- Players now
- 1/1 100% full
- 7-day average
- 0 peak –
- Rank
- #13,341 not ranked yet
- Wiped
- 25d 4h ago · 14 Sep, 15:49 UTC
- Next wipe
- – not predictable yet
- Team limit
- teams off no published schedule
Evaluation
six readings of the figures on this page, 0 to 100 each| Populationno average yet | – | |
|---|---|---|
| Standing#13,341 on player hours | – | |
| Uptime0 of the last 48 hours | – | |
| Performanceno direct query answered | – | |
| Wipe holdtoo few wipes seen | – | |
| Momentumno rank a week ago | – |
The score is the average of the readings that have figures. Population is the seven-day average against the slots; standing is how near the top of the rank it is; uptime the hours of the last 48 on the list; performance its server fps, 60 or more counting as full; wipe hold the share of its recent wipes that kept half their crowd; momentum its rank against a week ago, 50 for no change. The tier is the rank alone: Titanium is the top 10, Master the top 50, Diamond 150, Platinum 400, Gold 1,000, Silver 2,500.
Population
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Wipe record
0 on recordNot enough wipes seen yet to tell. Every server wipes at the monthly force wipe.
| Date | Time | Peak | Lasted |
|---|---|---|---|
| No wipe seen yet. | |||
Performance
48 hours: hourly readings. 30 to 90 days: a point a day. Low fps and a climbing entity count mean lag.
Rank history
daily · 1 is bestIntel
- Map
- Procedural Map
- Size
- –
- Seed
- –
- Address
- 95.26.139.157:28015
- Region
- –
- Max players
- 1
- Group limit
- teams off
- Wipe schedule
- –
- Last wipe
- 14 Sep 2026, 15:49 UTC
- Hostname
- –
- First seen
- 16 Sep 2026
Server tags
what each tag it publishes means ·mp1,ptrak,$r?,v2633,gmhardcore,cs163794,ts0,^o^z| Game | gmhardcore | Game mode You play hardcore here, under a harsher ruleset. |
mp1 | Max players Slot count: 1. | |
ts0 | Group limit Team play is turned off. | |
v2633 | Protocol Protocol 2633: match it to join. | |
cs163794 | Build Build 163794. | |
ptrak | Networking Network layer: RakNet, the game's default. | |
$r? | Region code No region set. | |
| Mods and access | ^o | Oxide Oxide (uMod) provides the plugin framework here. |
^z | Modded Modded category: plugins or changed settings apply. |
Flag meanings are Facepunch's.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 1TheLastOfRust Hardcore PvE Zombie Survivalno group limit · biweekly · 11 on averageUnranked12/100
- 2RustNK - Hardcore PvE with custom NPCs, Events, Quests & Fuelno group limit · 8 on averageUnranked8/50
- 3[NA] Blackland | Quarantine Island | Events · Sickness · FrosNA · no group limit · monthly · 5 on averageUnranked2/100
- 4TheLastOfRust Premium Hardcore PvE Zombie Survivalno group limit · monthly · 5 on averageUnranked4/100
- 5Alone & AfraidOC · no group limit · biweekly · 2 on averageUnranked0/50
- 6[BR/LATAM] Evolution PVE | Hardcore Zombie SurvivalSA · groups of 15+ · biweekly · 2 on averageUnranked1/50
Briefing
quick answers, from the figures on this page01Ranking of Testing server among Rust servers: what is it?
In the top – of all ranked servers, Testing server holds #13,341 for player hours over the last seven days.
02Current population on Testing server: how busy is it?
Testing server was last seen 23 days ago and is offline at this moment.
03What Rust version is Testing server on?
The Rust build on Testing server is network protocol 2633 and build 163794, on Windows. Joining requires your game to be on the same protocol; Steam handles the update.
04Where can you find Testing server physically?
No region is published by Testing server. Rust Server Now does not verify machine locations; it only shows where a server says it is. You reach it at 95.26.139.157:28015.
05Current online status and reliability of Testing server: what is the data?
Live status: Testing server is down; last seen 23 days ago. It was up 0% of the time over the last 7 full days: 0 of 168 hours. Its first appearance in Rust Server Now data was on 16 September 2026.
06How should you read the tags on Testing server?
The server browser reads these tags from Testing server: gmhardcore (Game mode): You play hardcore here, under a harsher ruleset; mp1 (Max players): Slot count: 1; ts0 (Group limit): Team play is turned off; v2633 (Protocol): Protocol 2633: match it to join; cs163794 (Build): Build 163794; ptrak (Networking): Network layer: RakNet, the game's default; $r? (Region code): No region set; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): Modded category: plugins or changed settings apply. At the top of this page you also see the current players, the queue and when the world was created, all drawn from the tags.
07Where does Testing server show up in Rust Server Now lists and filters?
These Rust Server Now lists include Testing server: Modded Rust servers. These filters bring it up on the server list: Type: Modded; Game mode: Hardcore; Server tag: Modded ^z and Oxide ^o.
08Testing server wipes on what schedule?
Too few wipes are recorded for Testing server to show a rhythm. A monthly force wipe hits every Rust server; the next one is Thursday 5 November at 19:00 UTC. It has been running its current world for 25 days 4 hours.
09The map for Testing server: which one?
A procedural map, generated by the game, is in use on Testing server.
10The rules and settings of Testing server: what are they?
No gather rate appears in the name Testing server. The server does not publish a group limit. This server runs hardcore, Facepunch's most punishing mode. Fighting and raiding between players is allowed. The server browser lists it as Modded: plugins or settings change the game. Oxide plugins are running. The VAC anti-cheat from Valve is on.
11What is the process to join Testing server?
In Rust, press F1 and run client.connect 95.26.139.157:28015; or use Launch Rust on this page to connect through Steam.