- Players now
- 1/100 1% full
- 7-day average
- 0 peak 1
- Rank
- #11,854 ▲ 1871 this week
- World resets
- 7× new worlds this week
- Next wipe
- – not predictable yet
- Team limit
- 8 no published schedule
Evaluation
six readings of the figures on this page, 0 to 100 each| Population0 of 100 on average | 0 | |
|---|---|---|
| Standing#11,854 on player hours | 48 | |
| Uptime3 of the last 48 hours | 6 | |
| Performance119 server fps on average | 100 | |
| Wipe holdtoo few wipes seen | – | |
| Momentumup 1,871 places this week | 58 |
The score is the average of the readings that have figures. Population is the seven-day average against the slots; standing is how near the top of the rank it is; uptime the hours of the last 48 on the list; performance its server fps, 60 or more counting as full; wipe hold the share of its recent wipes that kept half their crowd; momentum its rank against a week ago, 50 for no change. The tier is the rank alone: Titanium is the top 10, Master the top 50, Diamond 150, Platinum 400, Gold 1,000, Silver 2,500.
Population
Every five minutes, from the Steam server list.
Hourly average and peak, UTC. Busiest hour of the two days: 1 players.
Daily average and peak, UTC.
Reset record
7 on record| Date | Time | Peak | Lasted |
|---|---|---|---|
| 8 Oct | Thu 13:26 | 1 before | – |
| 8 Oct | Thu 13:16 | 1 before | – |
| 8 Oct | Thu 12:45 | 0 before | – |
| 8 Oct | Thu 12:31 | 0 before | – |
| 7 Oct | Wed 19:03 | 1 before | – |
| 7 Oct | Wed 18:07 | 0 before | – |
| 7 Oct | Wed 17:30 | 1 before | – |
Performance
48 hours: hourly readings. 30 to 90 days: a point a day, measured since 8 Oct. Low fps and a climbing entity count mean lag.
Rank history
daily · 1 is bestTop 52% of all ranked servers. Ranked on player hours over the last seven days.
Intel
- Address
- 95.156.227.182:28015
- Region
- –
- Max players
- 100
- Group limit
- 8, the default
- Wipe schedule
- –
- Last wipe
- resets constantly
- Hostname
- –
- First seen
- 1 Oct 2026
Server tags
what each tag it publishes means ·mp100,ptrak,$r?,v2634,^p,gmrust,cs167275,ts8| Game | gmrust | Game mode Survival in the standard Rust format. |
mp100 | Max players Capacity: 100. | |
ts8 | Group limit Team cap 8, which is the game default. | |
v2634 | Protocol Your game must run protocol 2634. | |
cs167275 | Build This server runs build 167275. | |
ptrak | Networking Network layer: RakNet, the game's default. | |
$r? | Region code No region set. | |
| Gameplay | ^p | PvE No player-versus-player combat; the world is the threat. |
Flag meanings are Facepunch's.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 1MEDVED |РУССКИЙ МЕДВЕДЬ|PvE|X1-X5|Судный дEU · groups of 10+ · 1x · biweekly · 2 on averageUnranked0/200
- 2[DE/GER] Rusthof RPEU · groups of 8+ · 0 on averageUnranked12/50
Briefing
quick answers, from the figures on this page01What is the rank position of My Rust server | Powered by AMP?
In the top 52% of all ranked servers, My Rust server | Powered by AMP holds #11,854 for player hours over the last seven days.
02Current population on My Rust server | Powered by AMP: how busy is it?
Offline: My Rust server | Powered by AMP last responded 32 hours ago. Averaging 0 players over seven days, it peaked at 1. The 48-hour peak time is 14:00 UTC, when it averaged 1 players.
03Version of Rust on My Rust server | Powered by AMP: which one?
Rust network protocol 2634 and build 167275 on Linux is what My Rust server | Powered by AMP runs. To join, your game must share the protocol; Steam takes care of updating it.
04Is the performance on My Rust server | Powered by AMP good?
Server fps over the last 48 hours: 119 average, 109 lowest. 110,723 entities at peak, counting buildings and deployables. Peak memory: 2,701 MB. Low fps plus a growing entity count equals lag for players.
05Location of My Rust server | Powered by AMP: where?
For My Rust server | Powered by AMP, no region is published. What Rust Server Now shows is a server's stated location, not where its machine is actually located. 95.156.227.182:28015 is its address.
06Uptime and current status of My Rust server | Powered by AMP: what are they?
Right now My Rust server | Powered by AMP shows as offline; last seen 32 hours ago. The last restart happened around 40 minutes ago, according to uptime. It was up 4% of the time over the last 7 full days: 6 of 168 hours. First seen by Rust Server Now on 1 October 2026.
07The tags on My Rust server | Powered by AMP: what do they mean?
gmrust (Game mode): Survival in the standard Rust format; mp100 (Max players): Capacity: 100; ts8 (Group limit): Team cap 8, which is the game default; v2634 (Protocol): Your game must run protocol 2634; cs167275 (Build): This server runs build 167275; ptrak (Networking): Network layer: RakNet, the game's default; $r? (Region code): No region set; ^p (PvE): No player-versus-player combat; the world is the threat: that is the tag set My Rust server | Powered by AMP publishes for the game's server browser. The tags also carry its live players, its queue and its world creation time, and those appear at the top of this page.
08Where does My Rust server | Powered by AMP show up in Rust Server Now lists and filters?
The Rust Server Now lists that carry My Rust server | Powered by AMP are: Rust community servers, live and Rust PvE servers, ranked by population. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Game mode: PvE; Server tag: PvE ^p; Group limit: 5 or more; Last wipe: In the last 3 days.
09On what timetable does My Rust server | Powered by AMP wipe?
A new world appears on My Rust server | Powered by AMP every few hours; with no wipe schedule, none of those resets is recorded as a wipe.
10What map is running on My Rust server | Powered by AMP?
A procedural map of size 4,000 with seed 290843, generated by the game, is in use on My Rust server | Powered by AMP. Size and seed together determine the map, which can be viewed on RustMaps from this page.
11The rules and settings of My Rust server | Powered by AMP: what are they?
No gather rate appears in the name My Rust server | Powered by AMP. Up to 8 players can group, which is the game's default. pve is the game mode, no combat between players. Community is its browser category: it is a community server. Valve's VAC anti-cheat is active.
12Joining My Rust server | Powered by AMP: what are the steps?
In Rust, press F1 and run client.connect 95.156.227.182:28015; or use Launch Rust on this page to connect through Steam.
