity: 10; ts8 (Group limit): Team cap 8, which is the game default; v2634 (Protocol): Your game must run protocol 2634; cs167058 (Build): Build 167058; ptrak (Networking): Network layer: RakNet, the game's default; $r? (Region code): No region set: that is the tag set Rust #1 publishes for the game's server browser. Its queue, its current player count and the world's creation time sit in the tags as well, shown at the top of this page.
07Where does Rust #1 show up in Rust Server Now lists and filters?
These Rust Server Now lists include Rust #1: Rust community servers, live. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.
08Rust #1 wipes on what schedule?
Rust #1 takes a single wipe each month, the force wipe. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, and every Rust server wipes then. 8 days 16 hours have passed since its current world began.
09On wipe day, what changes for Rust #1?
On average, 1 players was the busiest its recent wipes got. 6 hours after the latest wipe, the crowd peaked.
10Map selection on Rust #1: what is it?
A procedural map, generated by the game, is in use on Rust #1.
11Which rules apply on Rust #1, and what settings?
No gather rate appears in the name Rust #1. Up to 8 players can group, which is the game's default. This server runs survival, normal Rust: gather, build, raid. You can fight and raid other players. You will find it listed under Community in the server browser; it is a community server. VAC, Valve's anti-cheat, is enabled.
12Joining Rust #1: what are the steps?
Press F1 in Rust and enter client.connect 99.199.176.14:28015, or click Launch Rust here to open Rust via Steam and join.