- Players now
- 1/1 100% full
- 7-day average
- 0 peak –
- Rank
- – not ranked yet
- Wiped
- 30d 23h ago · 9 Sep, 23:14 UTC
- Next wipe
- – not predictable yet
- Team limit
- teams off no published schedule
Evaluation
six readings of the figures on this page, 0 to 100 each| Populationno average yet | – | |
|---|---|---|
| Standingnot ranked yet | – | |
| Uptime0 of the last 48 hours | – | |
| Performanceno direct query answered | – | |
| Wipe holdtoo few wipes seen | – | |
| Momentumno rank a week ago | – |
The score is the average of the readings that have figures. Population is the seven-day average against the slots; standing is how near the top of the rank it is; uptime the hours of the last 48 on the list; performance its server fps, 60 or more counting as full; wipe hold the share of its recent wipes that kept half their crowd; momentum its rank against a week ago, 50 for no change. The tier is the rank alone: Titanium is the top 10, Master the top 50, Diamond 150, Platinum 400, Gold 1,000, Silver 2,500.
Population
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Wipe record
0 on recordNot enough wipes seen yet to tell. Every server wipes at the monthly force wipe.
| Date | Time | Peak | Lasted |
|---|---|---|---|
| No wipe seen yet. | |||
Performance
48 hours: hourly readings. 30 to 90 days: a point a day. Low fps and a climbing entity count mean lag.
Rank history
daily · 1 is bestIntel
- Map
- Custom Map
- Size
- –
- Seed
- –
- Address
- 95.26.143.185:28015
- Region
- –
- Max players
- 1
- Group limit
- teams off
- Wipe schedule
- –
- Last wipe
- 9 Sep 2026, 23:14 UTC
- Hostname
- –
- First seen
- 13 Sep 2026
Server tags
what each tag it publishes means ·mp1,ptrak,$r?,v2633,gmhardcore,cs163794,ts0,^o^z| Game | gmhardcore | Game mode You play hardcore here, under a harsher ruleset. |
mp1 | Max players Slot count: 1. | |
ts0 | Group limit No teams here. | |
v2633 | Protocol Your game must run protocol 2633. | |
cs163794 | Build This server runs build 163794. | |
ptrak | Networking The network layer is RakNet, standard for Rust. | |
$r? | Region code Region code: none. | |
| Mods and access | ^o | Oxide This server uses Oxide (uMod) for plugins. |
^z | Modded Modded category: plugins or changed settings apply. |
Flag meanings are Facepunch's.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 1TheLastOfRust Hardcore PvE Zombie Survivalno group limit · biweekly · 9 on averageUnranked12/100
- 2RustNK - Hardcore PvE with custom NPCs, Events, Quests & Fuelno group limit · 7 on averageUnranked6/50
- 3Blackland#001 | HardcoreNA · no group limit · monthly · 4 on averageUnranked3/100
- 4TheLastOfRust Premium Hardcore PvE Zombie Survivalno group limit · monthly · 4 on averageUnranked4/100
- 5Alone & AfraidOC · no group limit · biweekly · 2 on averageUnranked1/50
- 6[BR/LATAM] Evolution PVE | Hardcore Zombie SurvivalSA · groups of 15+ · biweekly · 2 on averageUnranked1/50
Briefing
quick answers, from the figures on this page01Current population on Testing server: how busy is it?
Right now Testing server is not online; its last appearance was 27 days 16 hours ago.
02Version of Rust on Testing server: which one?
Rust network protocol 2633 and build 163794 on Windows is what Testing server runs. Steam updates your game so your protocol matches; that is required to join.
03Location of Testing server: where?
No region is published by Testing server. The location Rust Server Now displays is the one a server claims, not a physical machine lookup. 95.26.143.185:28015 is its address.
04Uptime and current status of Testing server: what are they?
Live status: Testing server is down; last seen 27 days 16 hours ago. It was up 0% of the time over the last 7 full days: 0 of 168 hours. 13 September 2026 is when Rust Server Now first saw it.
05The tags on Testing server: what do they mean?
gmhardcore (Game mode): You play hardcore here, under a harsher ruleset; mp1 (Max players): Slot count: 1; ts0 (Group limit): No teams here; v2633 (Protocol): Your game must run protocol 2633; cs163794 (Build): This server runs build 163794; ptrak (Networking): The network layer is RakNet, standard for Rust; $r? (Region code): Region code: none; ^o (Oxide): This server uses Oxide (uMod) for plugins; ^z (Modded): Modded category: plugins or changed settings apply: that is the tag set Testing server publishes for the game's server browser. Its queue, its current player count and the world's creation time sit in the tags as well, shown at the top of this page.
06On which Rust Server Now lists does Testing server appear?
Testing server appears on the following Rust Server Now lists: Modded Rust servers. Under these filters, it appears on the server list: Type: Modded; Game mode: Hardcore; Server tag: Modded ^z and Oxide ^o.
07On what timetable does Testing server wipe?
Testing server does not have enough wipes on record to establish its rhythm. Force wipe is monthly for all Rust servers, and the next is Thursday 5 November at 19:00 UTC. 30 days 23 hours have passed since its current world began.
08Which rules apply on Testing server, and what settings?
No gather rate appears in the name Testing server. No group limit is published. This server runs hardcore, The hardest mode Facepunch offers. You can fight and raid other players. Plugins or settings change the game, so the browser lists it under Modded. You will find Oxide plugins running here. Valve's VAC anti-cheat is active.
09What is the process to join Testing server?
In Rust, press F1 and run client.connect 95.26.143.185:28015; or use Launch Rust on this page to connect through Steam.