- Players now
- 0/10 0% full
- 7-day average
- 0 peak –
- Rank
- #15,958 top 70%
- Wiped
- 7d 0h ago · 3 Oct, 00:27 UTC
- Next wipe
- – not predictable yet
- Team limit
- 8 no published schedule
Evaluation
six readings of the figures on this page, 0 to 100 each| Populationno average yet | – | |
|---|---|---|
| Standing#15,958 on player hours | 30 | |
| Uptime0 of the last 48 hours | – | |
| Performanceno direct query answered | – | |
| Wipe holdtoo few wipes seen | – | |
| Momentumno rank a week ago | – |
The score is the average of the readings that have figures. Population is the seven-day average against the slots; standing is how near the top of the rank it is; uptime the hours of the last 48 on the list; performance its server fps, 60 or more counting as full; wipe hold the share of its recent wipes that kept half their crowd; momentum its rank against a week ago, 50 for no change. The tier is the rank alone: Titanium is the top 10, Master the top 50, Diamond 150, Platinum 400, Gold 1,000, Silver 2,500.
Population
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Wipe record
0 on recordNot enough wipes seen yet to tell. Every server wipes at the monthly force wipe.
| Date | Time | Peak | Lasted |
|---|---|---|---|
| No wipe seen yet. | |||
Performance
48 hours: hourly readings. 30 to 90 days: a point a day. Low fps and a climbing entity count mean lag.
Rank history
daily · 1 is bestTop 70% of all ranked servers. Ranked on player hours over the last seven days.
Intel
- Map
- Procedural Map
- Size
- –
- Seed
- –
- Address
- 95.72.7.133:28015
- Region
- –
- Max players
- 10
- Group limit
- 8, the default
- Wipe schedule
- –
- Last wipe
- 3 Oct 2026, 00:27 UTC
- Hostname
- –
- First seen
- 3 Oct 2026
Server tags
what each tag it publishes means ·mp10,ptrak,$r?,v2634,gmrust,cs166652,ts8| Game | gmrust | Game mode Survival in the standard Rust format. |
mp10 | Max players Capacity: 10. | |
ts8 | Group limit Team cap 8, which is the game default. | |
v2634 | Protocol Your game must run protocol 2634. | |
cs166652 | Build This server runs build 166652. | |
ptrak | Networking Network layer: RakNet, the game's default. | |
$r? | Region code No region set. |
Flag meanings are Facepunch's.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 1Rustoria.co - EU East LongEU · groups of 12+ · monthly · 476 on averageUnranked302/325
- 2Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 471 on averageUnranked296/325
- 3Rustoria.co - EU LongEU · groups of 14+ · monthly · 455 on averageUnranked299/325
- 4Rusty Moose |US Monthly|NA · groups of 12+ · monthly · 418 on averageUnranked446/475
- 5Magic Rust — Long | Kлaccикa x1 | PyccкийEU · groups of 150+ · 1x · monthly · 381 on averageUnranked173/300
- 6Rustafied.com - EU Long - LargeEU · groups of 16+ · monthly · 334 on averageUnranked251/350
Briefing
quick answers, from the figures on this page01What is the rank position of Kirusha's Private Test?
The rank for Kirusha's Private Test is #15,958 on seven-day player hours, in the top 70% of ranked servers.
02How many players are on Kirusha's Private Test right now?
Right now Kirusha's Private Test is not online; its last appearance was 6 days 23 hours ago.
03What Rust version is Kirusha's Private Test on?
Rust network protocol 2634 and build 166652 on Windows is what Kirusha's Private Test runs. To join, your game must share the protocol; Steam takes care of updating it.
04Where can you find Kirusha's Private Test physically?
For Kirusha's Private Test, no region is published. The location Rust Server Now displays is the one a server claims, not a physical machine lookup. You reach it at 95.72.7.133:28015.
05Uptime and current status of Kirusha's Private Test: what are they?
Currently offline: Kirusha's Private Test; last seen 6 days 23 hours ago. It was up 0% of the time over the last 6 full days: 0 of 144 hours. Its first appearance in Rust Server Now data was on 3 October 2026.
06What is the meaning of each tag on Kirusha's Private Test?
For the in-game browser, Kirusha's Private Test declares the following tags: gmrust (Game mode): Survival in the standard Rust format; mp10 (Max players): Capacity: 10; ts8 (Group limit): Team cap 8, which is the game default; v2634 (Protocol): Your game must run protocol 2634; cs166652 (Build): This server runs build 166652; ptrak (Networking): Network layer: RakNet, the game's default; $r? (Region code): No region set. Its queue, its current player count and the world's creation time sit in the tags as well, shown at the top of this page.
07On which Rust Server Now lists does Kirusha's Private Test appear?
Kirusha's Private Test appears on the following Rust Server Now lists: Rust community servers, live. It appears on the server list when you apply these filters: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.
08On what timetable does Kirusha's Private Test wipe?
Too few wipes are recorded for Kirusha's Private Test to show a rhythm. Force wipe is monthly for all Rust servers, and the next is Thursday 5 November at 19:00 UTC. It has been running its current world for 7 days.
09Map selection on Kirusha's Private Test: what is it?
Procedural map: Kirusha's Private Test uses one generated by the game.
10The rules and settings of Kirusha's Private Test: what are they?
You will not find a gather rate in the name Kirusha's Private Test. Up to 8 players can group, which is the game's default. survival is the game mode, normal Rust: gather, build, raid. Fighting and raiding between players is allowed. You will find it listed under Community in the server browser; it is a community server. Valve's VAC anti-cheat is active.
11Joining Kirusha's Private Test: what are the steps?
To connect, open Rust, press F1, and enter client.connect 95.72.7.133:28015. You can also click Launch Rust here to open the game via Steam and join.