- Players now
- 1/1 100% full
- 7-day average
- 0 peak –
- Rank
- #13,350 not ranked yet
- Wiped
- 26d 15h ago · 14 Sep, 15:49 UTC
- Next wipe
- – not predictable yet
- Team limit
- teams off no published schedule
Evaluation
six readings of the figures on this page, 0 to 100 each| Populationno average yet | – | |
|---|---|---|
| Standing#13,350 on player hours | – | |
| Uptime0 of the last 48 hours | – | |
| Performanceno direct query answered | – | |
| Wipe holdtoo few wipes seen | – | |
| Momentumno rank a week ago | – |
The score is the average of the readings that have figures. Population is the seven-day average against the slots; standing is how near the top of the rank it is; uptime the hours of the last 48 on the list; performance its server fps, 60 or more counting as full; wipe hold the share of its recent wipes that kept half their crowd; momentum its rank against a week ago, 50 for no change. The tier is the rank alone: Titanium is the top 10, Master the top 50, Diamond 150, Platinum 400, Gold 1,000, Silver 2,500.
Population
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Wipe record
0 on recordNot enough wipes seen yet to tell. Every server wipes at the monthly force wipe.
| Date | Time | Peak | Lasted |
|---|---|---|---|
| No wipe seen yet. | |||
Performance
48 hours: hourly readings. 30 to 90 days: a point a day. Low fps and a climbing entity count mean lag.
Rank history
daily · 1 is bestIntel
- Map
- Procedural Map
- Size
- –
- Seed
- –
- Address
- 95.26.136.6:28015
- Region
- –
- Max players
- 1
- Group limit
- teams off
- Wipe schedule
- –
- Last wipe
- 14 Sep 2026, 15:49 UTC
- Hostname
- –
- First seen
- 16 Sep 2026
Server tags
what each tag it publishes means ·mp1,ptrak,$r?,v2633,gmhardcore,cs163794,ts0,^o^z| Game | gmhardcore | Game mode A harsher ruleset, hardcore. |
mp1 | Max players Capacity: 1. | |
ts0 | Group limit No teams here. | |
v2633 | Protocol Game protocol 2633 - same version required to connect. | |
cs163794 | Build Build 163794. | |
ptrak | Networking RakNet handles the network layer here, as standard for the game. | |
$r? | Region code The region code is blank. | |
| Mods and access | ^o | Oxide Plugin framework: Oxide (uMod). |
^z | Modded Modded category: plugins or changed settings apply. |
Flag meanings are Facepunch's.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 1TheLastOfRust Hardcore PvE Zombie Survivalno group limit · biweekly · 9 on averageUnranked2/100
- 2RustNK - Hardcore PvE with custom NPCs, Events, Quests & Fuelno group limit · 7 on averageUnranked5/50
- 3TheLastOfRust Premium Hardcore PvE Zombie Survivalno group limit · monthly · 4 on averageUnranked0/100
- 4Blackland#001 | HardcoreNA · no group limit · monthly · 4 on averageUnranked4/100
- 5Alone & AfraidOC · no group limit · biweekly · 2 on averageUnranked3/50
- 6[BR/LATAM] Evolution PVE | Hardcore Zombie SurvivalSA · groups of 15+ · biweekly · 2 on averageUnranked1/50
Briefing
quick answers, from the figures on this page01What is the rank position of Testing server?
In the top – of all ranked servers, Testing server holds #13,350 for player hours over the last seven days.
02What is the player count on Testing server?
Testing server was last seen 24 days 21 hours ago and is offline at this moment.
03The Rust version for Testing server: what is it?
Rust network protocol 2633 and build 163794 on Windows is what Testing server runs. Joining requires your game to be on the same protocol; Steam handles the update.
04Location of Testing server: where?
No region is published by Testing server. Rust Server Now does not verify machine locations; it only shows where a server says it is. For this server, the address is 95.26.136.6:28015.
05How reliable is Testing server, and is it online?
Live status: Testing server is down; last seen 24 days 21 hours ago. Over the last 7 full days, 0 of 168 hours were online, or 0%. 16 September 2026 is when Rust Server Now first saw it.
06The tags on Testing server: what do they mean?
For the in-game browser, Testing server declares the following tags: gmhardcore (Game mode): A harsher ruleset, hardcore; mp1 (Max players): Capacity: 1; ts0 (Group limit): No teams here; v2633 (Protocol): Game protocol 2633 - same version required to connect; cs163794 (Build): Build 163794; ptrak (Networking): RakNet handles the network layer here, as standard for the game; $r? (Region code): The region code is blank; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Modded category: plugins or changed settings apply. Its queue, its current player count and the world's creation time sit in the tags as well, shown at the top of this page.
07On which Rust Server Now lists does Testing server appear?
The Rust Server Now lists that carry Testing server are: Modded Rust servers. Under these filters, it appears on the server list: Type: Modded; Game mode: Hardcore; Server tag: Modded ^z and Oxide ^o.
08Testing server wipes on what schedule?
Too few wipes are recorded for Testing server to show a rhythm. A monthly force wipe hits every Rust server; the next one is Thursday 5 November at 19:00 UTC. This world is 26 days 15 hours old.
09What map is running on Testing server?
A procedural map, generated by the game, is in use on Testing server.
10The rules and settings of Testing server: what are they?
The name Testing server does not state a gather rate. No group limit is published. This server runs hardcore, Facepunch's most difficult mode. You can fight and raid other players. Modded is its browser category: plugins or settings change the game. Plugins in use: Oxide. The VAC anti-cheat from Valve is on.
11What is the process to join Testing server?
In Rust, press F1 and run client.connect 95.26.136.6:28015; or use Launch Rust on this page to connect through Steam.