- Players now
- 1/4 25% full
- 7-day average
- 1 peak 1
- Rank
- #13,802 ▼ 4533 this week
- Wiped
- 7d 17h ago · 2 Oct, 07:14 UTC
- Next wipe
- – not predictable yet
- Team limit
- 8 no published schedule
Evaluation
six readings of the figures on this page, 0 to 100 each| Population1 of 4 on average | 25 | |
|---|---|---|
| Standing#13,802 on player hours | 40 | |
| Uptime0 of the last 48 hours | – | |
| Performanceno direct query answered | – | |
| Wipe holdtoo few wipes seen | – | |
| Momentumdown 4,533 places this week | 34 |
The score is the average of the readings that have figures. Population is the seven-day average against the slots; standing is how near the top of the rank it is; uptime the hours of the last 48 on the list; performance its server fps, 60 or more counting as full; wipe hold the share of its recent wipes that kept half their crowd; momentum its rank against a week ago, 50 for no change. The tier is the rank alone: Titanium is the top 10, Master the top 50, Diamond 150, Platinum 400, Gold 1,000, Silver 2,500.
Population
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Wipe record
0 on recordNot enough wipes seen yet to tell. Every server wipes at the monthly force wipe.
| Date | Time | Peak | Lasted |
|---|---|---|---|
| No wipe seen yet. | |||
Performance
48 hours: hourly readings. 30 to 90 days: a point a day. Low fps and a climbing entity count mean lag.
Rank history
daily · 1 is bestTop 60% of all ranked servers. Ranked on player hours over the last seven days.
Intel
- Map
- Procedural Map
- Size
- –
- Seed
- –
- Address
- 95.25.159.216:28015
- Region
- –
- Max players
- 4
- Group limit
- 8, the default
- Wipe schedule
- –
- Last wipe
- 2 Oct 2026, 07:14 UTC
- Hostname
- –
- First seen
- 2 Oct 2026
Server tags
what each tag it publishes means ·mp4,ptrak,$r?,v2634,gmrust,cs166586,ts8| Game | gmrust | Game mode Standard Rust survival is the game mode. |
mp4 | Max players The server holds 4. | |
ts8 | Group limit Team cap 8, which is the game default. | |
v2634 | Protocol Your game must run protocol 2634. | |
cs166586 | Build Build 166586. | |
ptrak | Networking Network layer: RakNet, the game's default. | |
$r? | Region code The region code is blank. |
Flag meanings are Facepunch's.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 1Rustoria.co - EU East LongEU · groups of 12+ · monthly · 477 on averageUnranked305/375
- 2Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 472 on averageUnranked308/400
- 3Rustoria.co - EU LongEU · groups of 14+ · monthly · 457 on averageUnranked306/375
- 4Rusty Moose |US Monthly|NA · groups of 12+ · monthly · 418 on averageUnranked444/450
- 5Magic Rust — Long | Kлaccикa x1 | PyccкийEU · groups of 150+ · 1x · monthly · 382 on averageUnranked183/300
- 6Rustafied.com - EU Long - LargeEU · groups of 16+ · monthly · 335 on averageUnranked257/450
Briefing
quick answers, from the figures on this page01Ranking of local among Rust servers: what is it?
In the top 60% of all ranked servers, local holds #13,802 for player hours over the last seven days.
02Current population on local: how busy is it?
Offline: local last responded 7 days 10 hours ago. Its seven-day average is 1 players; the peak is 1.
03What Rust version is local on?
The Rust build on local is network protocol 2634 and build 166586, on Windows. To join, your game must share the protocol; Steam takes care of updating it.
04What is the host location for local?
There is no region published by local. The location Rust Server Now displays is the one a server claims, not a physical machine lookup. For this server, the address is 95.25.159.216:28015.
05Uptime and current status of local: what are they?
Currently offline: local; last seen 7 days 10 hours ago. Over the last 7 full days, 0 of 168 hours were online, or 0%. 2 October 2026 is when Rust Server Now first saw it.
06How should you read the tags on local?
gmrust (Game mode): Standard Rust survival is the game mode; mp4 (Max players): The server holds 4; ts8 (Group limit): Team cap 8, which is the game default; v2634 (Protocol): Your game must run protocol 2634; cs166586 (Build): Build 166586; ptrak (Networking): Network layer: RakNet, the game's default; $r? (Region code): The region code is blank: that is the tag set local publishes for the game's server browser. Its queue, its current player count and the world's creation time sit in the tags as well, shown at the top of this page.
07Where does local show up in Rust Server Now lists and filters?
The Rust Server Now lists that carry local are: Rust community servers, live. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.
08local wipes on what schedule?
Too few wipes are recorded for local to show a rhythm. Force wipe is monthly for all Rust servers, and the next is Thursday 5 November at 19:00 UTC. This world is 7 days 17 hours old.
09The map for local: which one?
A procedural map, generated by the game, is in use on local.
10The rules and settings of local: what are they?
The name local does not state a gather rate. The game's default group limit of 8 players applies. survival is the game mode, gather, build and raid in the standard game. Fighting and raiding between players is allowed. The server browser lists it under Community, as a community server. VAC, Valve's anti-cheat, is enabled.
11Joining local: what are the steps?
Press F1 in Rust and enter client.connect 95.25.159.216:28015, or click Launch Rust here to open Rust via Steam and join.