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Offlinechecked 3d ago · scouted since 15 Sep 2026

NO-SHO2

Community
Join server
Evaluation 51 Bronze #12,350 on player hours
Players now
1/10
10% full
7-day average
1
peak 1
Rank
#12,350
▼ 142 this week
Wiped
3d 18h
ago · 6 Oct, 19:21 UTC
Next wipe
–
no rhythm it keeps
Team limit
8
no published schedule

Evaluation

six readings of the figures on this page, 0 to 100 each
Population10Standing46Uptime–Performance–Wipe hold100Momentum49
Population1 of 10 on average 10
Standing#12,350 on player hours 46
Uptime0 of the last 48 hours –
Performanceno direct query answered –
Wipe hold100% of wipes kept half their crowd 100
Momentumdown 142 places this week 49

The score is the average of the readings that have figures. Population is the seven-day average against the slots; standing is how near the top of the rank it is; uptime the hours of the last 48 on the list; performance its server fps, 60 or more counting as full; wipe hold the share of its recent wipes that kept half their crowd; momentum its rank against a week ago, 50 for no change. The tier is the rank alone: Titanium is the top 10, Master the top 50, Diamond 150, Platinum 400, Gold 1,000, Silver 2,500.

Population

No hourly history yet.

Hourly average and peak, UTC.

Wipe record

5 on record
Next wipe

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap
2.5 days
between real wipes
on rhythm
0%
of its recent wipes
wipe-day peak
1
players, last three wipes
crowd held
100%
of its cycles kept half the crowd

The first 48 hours of its last wipes

Tue 6 OctFri 2 OctThu 1 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h
DateTimePeakLasted
6 Oct Tue 19:21 1 running
2 Oct Fri 23:56 1 3.8 days
1 Oct FW Thu 18:10 1 1.2 days
18 Sep Fri 14:56 1 13.1 days
17 Sep Thu 19:38 1 0.8 days

Performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: a point a day. Low fps and a climbing entity count mean lag.

Rank history

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep24 Sep27 Sep3 Oct6 Oct10 Oct

Top 54% of all ranked servers. Ranked on player hours over the last seven days.

Intel

No map picture published
Map
Procedural Map
Size
–
Seed
–
Address
96.39.213.36:28015
Region
–
Max players
10
Group limit
8, the default
Wipe schedule
–
Last wipe
6 Oct 2026, 19:21 UTC
Hostname
–
First seen
15 Sep 2026

Server tags

what each tag it publishes means · mp10,ptrak,$r?,v2634,gmrust,cs166652,ts8
GamegmrustGame mode Survival in the standard Rust format.
mp10Max players Slot count: 10.
ts8Group limit The default applies: 8 to a team.
v2634Protocol Your game must run protocol 2634.
cs166652Build Build 166652.
ptrakNetworking Network layer: RakNet, the game's default.
$r?Region code No region set.

Flag meanings are Facepunch's.

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Briefing

quick answers, from the figures on this page
Player counts
01What is the rank position of NO-SHO2?

The rank for NO-SHO2 is #12,350 on seven-day player hours, in the top 54% of ranked servers.

02How many players are on NO-SHO2 right now?

Offline: NO-SHO2 last responded 3 days 17 hours ago. Averaging 1 players over seven days, it peaked at 1.

Server Info
03The Rust version for NO-SHO2: what is it?

Rust network protocol 2634 and build 166652 on Windows is what NO-SHO2 runs. To join, your game must share the protocol; Steam takes care of updating it.

04Location of NO-SHO2: where?

For NO-SHO2, no region is published. Rust Server Now does not verify machine locations; it only shows where a server says it is. You reach it at 96.39.213.36:28015.

05Current online status and reliability of NO-SHO2: what is the data?

Live status: NO-SHO2 is down; last seen 3 days 17 hours ago. 4 of 168 hours up in the last 7 full days; that is 2%. Its first appearance in Rust Server Now data was on 15 September 2026.

Tags & Lists
06The tags on NO-SHO2: what do they mean?

For the in-game browser, NO-SHO2 declares the following tags: gmrust (Game mode): Survival in the standard Rust format; mp10 (Max players): Slot count: 10; ts8 (Group limit): The default applies: 8 to a team; v2634 (Protocol): Your game must run protocol 2634; cs166652 (Build): Build 166652; ptrak (Networking): Network layer: RakNet, the game's default; $r? (Region code): No region set. Its queue, its current player count and the world's creation time sit in the tags as well, shown at the top of this page.

07Where does NO-SHO2 show up in Rust Server Now lists and filters?

The Rust Server Now lists that carry NO-SHO2 are: Rust community servers, live. Under these filters, it appears on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last week.

Wipe Info
08On what timetable does NO-SHO2 wipe?

NO-SHO2 wipes on no fixed pattern, so the next wipe cannot be predicted. The next force wipe falls on Thursday 5 November at 19:00 UTC, when every Rust server wipes. This world is 3 days 18 hours old.

09On wipe day, what changes for NO-SHO2?

The average busiest point of its recent wipes was 1 players. The latest wipe saw its peak 0 hours in. Half that peak was held until the next wipe in 100% of its recent wipes.

Rules & Settings
10The map for NO-SHO2: which one?

Procedural map: NO-SHO2 uses one generated by the game.

11The rules and settings of NO-SHO2: what are they?

You will not find a gather rate in the name NO-SHO2. Up to 8 players can group, which is the game's default. This server runs survival, gather, build and raid in the standard game. You can fight and raid other players. You will find it listed under Community in the server browser; it is a community server. VAC, Valve's anti-cheat, is enabled.

How to join
12Joining NO-SHO2: what are the steps?

Press F1 in Rust and enter client.connect 96.39.213.36:28015, or click Launch Rust here to open Rust via Steam and join.