- Players now
- 1/7 14% full
- 7-day average
- 0 peak –
- Rank
- #14,467 ▼ 5598 this week
- Wiped
- 15d 11h ago · 25 Sep, 00:30 UTC
- Next wipe
- – not predictable yet
- Team limit
- 8 no published schedule
Evaluation
six readings of the figures on this page, 0 to 100 each| Populationno average yet | – | |
|---|---|---|
| Standing#14,467 on player hours | 39 | |
| Uptime0 of the last 48 hours | – | |
| Performanceno direct query answered | – | |
| Wipe holdtoo few wipes seen | – | |
| Momentumdown 5,598 places this week | 31 |
The score is the average of the readings that have figures. Population is the seven-day average against the slots; standing is how near the top of the rank it is; uptime the hours of the last 48 on the list; performance its server fps, 60 or more counting as full; wipe hold the share of its recent wipes that kept half their crowd; momentum its rank against a week ago, 50 for no change. The tier is the rank alone: Titanium is the top 10, Master the top 50, Diamond 150, Platinum 400, Gold 1,000, Silver 2,500.
Population
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Wipe record
0 on recordNot enough wipes seen yet to tell. Every server wipes at the monthly force wipe.
| Date | Time | Peak | Lasted |
|---|---|---|---|
| No wipe seen yet. | |||
Performance
48 hours: hourly readings. 30 to 90 days: a point a day. Low fps and a climbing entity count mean lag.
Rank history
daily · 1 is bestTop 61% of all ranked servers. Ranked on player hours over the last seven days.
Intel
- Map
- Procedural Map
- Size
- –
- Seed
- –
- Address
- 98.97.140.132:28015
- Region
- –
- Max players
- 7
- Group limit
- 8, the default
- Wipe schedule
- –
- Last wipe
- 25 Sep 2026, 00:30 UTC
- Hostname
- –
- First seen
- 27 Sep 2026
Server tags
what each tag it publishes means ·mp7,ptrak,$r?,v2633,gmrust,cs164530,ts8| Game | gmrust | Game mode Survival in the standard Rust format. |
mp7 | Max players Capacity: 7. | |
ts8 | Group limit The default applies: 8 to a team. | |
v2633 | Protocol Game protocol 2633 - same version required to connect. | |
cs164530 | Build Build 164530. | |
ptrak | Networking RakNet handles the network layer here, as standard for the game. | |
$r? | Region code Region code: none. |
Flag meanings are Facepunch's.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 1Rustoria.co - EU East LongEU · groups of 12+ · monthly · 464 on averageUnranked573/600
- 2Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 457 on averageUnranked569/600
- 3Rustoria.co - EU LongEU · groups of 14+ · monthly · 434 on averageUnranked552/550
- 4Rusty Moose |US Monthly|NA · groups of 12+ · monthly · 420 on averageUnranked245/250
- 5Magic Rust — Long | Kлaccикa x1 | PyccкийEU · groups of 150+ · 1x · monthly · 366 on averageUnranked379/420
- 6Rustafied.com - EU Long - LargeEU · groups of 16+ · monthly · 327 on averageUnranked417/450
Briefing
quick answers, from the figures on this page01Ranking of TEST among Rust servers: what is it?
The rank for TEST is #14,467 on seven-day player hours, in the top 61% of ranked servers.
02What is the player count on TEST?
TEST was last seen 10 days 6 hours ago and is offline at this moment.
03Version of Rust on TEST: which one?
The Rust build on TEST is network protocol 2633 and build 164530, on Windows. To join, your game must share the protocol; Steam takes care of updating it.
04Where can you find TEST physically?
No region is published by TEST. Rust Server Now does not verify machine locations; it only shows where a server says it is. For this server, the address is 98.97.140.132:28015.
05How reliable is TEST, and is it online?
Right now TEST shows as offline; last seen 10 days 6 hours ago. 0 of 168 hours up in the last 7 full days; that is 0%. 27 September 2026 is when Rust Server Now first saw it.
06How should you read the tags on TEST?
gmrust (Game mode): Survival in the standard Rust format; mp7 (Max players): Capacity: 7; ts8 (Group limit): The default applies: 8 to a team; v2633 (Protocol): Game protocol 2633 - same version required to connect; cs164530 (Build): Build 164530; ptrak (Networking): RakNet handles the network layer here, as standard for the game; $r? (Region code): Region code: none: that is the tag set TEST publishes for the game's server browser. The tags also carry its live players, its queue and its world creation time, and those appear at the top of this page.
07On which Rust Server Now lists does TEST appear?
The Rust Server Now lists that carry TEST are: Rust community servers, live. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
08On what timetable does TEST wipe?
TEST does not have enough wipes on record to establish its rhythm. The next force wipe falls on Thursday 5 November at 19:00 UTC, when every Rust server wipes. 15 days 11 hours have passed since its current world began.
09What map is running on TEST?
A procedural map, generated by the game, is in use on TEST.
10The rules and settings of TEST: what are they?
You will not find a gather rate in the name TEST. 8 players per group is the default and the limit here. This server runs survival, normal Rust: gather, build, raid. PvP and raiding are enabled. You will find it listed under Community in the server browser; it is a community server. The VAC anti-cheat from Valve is on.
11To join TEST, what must you do?
Press F1 in Rust and enter client.connect 98.97.140.132:28015, or click Launch Rust here to open Rust via Steam and join.