- Players now
- 1/1 100% full
- 7-day average
- 1 peak 1
- Rank
- #14,598 top 64%
- Wiped
- 2d 20h ago · 7 Oct, 14:44 UTC
- Next wipe
- – not predictable yet
- Team limit
- 8 no published schedule
Evaluation
six readings of the figures on this page, 0 to 100 each| Population1 of 1 on average | 75 | |
|---|---|---|
| Standing#14,598 on player hours | 36 | |
| Uptime1 of the last 48 hours | 2 | |
| Performanceno direct query answered | – | |
| Wipe holdtoo few wipes seen | – | |
| Momentumno rank a week ago | – |
The score is the average of the readings that have figures. Population is the seven-day average against the slots; standing is how near the top of the rank it is; uptime the hours of the last 48 on the list; performance its server fps, 60 or more counting as full; wipe hold the share of its recent wipes that kept half their crowd; momentum its rank against a week ago, 50 for no change. The tier is the rank alone: Titanium is the top 10, Master the top 50, Diamond 150, Platinum 400, Gold 1,000, Silver 2,500.
Population
Every five minutes, from the Steam server list.
Hourly average and peak, UTC. Busiest hour of the two days: 1 players.
Daily average and peak, UTC.
Wipe record
0 on recordNot enough wipes seen yet to tell. Every server wipes at the monthly force wipe.
| Date | Time | Peak | Lasted |
|---|---|---|---|
| No wipe seen yet. | |||
Performance
48 hours: hourly readings. 30 to 90 days: a point a day. Low fps and a climbing entity count mean lag.
Rank history
daily · 1 is bestTop 64% of all ranked servers. Ranked on player hours over the last seven days.
Intel
- Map
- Procedural Map
- Size
- –
- Seed
- –
- Address
- 95.26.186.161:28015
- Region
- –
- Max players
- 1
- Group limit
- 8, the default
- Wipe schedule
- –
- Last wipe
- 7 Oct 2026, 14:44 UTC
- Hostname
- –
- First seen
- 8 Oct 2026
Server tags
what each tag it publishes means ·mp1,ptrak,$r?,v2634,gmrust,cs167231,ts8| Game | gmrust | Game mode Survival in the standard Rust format. |
mp1 | Max players Capacity: 1. | |
ts8 | Group limit Teams max out at 8, the game's default. | |
v2634 | Protocol Your game must run protocol 2634. | |
cs167231 | Build This server runs build 167231. | |
ptrak | Networking Network layer: RakNet, the game's default. | |
$r? | Region code Region code: none. |
Flag meanings are Facepunch's.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 1Rustoria.co - EU East LongEU · groups of 12+ · monthly · 465 on averageUnranked586/600
- 2Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 459 on averageUnranked531/525
- 3Rustoria.co - EU LongEU · groups of 14+ · monthly · 437 on averageUnranked523/500
- 4Rusty Moose |US Monthly|NA · groups of 12+ · monthly · 421 on averageUnranked234/250
- 5Magic Rust — Long | Kлaccикa x1 | PyccкийEU · groups of 150+ · 1x · monthly · 368 on averageUnranked359/380
- 6Rustafied.com - EU Long - LargeEU · groups of 16+ · monthly · 328 on averageUnranked414/450
Briefing
quick answers, from the figures on this page01Where does ServerName sit in the rankings?
The rank for ServerName is #14,598 on seven-day player hours, in the top 64% of ranked servers.
02How many players are on ServerName right now?
Right now ServerName is not online; its last appearance was 46 hours ago. Averaging 1 players over seven days, it peaked at 1. The 48-hour peak time is 12:00 UTC, when it averaged 1 players.
03What Rust version is ServerName on?
Rust network protocol 2634 and build 167231 on Windows is what ServerName runs. To join, your game must share the protocol; Steam takes care of updating it.
04Where can you find ServerName physically?
For ServerName, no region is published. Rust Server Now does not verify machine locations; it only shows where a server says it is. 95.26.186.161:28015 is its address.
05Uptime and current status of ServerName: what are they?
Right now ServerName shows as offline; last seen 46 hours ago. 0% uptime over the last 1 full day: 0 of 24 hours online. First seen by Rust Server Now on 8 October 2026.
06What is the meaning of each tag on ServerName?
The server browser reads these tags from ServerName: gmrust (Game mode): Survival in the standard Rust format; mp1 (Max players): Capacity: 1; ts8 (Group limit): Teams max out at 8, the game's default; v2634 (Protocol): Your game must run protocol 2634; cs167231 (Build): This server runs build 167231; ptrak (Networking): Network layer: RakNet, the game's default; $r? (Region code): Region code: none. At the top of this page you also see the current players, the queue and when the world was created, all drawn from the tags.
07Where does ServerName show up in Rust Server Now lists and filters?
These Rust Server Now lists include ServerName: Rust community servers, live. Under these filters, it appears on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 3 days.
08On what timetable does ServerName wipe?
ServerName does not have enough wipes on record to establish its rhythm. Force wipe is monthly for all Rust servers, and the next is Thursday 5 November at 19:00 UTC. 2 days 20 hours have passed since its current world began.
09Map selection on ServerName: what is it?
A procedural map, generated by the game, is in use on ServerName.
10Which rules apply on ServerName, and what settings?
No gather rate appears in the name ServerName. 8 players per group is the default and the limit here. survival is the game mode, normal Rust: gather, build, raid. PvP and raiding are enabled. Community is its browser category: it is a community server. VAC, Valve's anti-cheat, is enabled.
11To join ServerName, what must you do?
To connect, open Rust, press F1, and enter client.connect 95.26.186.161:28015. You can also click Launch Rust here to open the game via Steam and join.