- Players now
- 0/50 0% full
- 7-day average
- 0 peak 2
- Rank
- #9,087 top 40%
- Wiped
- 3d 6h ago · 7 Oct, 16:20 UTC
- Next wipe
- – not predictable yet
- Team limit
- 8 no published schedule
Evaluation
six readings of the figures on this page, 0 to 100 each| Population0 of 50 on average | 0 | |
|---|---|---|
| Standing#9,087 on player hours | 60 | |
| Uptime47 of the last 48 hours | 98 | |
| Performanceno direct query answered | – | |
| Wipe holdtoo few wipes seen | – | |
| Momentumno rank a week ago | – |
The score is the average of the readings that have figures. Population is the seven-day average against the slots; standing is how near the top of the rank it is; uptime the hours of the last 48 on the list; performance its server fps, 60 or more counting as full; wipe hold the share of its recent wipes that kept half their crowd; momentum its rank against a week ago, 50 for no change. The tier is the rank alone: Titanium is the top 10, Master the top 50, Diamond 150, Platinum 400, Gold 1,000, Silver 2,500.
Population
Every five minutes, from the Steam server list.
Hourly average and peak, UTC. Busiest hour of the two days: 1 players.
Daily average and peak, UTC.
Wipe record
0 on recordNot enough wipes seen yet to tell. Every server wipes at the monthly force wipe.
| Date | Time | Peak | Lasted |
|---|---|---|---|
| No wipe seen yet. | |||
Performance
48 hours: hourly readings. 30 to 90 days: a point a day. Low fps and a climbing entity count mean lag.
Rank history
daily · 1 is bestTop 40% of all ranked servers. Ranked on player hours over the last seven days.
Intel
- Map
- Procedural Map
- Size
- –
- Seed
- –
- Address
- 95.217.39.123:28015
- Region
- –
- Max players
- 50
- Group limit
- 8, the default
- Wipe schedule
- –
- Last wipe
- 7 Oct 2026, 16:20 UTC
- Hostname
- –
- First seen
- 7 Oct 2026
Server tags
what each tag it publishes means ·mp50,ptrak,$r?,v2634,gmrust,cs167058,ts8| Game | gmrust | Game mode Survival in the standard Rust format. |
mp50 | Max players Capacity: 50. | |
ts8 | Group limit Team cap 8, which is the game default. | |
v2634 | Protocol Your game must run protocol 2634. | |
cs167058 | Build This server runs build 167058. | |
ptrak | Networking RakNet handles the network layer here, as standard for the game. | |
$r? | Region code Region code: none. |
Flag meanings are Facepunch's.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 1Rustoria.co - EU East LongEU · groups of 12+ · monthly · 454 on averageUnranked435/525
- 2Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 439 on averageUnranked426/500
- 3Rustoria.co - EU LongEU · groups of 14+ · monthly · 415 on averageUnranked344/475
- 4Rusty Moose |US Monthly|NA · groups of 12+ · monthly · 402 on averageUnranked433/475
- 5Magic Rust — Long | Kлaccикa x1 | PyccкийEU · groups of 150+ · 1x · monthly · 344 on averageUnranked238/370
- 6Rustafied.com - EU Long - LargeEU · groups of 16+ · monthly · 320 on averageUnranked340/500
Briefing
quick answers, from the figures on this page01Ranking of Scuffed Rust among Rust servers: what is it?
In the top 40% of all ranked servers, Scuffed Rust holds #9,087 for player hours over the last seven days.
02Current population on Scuffed Rust: how busy is it?
0 of 50 slots are filled on Scuffed Rust at this moment. Its seven-day average is 0 players; the peak is 2. The 48-hour peak time is 05:00 UTC, when it averaged 1 players.
03The Rust version for Scuffed Rust: what is it?
Rust network protocol 2634 and build 167058 on Linux is what Scuffed Rust runs. To join, your game must share the protocol; Steam takes care of updating it.
04Where can you find Scuffed Rust physically?
No region is published by Scuffed Rust. The location Rust Server Now displays is the one a server claims, not a physical machine lookup. You reach it at 95.217.39.123:28015.
05Current online status and reliability of Scuffed Rust: what is the data?
Right now Scuffed Rust shows as online. Over the last 2 full days, 48 of 48 hours were online, or 100%. First seen by Rust Server Now on 7 October 2026.
06What is the meaning of each tag on Scuffed Rust?
gmrust (Game mode): Survival in the standard Rust format; mp50 (Max players): Capacity: 50; ts8 (Group limit): Team cap 8, which is the game default; v2634 (Protocol): Your game must run protocol 2634; cs167058 (Build): This server runs build 167058; ptrak (Networking): RakNet handles the network layer here, as standard for the game; $r? (Region code): Region code: none: that is the tag set Scuffed Rust publishes for the game's server browser. At the top of this page you also see the current players, the queue and when the world was created, all drawn from the tags.
07Where does Scuffed Rust show up in Rust Server Now lists and filters?
The Rust Server Now lists that carry Scuffed Rust are: Rust community servers, live. It appears on the server list when you apply these filters: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last week.
08Scuffed Rust wipes on what schedule?
Too few wipes are recorded for Scuffed Rust to show a rhythm. A monthly force wipe hits every Rust server; the next one is Thursday 5 November at 19:00 UTC. 3 days 6 hours have passed since its current world began.
09What map is running on Scuffed Rust?
Procedural map: Scuffed Rust uses one generated by the game.
10The rules and settings of Scuffed Rust: what are they?
You will not find a gather rate in the name Scuffed Rust. The game's default group limit of 8 players applies. survival is the game mode, normal Rust: gather, build, raid. You can fight and raid other players. Community is its browser category: it is a community server. The VAC anti-cheat from Valve is on.
11What is the process to join Scuffed Rust?
Press F1 in Rust and enter client.connect 95.217.39.123:28015, or click Launch Rust here to open Rust via Steam and join.