Rust Server Now
84,810 playing Find a server
Offlinechecked 27d ago · scouted since 13 Sep 2026

Testing server

Modded oxidehardcore
Join server
Evaluation – Unranked not ranked yet
Players now
1/1
100% full
7-day average
0
peak –
Rank
–
not ranked yet
Wiped
30d 23h
ago · 9 Sep, 23:14 UTC
Next wipe
–
not predictable yet
Team limit
teams off
no published schedule

Evaluation

six readings of the figures on this page, 0 to 100 each
Population–Standing–Uptime–Performance–Wipe hold–Momentum–
Populationno average yet –
Standingnot ranked yet –
Uptime0 of the last 48 hours –
Performanceno direct query answered –
Wipe holdtoo few wipes seen –
Momentumno rank a week ago –

The score is the average of the readings that have figures. Population is the seven-day average against the slots; standing is how near the top of the rank it is; uptime the hours of the last 48 on the list; performance its server fps, 60 or more counting as full; wipe hold the share of its recent wipes that kept half their crowd; momentum its rank against a week ago, 50 for no change. The tier is the rank alone: Titanium is the top 10, Master the top 50, Diamond 150, Platinum 400, Gold 1,000, Silver 2,500.

Population

No hourly history yet.

Hourly average and peak, UTC.

Wipe record

0 on record
Next wipe

Not enough wipes seen yet to tell. Every server wipes at the monthly force wipe.

DateTimePeakLasted
No wipe seen yet.

Performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: a point a day. Low fps and a climbing entity count mean lag.

Rank history

daily · 1 is best
No rank history yet.

Intel

Custom map, no picture published
Map
Custom Map
Size
–
Seed
–
Address
95.26.143.185:28015
Region
–
Max players
1
Group limit
teams off
Wipe schedule
–
Last wipe
9 Sep 2026, 23:14 UTC
Hostname
–
First seen
13 Sep 2026

Server tags

what each tag it publishes means · mp1,ptrak,$r?,v2633,gmhardcore,cs163794,ts0,^o^z
GamegmhardcoreGame mode You play hardcore here, under a harsher ruleset.
mp1Max players Slot count: 1.
ts0Group limit No teams here.
v2633Protocol Your game must run protocol 2633.
cs163794Build This server runs build 163794.
ptrakNetworking The network layer is RakNet, standard for Rust.
$r?Region code Region code: none.
Mods and access^oOxide This server uses Oxide (uMod) for plugins.
^zModded Modded category: plugins or changed settings apply.

Flag meanings are Facepunch's.

Similar servers

the same kind of game, then region, group limit, rate and wipes
  1. 1
    TheLastOfRust Hardcore PvE Zombie Survivalno group limit · biweekly · 9 on average
    Unranked
    12/100
  2. 2Unranked
    6/50
  3. 3
    Blackland#001 | HardcoreNA · no group limit · monthly · 4 on average
    Unranked
    3/100
  4. 4
    TheLastOfRust Premium Hardcore PvE Zombie Survivalno group limit · monthly · 4 on average
    Unranked
    4/100
  5. 5
    Alone & AfraidOC · no group limit · biweekly · 2 on average
    Unranked
    1/50
  6. 6
    [BR/LATAM] Evolution PVE | Hardcore Zombie SurvivalSA · groups of 15+ · biweekly · 2 on average
    Unranked
    1/50

Briefing

quick answers, from the figures on this page
Current Players
01Current population on Testing server: how busy is it?

Right now Testing server is not online; its last appearance was 27 days 16 hours ago.

Server details
02Version of Rust on Testing server: which one?

Rust network protocol 2633 and build 163794 on Windows is what Testing server runs. Steam updates your game so your protocol matches; that is required to join.

03Location of Testing server: where?

No region is published by Testing server. The location Rust Server Now displays is the one a server claims, not a physical machine lookup. 95.26.143.185:28015 is its address.

04Uptime and current status of Testing server: what are they?

Live status: Testing server is down; last seen 27 days 16 hours ago. It was up 0% of the time over the last 7 full days: 0 of 168 hours. 13 September 2026 is when Rust Server Now first saw it.

Server Tags
05The tags on Testing server: what do they mean?

gmhardcore (Game mode): You play hardcore here, under a harsher ruleset; mp1 (Max players): Slot count: 1; ts0 (Group limit): No teams here; v2633 (Protocol): Your game must run protocol 2633; cs163794 (Build): This server runs build 163794; ptrak (Networking): The network layer is RakNet, standard for Rust; $r? (Region code): Region code: none; ^o (Oxide): This server uses Oxide (uMod) for plugins; ^z (Modded): Modded category: plugins or changed settings apply: that is the tag set Testing server publishes for the game's server browser. Its queue, its current player count and the world's creation time sit in the tags as well, shown at the top of this page.

06On which Rust Server Now lists does Testing server appear?

Testing server appears on the following Rust Server Now lists: Modded Rust servers. Under these filters, it appears on the server list: Type: Modded; Game mode: Hardcore; Server tag: Modded ^z and Oxide ^o.

Wipe Schedule
07On what timetable does Testing server wipe?

Testing server does not have enough wipes on record to establish its rhythm. Force wipe is monthly for all Rust servers, and the next is Thursday 5 November at 19:00 UTC. 30 days 23 hours have passed since its current world began.

Settings & Rules
08Which rules apply on Testing server, and what settings?

No gather rate appears in the name Testing server. No group limit is published. This server runs hardcore, The hardest mode Facepunch offers. You can fight and raid other players. Plugins or settings change the game, so the browser lists it under Modded. You will find Oxide plugins running here. Valve's VAC anti-cheat is active.

How to join
09What is the process to join Testing server?

In Rust, press F1 and run client.connect 95.26.143.185:28015; or use Launch Rust on this page to connect through Steam.