Rust Server Now
86,972 playing Find a server
Onlinechecked 24m ago · scouted since 24 Sep 2026

TEST

Modded oxide
Join server
Evaluation 40 Bronze #7,269 on player hours
Players now
1/10
10% full
7-day average
1
peak 3
Rank
#7,269
▼ 1406 this week
World resets
5×
new worlds this week
Next wipe
–
not predictable yet
Team limit
8
no published schedule

Evaluation

six readings of the figures on this page, 0 to 100 each
Population8Standing68Uptime44Performance–Wipe hold–Momentum40
Population1 of 10 on average 8
Standing#7,269 on player hours 68
Uptime21 of the last 48 hours 44
Performanceno direct query answered –
Wipe holdtoo few wipes seen –
Momentumdown 1,406 places this week 40

The score is the average of the readings that have figures. Population is the seven-day average against the slots; standing is how near the top of the rank it is; uptime the hours of the last 48 on the list; performance its server fps, 60 or more counting as full; wipe hold the share of its recent wipes that kept half their crowd; momentum its rank against a week ago, 50 for no change. The tier is the rank alone: Titanium is the top 10, Master the top 50, Diamond 150, Platinum 400, Gold 1,000, Silver 2,500.

Population

AveragePeak
0123406:0010:0014:0018:0017:0021:00

Hourly average and peak, UTC. Busiest hour of the two days: 3 players.

Reset record

7 on record
DateTimePeakLasted
9 Oct Fri 20:23 2 before –
9 Oct Fri 17:51 0 before –
9 Oct Fri 15:34 2 before –
8 Oct Thu 11:46 1 before –
7 Oct Wed 13:39 2 0.9 days
27 Sep Sun 08:05 2 10.2 days
24 Sep Thu 19:30 3 2.5 days

Performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: a point a day. Low fps and a climbing entity count mean lag.

Rank history

daily · 1 is best
RankRank in region
15k10k15k20k24 Sep26 Sep29 Sep1 Oct4 Oct9 Oct

Top 32% of all ranked servers. Ranked on player hours over the last seven days.

Intel

No map picture published
Map
Procedural Map
Size
–
Seed
–
Address
95.84.199.42:28015
Region
–
Max players
10
Group limit
8, the default
Wipe schedule
–
Last wipe
resets constantly
Hostname
–
First seen
24 Sep 2026

Server tags

what each tag it publishes means · mp10,ptrak,$r?,v2634,gmrust,cs166652,ts8,^o^z
GamegmrustGame mode Standard Rust survival is the game mode.
mp10Max players Capacity: 10.
ts8Group limit Team cap 8, which is the game default.
v2634Protocol Game protocol 2634 - same version required to connect.
cs166652Build Game build: 166652.
ptrakNetworking The network layer is RakNet, standard for Rust.
$r?Region code Region code: none.
Mods and access^oOxide Plugin framework: Oxide (uMod).
^zModded Modded category: plugins or changed settings apply.

Flag meanings are Facepunch's.

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Briefing

quick answers, from the figures on this page
Current Players
01Ranking of TEST among Rust servers: what is it?

The rank for TEST is #7,269 on seven-day player hours, in the top 32% of ranked servers.

02How many players are on TEST right now?

The current population on TEST is 1, against 10 slots. Averaging 1 players over seven days, it peaked at 3. Its busiest point in the last 48 hours was 21:00 UTC, averaging 3 players.

Server details
03Version of Rust on TEST: which one?

The Rust build on TEST is network protocol 2634 and build 166652, on Windows. Steam updates your game so your protocol matches; that is required to join.

04Location of TEST: where?

No region is published by TEST. Rust Server Now does not verify machine locations; it only shows where a server says it is. 95.84.199.42:28015 is its address.

05How reliable is TEST, and is it online?

Live status: TEST is up. 14 of 168 hours up in the last 7 full days; that is 8%. First seen by Rust Server Now on 24 September 2026.

Tags & Lists
06How should you read the tags on TEST?

The server browser reads these tags from TEST: gmrust (Game mode): Standard Rust survival is the game mode; mp10 (Max players): Capacity: 10; ts8 (Group limit): Team cap 8, which is the game default; v2634 (Protocol): Game protocol 2634 - same version required to connect; cs166652 (Build): Game build: 166652; ptrak (Networking): The network layer is RakNet, standard for Rust; $r? (Region code): Region code: none; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Modded category: plugins or changed settings apply. Its queue, its current player count and the world's creation time sit in the tags as well, shown at the top of this page.

07Where does TEST show up in Rust Server Now lists and filters?

TEST appears on the following Rust Server Now lists: Modded Rust servers. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 24 hours.

Wipe data
08TEST wipes on what schedule?

A new world appears on TEST every few hours; with no wipe schedule, none of those resets is recorded as a wipe.

Server Rules
09What map is running on TEST?

A procedural map, generated by the game, is in use on TEST.

10The rules and settings of TEST: what are they?

The name TEST does not state a gather rate. 8 players per group is the default and the limit here. survival is the game mode, normal Rust: gather, build, raid. PvP and raiding are enabled. Modded is its browser category: plugins or settings change the game. Oxide plugins are running. The VAC anti-cheat from Valve is on.

Joining Steps
11Joining TEST: what are the steps?

To connect, open Rust, press F1, and enter client.connect 95.84.199.42:28015. You can also click Launch Rust here to open the game via Steam and join.