- Players now
- 1/20 5% full
- 7-day average
- 1 peak 1
- Rank
- #11,158 top 49%
- Wiped
- 2d 1h ago · 8 Oct, 00:42 UTC
- Next wipe
- – not predictable yet
- Team limit
- 8 no published schedule
Evaluation
six readings of the figures on this page, 0 to 100 each| Population1 of 20 on average | 4 | |
|---|---|---|
| Standing#11,158 on player hours | 51 | |
| Uptime2 of the last 48 hours | 4 | |
| Performanceno direct query answered | – | |
| Wipe holdtoo few wipes seen | – | |
| Momentumno rank a week ago | – |
The score is the average of the readings that have figures. Population is the seven-day average against the slots; standing is how near the top of the rank it is; uptime the hours of the last 48 on the list; performance its server fps, 60 or more counting as full; wipe hold the share of its recent wipes that kept half their crowd; momentum its rank against a week ago, 50 for no change. The tier is the rank alone: Titanium is the top 10, Master the top 50, Diamond 150, Platinum 400, Gold 1,000, Silver 2,500.
Population
Every five minutes, from the Steam server list.
Hourly average and peak, UTC. Busiest hour of the two days: 1 players.
Daily average and peak, UTC.
Wipe record
0 on recordNot enough wipes seen yet to tell. Every server wipes at the monthly force wipe.
| Date | Time | Peak | Lasted |
|---|---|---|---|
| No wipe seen yet. | |||
Performance
48 hours: hourly readings. 30 to 90 days: a point a day. Low fps and a climbing entity count mean lag.
Rank history
daily · 1 is bestTop 49% of all ranked servers. Ranked on player hours over the last seven days.
Intel
- Map
- Procedural Map
- Size
- –
- Seed
- –
- Address
- 98.4.202.64:28015
- Region
- –
- Max players
- 20
- Group limit
- 8, the default
- Wipe schedule
- –
- Last wipe
- 8 Oct 2026, 00:42 UTC
- Hostname
- –
- First seen
- 8 Oct 2026
Server tags
what each tag it publishes means ·mp20,ptrak,$r?,v2634,gmrust,cs167058,ts8| Game | gmrust | Game mode Standard Rust survival is the game mode. |
mp20 | Max players Capacity: 20. | |
ts8 | Group limit Team cap 8, which is the game default. | |
v2634 | Protocol Protocol 2634: match it to join. | |
cs167058 | Build Game build: 167058. | |
ptrak | Networking The network layer is RakNet, standard for Rust. | |
$r? | Region code The region code is blank. |
Flag meanings are Facepunch's.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 1Rustoria.co - EU East LongEU · groups of 12+ · monthly · 476 on averageUnranked260/300
- 2Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 471 on averageUnranked219/250
- 3Rustoria.co - EU LongEU · groups of 14+ · monthly · 454 on averageUnranked243/275
- 4Rusty Moose |US Monthly|NA · groups of 12+ · monthly · 418 on averageUnranked443/475
- 5Magic Rust — Long | Kлaccикa x1 | PyccкийEU · groups of 150+ · 1x · monthly · 380 on averageUnranked149/300
- 6Rustafied.com - EU Long - LargeEU · groups of 16+ · monthly · 334 on averageUnranked194/300
Briefing
quick answers, from the figures on this page01Where does Steve's Home Server sit in the rankings?
The rank for Steve's Home Server is #11,158 on seven-day player hours, in the top 49% of ranked servers.
02How many players are on Steve's Home Server right now?
Offline: Steve's Home Server last responded 46 hours ago. The seven-day average is 1 players, with a peak of 1. Its busiest point in the last 48 hours was 02:00 UTC, averaging 1 players.
03What Rust version is Steve's Home Server on?
Rust network protocol 2634 and build 167058 on Windows is what Steve's Home Server runs. Joining requires your game to be on the same protocol; Steam handles the update.
04Location of Steve's Home Server: where?
No region is published by Steve's Home Server. What Rust Server Now shows is a server's stated location, not where its machine is actually located. 98.4.202.64:28015 is its address.
05Uptime and current status of Steve's Home Server: what are they?
Currently offline: Steve's Home Server; last seen 46 hours ago. Availability hit 0% across the last 1 full day. It ran 0 of 24 hours. 8 October 2026 is when Rust Server Now first saw it.
06How should you read the tags on Steve's Home Server?
For the in-game browser, Steve's Home Server declares the following tags: gmrust (Game mode): Standard Rust survival is the game mode; mp20 (Max players): Capacity: 20; ts8 (Group limit): Team cap 8, which is the game default; v2634 (Protocol): Protocol 2634: match it to join; cs167058 (Build): Game build: 167058; ptrak (Networking): The network layer is RakNet, standard for Rust; $r? (Region code): The region code is blank. At the top of this page you also see the current players, the queue and when the world was created, all drawn from the tags.
07Where does Steve's Home Server show up in Rust Server Now lists and filters?
These Rust Server Now lists include Steve's Home Server: Rust community servers, live. It appears on the server list when you apply these filters: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 3 days.
08Steve's Home Server wipes on what schedule?
Too few wipes are recorded for Steve's Home Server to show a rhythm. The next force wipe falls on Thursday 5 November at 19:00 UTC, when every Rust server wipes. This world is 2 days 1 hours old.
09Map selection on Steve's Home Server: what is it?
A procedural map, generated by the game, is in use on Steve's Home Server.
10The rules and settings of Steve's Home Server: what are they?
You will not find a gather rate in the name Steve's Home Server. 8 players per group is the default and the limit here. survival is the game mode, gather, build and raid in the standard game. PvP and raiding are enabled. Community is its browser category: it is a community server. Valve's VAC anti-cheat is active.
11What is the process to join Steve's Home Server?
Press F1 in Rust and enter client.connect 98.4.202.64:28015, or click Launch Rust here to open Rust via Steam and join.