PvE (=MARS=) x5-x10|Tp|Kit|Skill|RPG|Coin|Event|RaidBase|FPS+
- Players now
- 4/200 2% full
- 7-day average
- 7 peak 19
- Rank
- #1,354 ▼ 41 this week
- Wiped
- 6d 20h ago · 3 Oct, 11:47 UTC
- Next wipe
- 7d 3h Sat 17 Oct, 11:47 UTC
- Team limit
- 8 biweekly
Evaluation
six readings of the figures on this page, 0 to 100 each| Population7 of 200 on average | 4 | |
|---|---|---|
| Standing#1,354 on player hours | 94 | |
| Uptime46 of the last 48 hours | 96 | |
| Performance104 server fps on average | 100 | |
| Wipe hold100% of wipes kept half their crowd | 100 | |
| Momentumdown 41 places this week | 48 |
The score is the average of the readings that have figures. Population is the seven-day average against the slots; standing is how near the top of the rank it is; uptime the hours of the last 48 on the list; performance its server fps, 60 or more counting as full; wipe hold the share of its recent wipes that kept half their crowd; momentum its rank against a week ago, 50 for no change. The tier is the rank alone: Titanium is the top 10, Master the top 50, Diamond 150, Platinum 400, Gold 1,000, Silver 2,500.
Population
Every five minutes, from the Steam server list.
Hourly average and peak, UTC. Busiest hour of the two days: 13 players.
Daily average and peak, UTC.
Wipe record
3 on recordIts biweekly schedule tag · low confidence
- usual gap
- 7 days between real wipes
- on rhythm
- 0% of its recent wipes
- wipe-day peak
- 15 players, last three wipes
- crowd held
- 100% of its cycles kept half the crowd
The first 48 hours of its last wipes
| Date | Time | Peak | Lasted |
|---|---|---|---|
| 3 Oct | Sat 11:47 | 17 | running |
| 1 Oct FW | Thu 17:49 | 16 | 1.7 days |
| 19 Sep | Sat 09:32 | 13 | 12.3 days |
Performance
48 hours: hourly readings. 30 to 90 days: a point a day, measured since 17 Sep. Low fps and a climbing entity count mean lag.
Rank history
daily · 1 is bestTop 6% of all ranked servers. Ranked on player hours over the last seven days.
Intel
- Address
- 95.31.130.21:28021
- Region
- –
- Max players
- 200
- Group limit
- 8, the default
- Wipe schedule
- biweekly
- Last wipe
- 3 Oct 2026, 11:47 UTC
- Hostname
- –
- First seen
- 13 Sep 2026
Server tags
what each tag it publishes means ·mp200,ptrak,jp0,$r?,v2634,^b,^p,gmvanilla,cs167398,ts8,^o^z| Game | gmvanilla | Game mode You play vanilla survival here. |
mp200 | Max players The server holds 200. | |
ts8 | Group limit Team cap 8, which is the game default. | |
v2634 | Protocol Your game must run protocol 2634. | |
cs167398 | Build Game build: 167398. | |
ptrak | Networking The network layer is RakNet, standard for Rust. | |
$r? | Region code Region code: none. | |
| Wipe schedule | ^b | Biweekly Wipes on a two-week cycle. |
| Gameplay | ^p | PvE PvE: the world supplies the danger, not other players. |
| Mods and access | ^o | Oxide Oxide (uMod) provides the plugin framework here. |
^z | Modded Modded listing: plugins or settings make the difference. | |
| Other | jp0 | Custom tag The owner or a plugin added this tag; it isn't a standard Rust one. |
Flag meanings are Facepunch's.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 1Rusty Spoon EU PVE 5x [Events|Raid|Quests|Zombies|SkillTree]EU · groups of 8+ · 5x · biweekly · 60 on averageUnranked31/150
- 2Rusty Spoon US PVE 5x [Events|Raid|Quests|Zombies|SkillTree]NA · groups of 8+ · 5x · biweekly · 56 on averageUnranked30/150
- 3Hex AU 5x PVE | Skills | Jetpack | Quests | Custom WeaponsOC · groups of 8+ · 5x · biweekly · 32 on averageUnranked29/100
- 4PURGE BURN ZOMBIE ISLAND PVE|5X|Raidable Bases|Skill Tree|QUESTgroups of 24+ · 5x · biweekly · 14 on averageUnranked5/100
- 5FOG PVE 5X | Raidable Bases | Convoy'sEU · groups of 12+ · 5x · biweekly · 11 on averageUnranked10/200
- 6CobaltCove.io PvE x5 | Skills | Bots | Raid Bases | QuestsEU · groups of 8+ · 5x · biweekly · 9 on averageUnranked7/77
Briefing
quick answers, from the figures on this page01What is the rank position of PvE (=MARS=) x5-x10|Tp|Kit|Skill|RPG|Coin|Event|RaidBase|FPS+?
The rank for PvE (=MARS=) x5-x10|Tp|Kit|Skill|RPG|Coin|Event|RaidBase|FPS+ is #1,354 on seven-day player hours, in the top 6% of ranked servers.
02Current population on PvE (=MARS=) x5-x10|Tp|Kit|Skill|RPG|Coin|Event|RaidBase|FPS+: how busy is it?
Right now, 4 players occupy the 200 slots on PvE (=MARS=) x5-x10|Tp|Kit|Skill|RPG|Coin|Event|RaidBase|FPS+. Averaging 7 players over seven days, it peaked at 19. Between the last 48 hours, 22:00 UTC saw the highest average: 11 players.
03The Rust version for PvE (=MARS=) x5-x10|Tp|Kit|Skill|RPG|Coin|Event|RaidBase|FPS+: what is it?
Rust network protocol 2634 and build 167398 on Windows is what PvE (=MARS=) x5-x10|Tp|Kit|Skill|RPG|Coin|Event|RaidBase|FPS+ runs. Joining requires your game to be on the same protocol; Steam handles the update.
04Is the performance on PvE (=MARS=) x5-x10|Tp|Kit|Skill|RPG|Coin|Event|RaidBase|FPS+ good?
Server fps over the last 48 hours: 104 average, 92 lowest. Entities reached 178,490 - buildings, deployables and the rest. The maximum memory used was 5,237 MB. Players feel lag when fps drops and entities climb.
05Location of PvE (=MARS=) x5-x10|Tp|Kit|Skill|RPG|Coin|Event|RaidBase|FPS+: where?
No region is published by PvE (=MARS=) x5-x10|Tp|Kit|Skill|RPG|Coin|Event|RaidBase|FPS+. The location Rust Server Now displays is the one a server claims, not a physical machine lookup. 95.31.130.21:28021 is its address.
06Current online status and reliability of PvE (=MARS=) x5-x10|Tp|Kit|Skill|RPG|Coin|Event|RaidBase|FPS+: what is the data?
Right now PvE (=MARS=) x5-x10|Tp|Kit|Skill|RPG|Coin|Event|RaidBase|FPS+ shows as online. The last restart happened around 4 hours ago, according to uptime. It was up 98% of the time over the last 7 full days: 165 of 168 hours. 13 September 2026 is when Rust Server Now first saw it.
07The tags on PvE (=MARS=) x5-x10|Tp|Kit|Skill|RPG|Coin|Event|RaidBase|FPS+: what do they mean?
For the in-game browser, PvE (=MARS=) x5-x10|Tp|Kit|Skill|RPG|Coin|Event|RaidBase|FPS+ declares the following tags: gmvanilla (Game mode): You play vanilla survival here; mp200 (Max players): The server holds 200; ts8 (Group limit): Team cap 8, which is the game default; v2634 (Protocol): Your game must run protocol 2634; cs167398 (Build): Game build: 167398; ptrak (Networking): The network layer is RakNet, standard for Rust; $r? (Region code): Region code: none; ^b (Biweekly): Wipes on a two-week cycle; ^p (PvE): PvE: the world supplies the danger, not other players; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): Modded listing: plugins or settings make the difference; jp0 (Custom tag): The owner or a plugin added this tag; it isn't a standard Rust one. At the top of this page you also see the current players, the queue and when the world was created, all drawn from the tags.
08On which Rust Server Now lists does PvE (=MARS=) x5-x10|Tp|Kit|Skill|RPG|Coin|Event|RaidBase|FPS+ appear?
These Rust Server Now lists include PvE (=MARS=) x5-x10|Tp|Kit|Skill|RPG|Coin|Event|RaidBase|FPS+: 5x Rust servers, ranked by live population, Modded Rust servers and Rust PvE servers, ranked by population. These filters bring it up on the server list: Type: Modded; Game mode: PvE; Server tag: Biweekly ^b, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last week; Gather rate: 5x.
09On what timetable does PvE (=MARS=) x5-x10|Tp|Kit|Skill|RPG|Coin|Event|RaidBase|FPS+ wipe?
The prediction follows its tag: too few of PvE (=MARS=) x5-x10|Tp|Kit|Skill|RPG|Coin|Event|RaidBase|FPS+'s wipes are on record to confirm the schedule. Saturday 17 October at 11:47 UTC is when the next wipe is due. 6 days 20 hours have passed since its current world began. Its tags show a wipe every two weeks.
10What happens on wipe day for PvE (=MARS=) x5-x10|Tp|Kit|Skill|RPG|Coin|Event|RaidBase|FPS+?
On average, 15 players was the busiest its recent wipes got. The latest wipe saw its peak 28 hours in. Half that peak was held until the next wipe in 100% of its recent wipes.
11The map for PvE (=MARS=) x5-x10|Tp|Kit|Skill|RPG|Coin|Event|RaidBase|FPS+: which one?
For PvE (=MARS=) x5-x10|Tp|Kit|Skill|RPG|Coin|Event|RaidBase|FPS+, the map is procedural at size 4,500 with seed 1903688584, generated by the game. Size and seed together determine the map, which can be viewed on RustMaps from this page. The name of the map is: Custom Map.
12Which rules apply on PvE (=MARS=) x5-x10|Tp|Kit|Skill|RPG|Coin|Event|RaidBase|FPS+, and what settings?
Its name carries a 5x gather rate for PvE (=MARS=) x5-x10|Tp|Kit|Skill|RPG|Coin|Event|RaidBase|FPS+. The game's default group limit of 8 players applies. pve is the game mode, no combat between players. The server browser lists it as Modded: plugins or settings change the game. You will find Oxide plugins running here. The VAC anti-cheat from Valve is on.
13What is the process to join PvE (=MARS=) x5-x10|Tp|Kit|Skill|RPG|Coin|Event|RaidBase|FPS+?
Press F1 in Rust and enter client.connect 95.31.130.21:28021, or click Launch Rust here to open Rust via Steam and join. https://mars.gamestores.app is where its website lives.
