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Onlinechecked 14m ago · scouted since 13 Sep 2026

Bearlandia

Community
Join server
Evaluation 70 Bronze #15,960 on player hours
Players now
0/?
0% full
7-day average
0
peak –
Rank
#15,960
▲ 579 this week
Wiped
53d 18h
ago · 17 Aug, 05:05 UTC
Next wipe
–
not predictable yet
Team limit
8
no published schedule

Evaluation

six readings of the figures on this page, 0 to 100 each
Population–Standing30Uptime96Performance100Wipe hold–Momentum52
Populationno average yet –
Standing#15,960 on player hours 30
Uptime46 of the last 48 hours 96
Performance162 server fps on average 100
Wipe holdtoo few wipes seen –
Momentumup 579 places this week 52

The score is the average of the readings that have figures. Population is the seven-day average against the slots; standing is how near the top of the rank it is; uptime the hours of the last 48 on the list; performance its server fps, 60 or more counting as full; wipe hold the share of its recent wipes that kept half their crowd; momentum its rank against a week ago, 50 for no change. The tier is the rank alone: Titanium is the top 10, Master the top 50, Diamond 150, Platinum 400, Gold 1,000, Silver 2,500.

Population

AveragePeak
0123400:0009:0018:0003:0012:0021:00

Hourly average and peak, UTC.

Wipe record

0 on record
Next wipe

Not enough wipes seen yet to tell. Every server wipes at the monthly force wipe.

DateTimePeakLasted
No wipe seen yet.

Performance

05010015020000:0009:0018:0003:0012:0021:00

48 hours: hourly readings. 30 to 90 days: a point a day, measured since 17 Sep. Low fps and a climbing entity count mean lag.

Rank history

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep24 Sep28 Sep1 Oct5 Oct9 Oct

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

Intel

Map of Bearlandia
Map
Procedural Map
Size
4500
Seed
1337
Open on RustMaps
Address
98.167.43.238:28015
Region
–
Max players
–
Group limit
8, the default
Wipe schedule
–
Last wipe
17 Aug 2026, 05:05 UTC
Hostname
–
First seen
13 Sep 2026

Server tags

what each tag it publishes means · mp0,ptrak,$r?,v2632,gmrust,cs160556,ts8
GamegmrustGame mode Survival in the standard Rust format.
mp0Max players Capacity: 0.
ts8Group limit The default applies: 8 to a team.
v2632Protocol Your game must run protocol 2632.
cs160556Build Build 160556.
ptrakNetworking Network layer: RakNet, the game's default.
$r?Region code Region code: none.

Flag meanings are Facepunch's.

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Briefing

quick answers, from the figures on this page
Player counts
01What is the rank position of Bearlandia?

In the top 70% of all ranked servers, Bearlandia holds #15,960 for player hours over the last seven days.

02How many players are on Bearlandia right now?

Bearlandia shows 0 players right now. The average population for the last seven days is 0.

Server Info
03What Rust version is Bearlandia on?

Rust network protocol 2632 and build 160556 on Linux is what Bearlandia runs. Steam updates your game so your protocol matches; that is required to join.

04How smooth is the performance on Bearlandia?

Average server fps for the last 48 hours was 162; the lowest was 128. Entities reached 121,115 - buildings, deployables and the rest. Memory usage reached 6,383 MB at its highest. Low fps plus a growing entity count equals lag for players.

05Where can you find Bearlandia physically?

There is no region published by Bearlandia. What Rust Server Now shows is a server's stated location, not where its machine is actually located. 98.167.43.238:28015 is its address.

06Uptime and current status of Bearlandia: what are they?

Bearlandia reports online at this moment. Reported uptime puts the last restart at roughly 15 days 15 hours ago. It was up 100% of the time over the last 7 full days: 168 of 168 hours. 13 September 2026 is when Rust Server Now first saw it.

Server Tags
07The tags on Bearlandia: what do they mean?

For the in-game browser, Bearlandia declares the following tags: gmrust (Game mode): Survival in the standard Rust format; mp0 (Max players): Capacity: 0; ts8 (Group limit): The default applies: 8 to a team; v2632 (Protocol): Your game must run protocol 2632; cs160556 (Build): Build 160556; ptrak (Networking): Network layer: RakNet, the game's default; $r? (Region code): Region code: none. Its queue, its current player count and the world's creation time sit in the tags as well, shown at the top of this page.

08Where does Bearlandia show up in Rust Server Now lists and filters?

Bearlandia appears on the following Rust Server Now lists: Rust community servers, live. It appears on the server list when you apply these filters: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Wipe data
09On what timetable does Bearlandia wipe?

Bearlandia does not have enough wipes on record to establish its rhythm. Force wipe is monthly for all Rust servers, and the next is Thursday 5 November at 19:00 UTC. This world is 53 days 18 hours old.

Settings & Rules
10What map is running on Bearlandia?

For Bearlandia, the map is procedural at size 4,500 with seed 1337, generated by the game. Size and seed together determine the map, which can be viewed on RustMaps from this page.

11The rules and settings of Bearlandia: what are they?

You will not find a gather rate in the name Bearlandia. The game's default group limit of 8 players applies. This server runs survival, normal Rust: gather, build, raid. You can fight and raid other players. The server browser lists it under Community, as a community server. Valve's VAC anti-cheat is active.

Joining Steps
12Joining Bearlandia: what are the steps?

Press F1 in Rust and enter client.connect 98.167.43.238:28015, or click Launch Rust here to open Rust via Steam and join.