- Players now
- 0/? 0% full
- 7-day average
- 0 peak –
- Rank
- #15,960 ▲ 579 this week
- Wiped
- 53d 18h ago · 17 Aug, 05:05 UTC
- Next wipe
- – not predictable yet
- Team limit
- 8 no published schedule
Evaluation
six readings of the figures on this page, 0 to 100 each| Populationno average yet | – | |
|---|---|---|
| Standing#15,960 on player hours | 30 | |
| Uptime46 of the last 48 hours | 96 | |
| Performance162 server fps on average | 100 | |
| Wipe holdtoo few wipes seen | – | |
| Momentumup 579 places this week | 52 |
The score is the average of the readings that have figures. Population is the seven-day average against the slots; standing is how near the top of the rank it is; uptime the hours of the last 48 on the list; performance its server fps, 60 or more counting as full; wipe hold the share of its recent wipes that kept half their crowd; momentum its rank against a week ago, 50 for no change. The tier is the rank alone: Titanium is the top 10, Master the top 50, Diamond 150, Platinum 400, Gold 1,000, Silver 2,500.
Population
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Wipe record
0 on recordNot enough wipes seen yet to tell. Every server wipes at the monthly force wipe.
| Date | Time | Peak | Lasted |
|---|---|---|---|
| No wipe seen yet. | |||
Performance
48 hours: hourly readings. 30 to 90 days: a point a day, measured since 17 Sep. Low fps and a climbing entity count mean lag.
Rank history
daily · 1 is bestTop 70% of all ranked servers. Ranked on player hours over the last seven days.
Intel
- Address
- 98.167.43.238:28015
- Region
- –
- Max players
- –
- Group limit
- 8, the default
- Wipe schedule
- –
- Last wipe
- 17 Aug 2026, 05:05 UTC
- Hostname
- –
- First seen
- 13 Sep 2026
Server tags
what each tag it publishes means ·mp0,ptrak,$r?,v2632,gmrust,cs160556,ts8| Game | gmrust | Game mode Survival in the standard Rust format. |
mp0 | Max players Capacity: 0. | |
ts8 | Group limit The default applies: 8 to a team. | |
v2632 | Protocol Your game must run protocol 2632. | |
cs160556 | Build Build 160556. | |
ptrak | Networking Network layer: RakNet, the game's default. | |
$r? | Region code Region code: none. |
Flag meanings are Facepunch's.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 1Rustoria.co - EU East LongEU · groups of 12+ · monthly · 478 on averageUnranked390/450
- 2Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 472 on averageUnranked402/475
- 3Rustoria.co - EU LongEU · groups of 14+ · monthly · 459 on averageUnranked387/425
- 4Rusty Moose |US Monthly|NA · groups of 12+ · monthly · 418 on averageUnranked430/450
- 5Magic Rust — Long | Kлaccикa x1 | PyccкийEU · groups of 150+ · 1x · monthly · 383 on averageUnranked235/300
- 6Rustafied.com - EU Long - LargeEU · groups of 16+ · monthly · 336 on averageUnranked323/500
Briefing
quick answers, from the figures on this page01What is the rank position of Bearlandia?
In the top 70% of all ranked servers, Bearlandia holds #15,960 for player hours over the last seven days.
02How many players are on Bearlandia right now?
Bearlandia shows 0 players right now. The average population for the last seven days is 0.
03What Rust version is Bearlandia on?
Rust network protocol 2632 and build 160556 on Linux is what Bearlandia runs. Steam updates your game so your protocol matches; that is required to join.
04How smooth is the performance on Bearlandia?
Average server fps for the last 48 hours was 162; the lowest was 128. Entities reached 121,115 - buildings, deployables and the rest. Memory usage reached 6,383 MB at its highest. Low fps plus a growing entity count equals lag for players.
05Where can you find Bearlandia physically?
There is no region published by Bearlandia. What Rust Server Now shows is a server's stated location, not where its machine is actually located. 98.167.43.238:28015 is its address.
06Uptime and current status of Bearlandia: what are they?
Bearlandia reports online at this moment. Reported uptime puts the last restart at roughly 15 days 15 hours ago. It was up 100% of the time over the last 7 full days: 168 of 168 hours. 13 September 2026 is when Rust Server Now first saw it.
07The tags on Bearlandia: what do they mean?
For the in-game browser, Bearlandia declares the following tags: gmrust (Game mode): Survival in the standard Rust format; mp0 (Max players): Capacity: 0; ts8 (Group limit): The default applies: 8 to a team; v2632 (Protocol): Your game must run protocol 2632; cs160556 (Build): Build 160556; ptrak (Networking): Network layer: RakNet, the game's default; $r? (Region code): Region code: none. Its queue, its current player count and the world's creation time sit in the tags as well, shown at the top of this page.
08Where does Bearlandia show up in Rust Server Now lists and filters?
Bearlandia appears on the following Rust Server Now lists: Rust community servers, live. It appears on the server list when you apply these filters: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
09On what timetable does Bearlandia wipe?
Bearlandia does not have enough wipes on record to establish its rhythm. Force wipe is monthly for all Rust servers, and the next is Thursday 5 November at 19:00 UTC. This world is 53 days 18 hours old.
10What map is running on Bearlandia?
For Bearlandia, the map is procedural at size 4,500 with seed 1337, generated by the game. Size and seed together determine the map, which can be viewed on RustMaps from this page.
11The rules and settings of Bearlandia: what are they?
You will not find a gather rate in the name Bearlandia. The game's default group limit of 8 players applies. This server runs survival, normal Rust: gather, build, raid. You can fight and raid other players. The server browser lists it under Community, as a community server. Valve's VAC anti-cheat is active.
12Joining Bearlandia: what are the steps?
Press F1 in Rust and enter client.connect 98.167.43.238:28015, or click Launch Rust here to open Rust via Steam and join.
