- Players now
- 0/500 0% full
- 7-day average
- 0 peak 1
- Rank
- #13,322 top 59%
- Wiped
- 7h ago · 11 Oct, 10:50 UTC
- Next wipe
- – not predictable yet
- Team limit
- 8 no published schedule
Evaluation
six readings of the figures on this page, 0 to 100 each| Population0 of 500 on average | 0 | |
|---|---|---|
| Standing#13,322 on player hours | 41 | |
| Uptime6 of the last 48 hours | 12 | |
| Performanceno direct query answered | – | |
| Wipe holdtoo few wipes seen | – | |
| Momentumno rank a week ago | – |
The score is the average of the readings that have figures. Population is the seven-day average against the slots; standing is how near the top of the rank it is; uptime the hours of the last 48 on the list; performance its server fps, 60 or more counting as full; wipe hold the share of its recent wipes that kept half their crowd; momentum its rank against a week ago, 50 for no change. The tier is the rank alone: Titanium is the top 10, Master the top 50, Diamond 150, Platinum 400, Gold 1,000, Silver 2,500.
Population
Every five minutes, from the Steam server list.
Hourly average and peak, UTC. Busiest hour of the two days: 1 players.
Daily average and peak, UTC.
Wipe record
0 on recordNot enough wipes seen yet to tell. Every server wipes at the monthly force wipe.
| Date | Time | Peak | Lasted |
|---|---|---|---|
| No wipe seen yet. | |||
Performance
48 hours: hourly readings. 30 to 90 days: a point a day. Low fps and a climbing entity count mean lag.
Rank history
daily · 1 is bestTop 59% of all ranked servers. Ranked on player hours over the last seven days.
Intel
- Map
- Procedural Map
- Size
- –
- Seed
- –
- Address
- 95.167.183.31:28015
- Region
- –
- Max players
- 500
- Group limit
- 8, the default
- Wipe schedule
- –
- Last wipe
- 11 Oct 2026, 10:50 UTC
- Hostname
- –
- First seen
- 11 Oct 2026
Server tags
what each tag it publishes means ·mp500,ptrak,$r?,v2634,gmrust,cs167398,ts8| Game | gmrust | Game mode Survival in the standard Rust format. |
mp500 | Max players Slot count: 500. | |
ts8 | Group limit Team cap 8, which is the game default. | |
v2634 | Protocol Game protocol 2634 - same version required to connect. | |
cs167398 | Build Game build: 167398. | |
ptrak | Networking RakNet handles the network layer here, as standard for the game. | |
$r? | Region code Region code: none. |
Flag meanings are Facepunch's.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 1Rustoria.co - EU East LongEU · groups of 12+ · monthly · 444 on averageUnranked591/600
- 2Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 415 on averageUnranked607/650
- 3Rustoria.co - EU LongEU · groups of 14+ · monthly · 390 on averageUnranked563/575
- 4Rusty Moose |US Monthly|NA · groups of 12+ · monthly · 380 on averageUnranked441/450
- 5Magic Rust — Long | Kлaccикa x1 | PyccкийEU · groups of 150+ · 1x · monthly · 322 on averageUnranked404/480
- 6Rustafied.com - EU Long - LargeEU · groups of 16+ · monthly · 309 on averageUnranked459/475
Briefing
quick answers, from the figures on this page01What is the rank position of Ivol server?
In the top 59% of all ranked servers, Ivol server holds #13,322 for player hours over the last seven days.
02Current population on Ivol server: how busy is it?
Right now, 0 players occupy the 500 slots on Ivol server. Averaging 0 players over seven days, it peaked at 1. Its busiest point in the last 48 hours was 16:00 UTC, averaging 1 players.
03What Rust version is Ivol server on?
The Rust build on Ivol server is network protocol 2634 and build 167398, on Windows. Joining requires your game to be on the same protocol; Steam handles the update.
04Where can you find Ivol server physically?
For Ivol server, no region is published. Rust Server Now does not verify machine locations; it only shows where a server says it is. You reach it at 95.167.183.31:28015.
05Current online status and reliability of Ivol server: what is the data?
Right now Ivol server shows as online. Its first appearance in Rust Server Now data was on 11 October 2026.
06The tags on Ivol server: what do they mean?
The server browser reads these tags from Ivol server: gmrust (Game mode): Survival in the standard Rust format; mp500 (Max players): Slot count: 500; ts8 (Group limit): Team cap 8, which is the game default; v2634 (Protocol): Game protocol 2634 - same version required to connect; cs167398 (Build): Game build: 167398; ptrak (Networking): RakNet handles the network layer here, as standard for the game; $r? (Region code): Region code: none. The tags also carry its live players, its queue and its world creation time, and those appear at the top of this page.
07Where does Ivol server show up in Rust Server Now lists and filters?
Ivol server appears on the following Rust Server Now lists: Rust community servers, live. Under these filters, it appears on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 24 hours.
08On what timetable does Ivol server wipe?
Ivol server does not have enough wipes on record to establish its rhythm. Force wipe is monthly for all Rust servers, and the next is Thursday 5 November at 19:00 UTC. 7 hours have passed since its current world began.
09The map for Ivol server: which one?
Procedural map: Ivol server uses one generated by the game.
10Which rules apply on Ivol server, and what settings?
The name Ivol server does not state a gather rate. 8 players per group is the default and the limit here. survival is the game mode, normal Rust: gather, build, raid. Fighting and raiding between players is allowed. Community is its browser category: it is a community server. VAC, Valve's anti-cheat, is enabled.
11Joining Ivol server: what are the steps?
In Rust, press F1 and run client.connect 95.167.183.31:28015; or use Launch Rust on this page to connect through Steam.