- Players now
- 1/10 10% full
- 7-day average
- 1 peak 3
- Rank
- #7,269 ▼ 1406 this week
- World resets
- 5× new worlds this week
- Next wipe
- – not predictable yet
- Team limit
- 8 no published schedule
Evaluation
six readings of the figures on this page, 0 to 100 each| Population1 of 10 on average | 8 | |
|---|---|---|
| Standing#7,269 on player hours | 68 | |
| Uptime21 of the last 48 hours | 44 | |
| Performanceno direct query answered | – | |
| Wipe holdtoo few wipes seen | – | |
| Momentumdown 1,406 places this week | 40 |
The score is the average of the readings that have figures. Population is the seven-day average against the slots; standing is how near the top of the rank it is; uptime the hours of the last 48 on the list; performance its server fps, 60 or more counting as full; wipe hold the share of its recent wipes that kept half their crowd; momentum its rank against a week ago, 50 for no change. The tier is the rank alone: Titanium is the top 10, Master the top 50, Diamond 150, Platinum 400, Gold 1,000, Silver 2,500.
Population
Every five minutes, from the Steam server list.
Hourly average and peak, UTC. Busiest hour of the two days: 3 players.
Daily average and peak, UTC.
Reset record
7 on record| Date | Time | Peak | Lasted |
|---|---|---|---|
| 9 Oct | Fri 20:23 | 2 before | – |
| 9 Oct | Fri 17:51 | 0 before | – |
| 9 Oct | Fri 15:34 | 2 before | – |
| 8 Oct | Thu 11:46 | 1 before | – |
| 7 Oct | Wed 13:39 | 2 | 0.9 days |
| 27 Sep | Sun 08:05 | 2 | 10.2 days |
| 24 Sep | Thu 19:30 | 3 | 2.5 days |
Performance
48 hours: hourly readings. 30 to 90 days: a point a day. Low fps and a climbing entity count mean lag.
Rank history
daily · 1 is bestTop 32% of all ranked servers. Ranked on player hours over the last seven days.
Intel
- Map
- Procedural Map
- Size
- –
- Seed
- –
- Address
- 95.84.199.42:28015
- Region
- –
- Max players
- 10
- Group limit
- 8, the default
- Wipe schedule
- –
- Last wipe
- resets constantly
- Hostname
- –
- First seen
- 24 Sep 2026
Server tags
what each tag it publishes means ·mp10,ptrak,$r?,v2634,gmrust,cs166652,ts8,^o^z| Game | gmrust | Game mode Standard Rust survival is the game mode. |
mp10 | Max players Capacity: 10. | |
ts8 | Group limit Team cap 8, which is the game default. | |
v2634 | Protocol Game protocol 2634 - same version required to connect. | |
cs166652 | Build Game build: 166652. | |
ptrak | Networking The network layer is RakNet, standard for Rust. | |
$r? | Region code Region code: none. | |
| Mods and access | ^o | Oxide Plugin framework: Oxide (uMod). |
^z | Modded Modded category: plugins or changed settings apply. |
Flag meanings are Facepunch's.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 1Pickle Rust EU MonthlyEU · no group limit · 50 on averageUnranked45/100
- 2[LATAM] | RustField Vanilla Wipe Ful 09/10SA · groups of 8+ · weekly · 3 on averageUnranked3/125
- 3La Cueva Corp. | Eventosgroups of 8+ · 2 on averageUnranked0/100
- 4RustServer_11418groups of 8+ · 2 on averageUnranked1/50
- 5Sadiq Faisca Grimm Juninho Sangroups of 8+ · monthly · 2 on averageUnranked3/100
- 6My Untitled Rust Servergroups of 8+ · 2 on averageUnranked1/50
Briefing
quick answers, from the figures on this page01Ranking of TEST among Rust servers: what is it?
The rank for TEST is #7,269 on seven-day player hours, in the top 32% of ranked servers.
02How many players are on TEST right now?
The current population on TEST is 1, against 10 slots. Averaging 1 players over seven days, it peaked at 3. Its busiest point in the last 48 hours was 21:00 UTC, averaging 3 players.
03Version of Rust on TEST: which one?
The Rust build on TEST is network protocol 2634 and build 166652, on Windows. Steam updates your game so your protocol matches; that is required to join.
04Location of TEST: where?
No region is published by TEST. Rust Server Now does not verify machine locations; it only shows where a server says it is. 95.84.199.42:28015 is its address.
05How reliable is TEST, and is it online?
Live status: TEST is up. 14 of 168 hours up in the last 7 full days; that is 8%. First seen by Rust Server Now on 24 September 2026.
06How should you read the tags on TEST?
The server browser reads these tags from TEST: gmrust (Game mode): Standard Rust survival is the game mode; mp10 (Max players): Capacity: 10; ts8 (Group limit): Team cap 8, which is the game default; v2634 (Protocol): Game protocol 2634 - same version required to connect; cs166652 (Build): Game build: 166652; ptrak (Networking): The network layer is RakNet, standard for Rust; $r? (Region code): Region code: none; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Modded category: plugins or changed settings apply. Its queue, its current player count and the world's creation time sit in the tags as well, shown at the top of this page.
07Where does TEST show up in Rust Server Now lists and filters?
TEST appears on the following Rust Server Now lists: Modded Rust servers. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 24 hours.
08TEST wipes on what schedule?
A new world appears on TEST every few hours; with no wipe schedule, none of those resets is recorded as a wipe.
09What map is running on TEST?
A procedural map, generated by the game, is in use on TEST.
10The rules and settings of TEST: what are they?
The name TEST does not state a gather rate. 8 players per group is the default and the limit here. survival is the game mode, normal Rust: gather, build, raid. PvP and raiding are enabled. Modded is its browser category: plugins or settings change the game. Oxide plugins are running. The VAC anti-cheat from Valve is on.
11Joining TEST: what are the steps?
To connect, open Rust, press F1, and enter client.connect 95.84.199.42:28015. You can also click Launch Rust here to open the game via Steam and join.