- Players now
- 0/1 0% full
- 7-day average
- 0 peak –
- Rank
- #15,489 not ranked yet
- Wiped
- 25d 10h ago · 14 Sep, 15:49 UTC
- Next wipe
- – not predictable yet
- Team limit
- teams off no published schedule
Evaluation
six readings of the figures on this page, 0 to 100 each| Populationno average yet | – | |
|---|---|---|
| Standing#15,489 on player hours | – | |
| Uptime0 of the last 48 hours | – | |
| Performanceno direct query answered | – | |
| Wipe holdtoo few wipes seen | – | |
| Momentumno rank a week ago | – |
The score is the average of the readings that have figures. Population is the seven-day average against the slots; standing is how near the top of the rank it is; uptime the hours of the last 48 on the list; performance its server fps, 60 or more counting as full; wipe hold the share of its recent wipes that kept half their crowd; momentum its rank against a week ago, 50 for no change. The tier is the rank alone: Titanium is the top 10, Master the top 50, Diamond 150, Platinum 400, Gold 1,000, Silver 2,500.
Population
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Wipe record
0 on recordNot enough wipes seen yet to tell. Every server wipes at the monthly force wipe.
| Date | Time | Peak | Lasted |
|---|---|---|---|
| No wipe seen yet. | |||
Performance
48 hours: hourly readings. 30 to 90 days: a point a day. Low fps and a climbing entity count mean lag.
Rank history
daily · 1 is bestIntel
- Map
- Procedural Map
- Size
- –
- Seed
- –
- Address
- 95.26.141.60:28015
- Region
- –
- Max players
- 1
- Group limit
- teams off
- Wipe schedule
- –
- Last wipe
- 14 Sep 2026, 15:49 UTC
- Hostname
- –
- First seen
- 16 Sep 2026
Server tags
what each tag it publishes means ·mp1,ptrak,$r?,v2633,gmhardcore,cs163794,ts0,^o^z| Game | gmhardcore | Game mode You play hardcore here, under a harsher ruleset. |
mp1 | Max players Slot count: 1. | |
ts0 | Group limit Team play is turned off. | |
v2633 | Protocol Protocol 2633: match it to join. | |
cs163794 | Build Game build: 163794. | |
ptrak | Networking Network layer: RakNet, the game's default. | |
$r? | Region code No region set. | |
| Mods and access | ^o | Oxide This server uses Oxide (uMod) for plugins. |
^z | Modded Modded listing: plugins or settings make the difference. |
Flag meanings are Facepunch's.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 1TheLastOfRust Hardcore PvE Zombie Survivalno group limit · biweekly · 10 on averageUnranked4/100
- 2[NA] Blackland | Quarantine Island | Events · Sickness · FrosNA · no group limit · monthly · 5 on averageUnranked4/100
- 3TheLastOfRust Premium Hardcore PvE Zombie Survivalno group limit · monthly · 5 on averageUnranked2/100
- 4Alone & AfraidOC · no group limit · biweekly · 2 on averageUnranked0/50
- 5[BR/LATAM] Evolution PVE | Hardcore Zombie SurvivalSA · groups of 15+ · biweekly · 2 on averageUnranked0/50
- 6Wompa Land Hardcore PVE |Zombies|AI|1xgroups of 8+ · 1x · 2 on averageUnranked2/100
Briefing
quick answers, from the figures on this page01What is the rank position of Testing server?
In the top – of all ranked servers, Testing server holds #15,489 for player hours over the last seven days.
02Current population on Testing server: how busy is it?
Right now Testing server is not online; its last appearance was 23 days 11 hours ago.
03What Rust version is Testing server on?
The Rust build on Testing server is network protocol 2633 and build 163794, on Windows. To join, your game must share the protocol; Steam takes care of updating it.
04Where can you find Testing server physically?
No region is published by Testing server. What Rust Server Now shows is a server's stated location, not where its machine is actually located. For this server, the address is 95.26.141.60:28015.
05Uptime and current status of Testing server: what are they?
Right now Testing server shows as offline; last seen 23 days 11 hours ago. It was up 0% of the time over the last 7 full days: 0 of 168 hours. First seen by Rust Server Now on 16 September 2026.
06What is the meaning of each tag on Testing server?
For the in-game browser, Testing server declares the following tags: gmhardcore (Game mode): You play hardcore here, under a harsher ruleset; mp1 (Max players): Slot count: 1; ts0 (Group limit): Team play is turned off; v2633 (Protocol): Protocol 2633: match it to join; cs163794 (Build): Game build: 163794; ptrak (Networking): Network layer: RakNet, the game's default; $r? (Region code): No region set; ^o (Oxide): This server uses Oxide (uMod) for plugins; ^z (Modded): Modded listing: plugins or settings make the difference. At the top of this page you also see the current players, the queue and when the world was created, all drawn from the tags.
07Where does Testing server show up in Rust Server Now lists and filters?
Testing server appears on the following Rust Server Now lists: Modded Rust servers. These filters bring it up on the server list: Type: Modded; Game mode: Hardcore; Server tag: Modded ^z and Oxide ^o.
08On what timetable does Testing server wipe?
Too few wipes are recorded for Testing server to show a rhythm. A monthly force wipe hits every Rust server; the next one is Thursday 5 November at 19:00 UTC. This world is 25 days 10 hours old.
09Map selection on Testing server: what is it?
Procedural map: Testing server uses one generated by the game.
10Which rules apply on Testing server, and what settings?
You will not find a gather rate in the name Testing server. You will find no published group limit. This server runs hardcore, Facepunch's most punishing mode. You can fight and raid other players. Modded is its browser category: plugins or settings change the game. Oxide plugins are running. The VAC anti-cheat from Valve is on.
11Joining Testing server: what are the steps?
To connect, open Rust, press F1, and enter client.connect 95.26.141.60:28015. You can also click Launch Rust here to open the game via Steam and join.