- Players now
- 1/5 20% full
- 7-day average
- 0 peak –
- Rank
- #13,885 ▼ 3467 this week
- Wiped
- 8d 17h ago · 1 Oct, 19:00 UTC
- Next wipe
- – not predictable yet
- Team limit
- 8 no published schedule
Evaluation
six readings of the figures on this page, 0 to 100 each| Populationno average yet | – | |
|---|---|---|
| Standing#13,885 on player hours | 40 | |
| Uptime0 of the last 48 hours | – | |
| Performanceno direct query answered | – | |
| Wipe holdtoo few wipes seen | – | |
| Momentumdown 3,467 places this week | 38 |
The score is the average of the readings that have figures. Population is the seven-day average against the slots; standing is how near the top of the rank it is; uptime the hours of the last 48 on the list; performance its server fps, 60 or more counting as full; wipe hold the share of its recent wipes that kept half their crowd; momentum its rank against a week ago, 50 for no change. The tier is the rank alone: Titanium is the top 10, Master the top 50, Diamond 150, Platinum 400, Gold 1,000, Silver 2,500.
Population
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Wipe record
0 on recordNot enough wipes seen yet to tell. Every server wipes at the monthly force wipe.
| Date | Time | Peak | Lasted |
|---|---|---|---|
| No wipe seen yet. | |||
Performance
48 hours: hourly readings. 30 to 90 days: a point a day. Low fps and a climbing entity count mean lag.
Rank history
daily · 1 is bestTop 60% of all ranked servers. Ranked on player hours over the last seven days.
Intel
- Map
- Custom Map
- Size
- –
- Seed
- –
- Address
- 95.24.0.203:28015
- Region
- –
- Max players
- 5
- Group limit
- 8, the default
- Wipe schedule
- –
- Last wipe
- 1 Oct 2026, 19:00 UTC
- Hostname
- –
- First seen
- 1 Oct 2026
Server tags
what each tag it publishes means ·mp5,ptrak,$r?,v2634,gmrust,cs166494,ts8| Game | gmrust | Game mode Standard Rust survival is the game mode. |
mp5 | Max players The server holds 5. | |
ts8 | Group limit Team cap 8, which is the game default. | |
v2634 | Protocol Protocol 2634: match it to join. | |
cs166494 | Build This server runs build 166494. | |
ptrak | Networking Network layer: RakNet, the game's default. | |
$r? | Region code The region code is blank. |
Flag meanings are Facepunch's.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 1Rustoria.co - EU East LongEU · groups of 12+ · monthly · 464 on averageUnranked593/600
- 2Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 457 on averageUnranked553/600
- 3Rustoria.co - EU LongEU · groups of 14+ · monthly · 434 on averageUnranked550/550
- 4Rusty Moose |US Monthly|NA · groups of 12+ · monthly · 420 on averageUnranked200/250
- 5Magic Rust — Long | Kлaccикa x1 | PyccкийEU · groups of 150+ · 1x · monthly · 366 on averageUnranked384/420
- 6Rustafied.com - EU Long - LargeEU · groups of 16+ · monthly · 327 on averageUnranked408/450
Briefing
quick answers, from the figures on this page01Ranking of MR14 Future Map Test among Rust servers: what is it?
The rank for MR14 Future Map Test is #13,885 on seven-day player hours, in the top 60% of ranked servers.
02How many players are on MR14 Future Map Test right now?
Offline: MR14 Future Map Test last responded 8 days 13 hours ago.
03The Rust version for MR14 Future Map Test: what is it?
Rust network protocol 2634 and build 166494 on Windows is what MR14 Future Map Test runs. To join, your game must share the protocol; Steam takes care of updating it.
04Location of MR14 Future Map Test: where?
No region is published by MR14 Future Map Test. Rust Server Now does not verify machine locations; it only shows where a server says it is. You reach it at 95.24.0.203:28015.
05Uptime and current status of MR14 Future Map Test: what are they?
Currently offline: MR14 Future Map Test; last seen 8 days 13 hours ago. It was up 0% of the time over the last 7 full days: 0 of 168 hours. Its first appearance in Rust Server Now data was on 1 October 2026.
06The tags on MR14 Future Map Test: what do they mean?
The server browser reads these tags from MR14 Future Map Test: gmrust (Game mode): Standard Rust survival is the game mode; mp5 (Max players): The server holds 5; ts8 (Group limit): Team cap 8, which is the game default; v2634 (Protocol): Protocol 2634: match it to join; cs166494 (Build): This server runs build 166494; ptrak (Networking): Network layer: RakNet, the game's default; $r? (Region code): The region code is blank. The tags also carry its live players, its queue and its world creation time, and those appear at the top of this page.
07Where does MR14 Future Map Test show up in Rust Server Now lists and filters?
MR14 Future Map Test appears on the following Rust Server Now lists: Rust community servers, live. It appears on the server list when you apply these filters: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.
08On what timetable does MR14 Future Map Test wipe?
Too few wipes are recorded for MR14 Future Map Test to show a rhythm. A monthly force wipe hits every Rust server; the next one is Thursday 5 November at 19:00 UTC. 8 days 17 hours have passed since its current world began.
09Which rules apply on MR14 Future Map Test, and what settings?
You will not find a gather rate in the name MR14 Future Map Test. Up to 8 players can group, which is the game's default. This server runs survival, normal Rust: gather, build, raid. Fighting and raiding between players is allowed. Community is its browser category: it is a community server. Valve's VAC anti-cheat is active.
10To join MR14 Future Map Test, what must you do?
In Rust, press F1 and run client.connect 95.24.0.203:28015; or use Launch Rust on this page to connect through Steam.