- Players now
- 1/5 20% full
- 7-day average
- 0 peak –
- Rank
- #13,268 not ranked yet
- Wiped
- 33d 10h ago · 6 Sep, 18:03 UTC
- Next wipe
- – not predictable yet
- Team limit
- 8 no published schedule
Evaluation
six readings of the figures on this page, 0 to 100 each| Populationno average yet | – | |
|---|---|---|
| Standing#13,268 on player hours | – | |
| Uptime0 of the last 48 hours | – | |
| Performanceno direct query answered | – | |
| Wipe holdtoo few wipes seen | – | |
| Momentumno rank a week ago | – |
The score is the average of the readings that have figures. Population is the seven-day average against the slots; standing is how near the top of the rank it is; uptime the hours of the last 48 on the list; performance its server fps, 60 or more counting as full; wipe hold the share of its recent wipes that kept half their crowd; momentum its rank against a week ago, 50 for no change. The tier is the rank alone: Titanium is the top 10, Master the top 50, Diamond 150, Platinum 400, Gold 1,000, Silver 2,500.
Population
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Wipe record
0 on recordNot enough wipes seen yet to tell. Every server wipes at the monthly force wipe.
| Date | Time | Peak | Lasted |
|---|---|---|---|
| No wipe seen yet. | |||
Performance
48 hours: hourly readings. 30 to 90 days: a point a day. Low fps and a climbing entity count mean lag.
Rank history
daily · 1 is bestIntel
- Map
- Procedural Map
- Size
- –
- Seed
- –
- Address
- 95.167.183.239:28015
- Region
- –
- Max players
- 5
- Group limit
- 8, the default
- Wipe schedule
- –
- Last wipe
- 6 Sep 2026, 18:03 UTC
- Hostname
- –
- First seen
- 16 Sep 2026
Server tags
what each tag it publishes means ·mp5,ptrak,$r?,v2633,gmrust,cs164530,ts8| Game | gmrust | Game mode Survival in the standard Rust format. |
mp5 | Max players The server holds 5. | |
ts8 | Group limit Teams max out at 8, the game's default. | |
v2633 | Protocol Your game must run protocol 2633. | |
cs164530 | Build Build 164530. | |
ptrak | Networking The network layer is RakNet, standard for Rust. | |
$r? | Region code Region code: none. |
Flag meanings are Facepunch's.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 1Rustoria.co - EU East LongEU · groups of 12+ · monthly · 474 on averageUnranked229/250
- 2Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 470 on averageUnranked136/200
- 3Rustoria.co - EU LongEU · groups of 14+ · monthly · 452 on averageUnranked182/200
- 4Rusty Moose |US Monthly|NA · groups of 12+ · monthly · 419 on averageUnranked455/475
- 5Magic Rust — Long | Kлaccикa x1 | PyccкийEU · groups of 150+ · 1x · monthly · 378 on averageUnranked134/300
- 6Rustafied.com - EU Long - LargeEU · groups of 16+ · monthly · 333 on averageUnranked176/225
Briefing
quick answers, from the figures on this page01Where does ServerName sit in the rankings?
In the top – of all ranked servers, ServerName holds #13,268 for player hours over the last seven days.
02Current population on ServerName: how busy is it?
Offline: ServerName last responded 20 days 16 hours ago.
03The Rust version for ServerName: what is it?
Rust network protocol 2633 and build 164530 on Windows is what ServerName runs. To join, your game must share the protocol; Steam takes care of updating it.
04Location of ServerName: where?
There is no region published by ServerName. Rust Server Now does not verify machine locations; it only shows where a server says it is. 95.167.183.239:28015 is its address.
05Current online status and reliability of ServerName: what is the data?
Live status: ServerName is down; last seen 20 days 16 hours ago. Over the last 7 full days, 0 of 168 hours were online, or 0%. Its first appearance in Rust Server Now data was on 16 September 2026.
06How should you read the tags on ServerName?
For the in-game browser, ServerName declares the following tags: gmrust (Game mode): Survival in the standard Rust format; mp5 (Max players): The server holds 5; ts8 (Group limit): Teams max out at 8, the game's default; v2633 (Protocol): Your game must run protocol 2633; cs164530 (Build): Build 164530; ptrak (Networking): The network layer is RakNet, standard for Rust; $r? (Region code): Region code: none. Its queue, its current player count and the world's creation time sit in the tags as well, shown at the top of this page.
07Where does ServerName show up in Rust Server Now lists and filters?
These Rust Server Now lists include ServerName: Rust community servers, live. It appears on the server list when you apply these filters: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
08On what timetable does ServerName wipe?
The record for ServerName holds too few wipes to reveal a rhythm. A monthly force wipe hits every Rust server; the next one is Thursday 5 November at 19:00 UTC. 33 days 10 hours have passed since its current world began.
09The map for ServerName: which one?
Procedural map: ServerName uses one generated by the game.
10Which rules apply on ServerName, and what settings?
The name ServerName does not state a gather rate. 8 players per group is the default and the limit here. survival is the game mode, gather, build and raid in the standard game. Fighting and raiding between players is allowed. You will find it listed under Community in the server browser; it is a community server. VAC, Valve's anti-cheat, is enabled.
11To join ServerName, what must you do?
Press F1 in Rust and enter client.connect 95.167.183.239:28015, or click Launch Rust here to open Rust via Steam and join.