- Players now
- 0/50 0% full
- 7-day average
- 0 peak 1
- Rank
- #9,714 ▼ 1810 this week
- Wiped
- 9d 11h ago · 1 Oct, 18:37 UTC
- Next wipe
- 25d 12h Thu 5 Nov, 19:00 UTC
- Team limit
- quad no published schedule
Evaluation
six readings of the figures on this page, 0 to 100 each| Population0 of 50 on average | 0 | |
|---|---|---|
| Standing#9,714 on player hours | 57 | |
| Uptime47 of the last 48 hours | 98 | |
| Performance10 server fps on average | 17 | |
| Wipe holdtoo few wipes seen | – | |
| Momentumdown 1,810 places this week | 41 |
The score is the average of the readings that have figures. Population is the seven-day average against the slots; standing is how near the top of the rank it is; uptime the hours of the last 48 on the list; performance its server fps, 60 or more counting as full; wipe hold the share of its recent wipes that kept half their crowd; momentum its rank against a week ago, 50 for no change. The tier is the rank alone: Titanium is the top 10, Master the top 50, Diamond 150, Platinum 400, Gold 1,000, Silver 2,500.
Population
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Wipe record
1 on recordThe force wipe · high confidence
- wipe-day peak
- 2 players, last three wipes
The first 48 hours of its last wipes
| Date | Time | Peak | Lasted |
|---|---|---|---|
| 1 Oct FW | Thu 18:37 | 2 | running |
Performance
48 hours: hourly readings. 30 to 90 days: a point a day, measured since 17 Sep. Low fps and a climbing entity count mean lag.
Rank history
daily · 1 is bestTop 43% of all ranked servers, #512 of the quad servers. Ranked on player hours over the last seven days.
Intel
- Address
- 95.156.213.17:10300
- Region
- –
- Max players
- 50
- Group limit
- quad
- Wipe schedule
- –
- Last wipe
- 1 Oct 2026, 18:37 UTC
- Hostname
- –
- First seen
- 17 Sep 2026
Server tags
what each tag it publishes means ·mp50,ptrak,$r?,v2634,gmsoftcore,cs167398,^q,ts4| Game | gmsoftcore | Game mode The mode is softcore, with easier rules. |
mp50 | Max players Capacity: 50. | |
ts4 | Group limit 4 is the team cap. | |
v2634 | Protocol Protocol 2634: match it to join. | |
cs167398 | Build Build 167398. | |
ptrak | Networking The network layer is RakNet, standard for Rust. | |
$r? | Region code Region code: none. | |
| Mods and access | ^q | Premium You must hold Rust premium status to join. |
Flag meanings are Facepunch's.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 1[EA] Softcore 1quad · monthly · 144 on averageUnranked145/350
- 2[EU] Facepunch Softcore 1EU · quad · monthly · 116 on averageUnranked40/400
- 3Reddit.com/r/PlayRust - AU SoftcoreOC · quad · monthly · 63 on averageUnranked99/150
- 4LA ISLA DEL ABUELO / NOOB FRIENDLY / LATAM - ESP / SPANISH ONLYNA · quad · monthly · 33 on averageUnranked30/200
- 5[红果十倍]10.11日|新档|开荒|激战|爽玩EA · quad · weekly · 17 on averageUnranked17/200
- 6[RU] Friendly Rust – Vanilla Softcore | 2x2 РусскийEU · quad · monthly · 17 on averageUnranked7/100
Briefing
quick answers, from the figures on this page01What is the rank position of Buzzland?
In the top 43% of all ranked servers, Buzzland holds #9,714 for player hours over the last seven days. Ranked against quad, it sits at #512.
02How many players are on Buzzland right now?
Right now, 0 players occupy the 50 slots on Buzzland. Averaging 0 players over seven days, it peaked at 1.
03The Rust version for Buzzland: what is it?
Version for Buzzland: Rust network protocol 2634 and build 167398 on Windows. Joining requires your game to be on the same protocol; Steam handles the update.
04Is the performance on Buzzland good?
Average server fps for the last 48 hours was 10; the lowest was 9. 86,556 entities at peak, counting buildings and deployables. Memory usage reached 2,151 MB at its highest. Players feel lag when fps drops and entities climb.
05Where can you find Buzzland physically?
There is no region published by Buzzland. What Rust Server Now shows is a server's stated location, not where its machine is actually located. You reach it at 95.156.213.17:10300.
06How reliable is Buzzland, and is it online?
Right now Buzzland shows as online. Reported uptime puts the last restart at roughly 19 hours ago. 168 of 168 hours up in the last 7 full days; that is 100%. Its first appearance in Rust Server Now data was on 17 September 2026.
07What is the meaning of each tag on Buzzland?
For the in-game browser, Buzzland declares the following tags: gmsoftcore (Game mode): The mode is softcore, with easier rules; mp50 (Max players): Capacity: 50; ts4 (Group limit): 4 is the team cap; v2634 (Protocol): Protocol 2634: match it to join; cs167398 (Build): Build 167398; ptrak (Networking): The network layer is RakNet, standard for Rust; $r? (Region code): Region code: none; ^q (Premium): You must hold Rust premium status to join. At the top of this page you also see the current players, the queue and when the world was created, all drawn from the tags.
08Where does Buzzland show up in Rust Server Now lists and filters?
These Rust Server Now lists include Buzzland: Rust community servers, live. It appears on the server list when you apply these filters: Type: Community (not modded, not official) and No plugins at all; Game mode: Softcore and Premium; Server tag: Premium ^q; Group limit: Quad; Last wipe: In the last 2 weeks.
09Buzzland wipes on what schedule?
Once a month, Buzzland wipes with the force wipe. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, which is its next wipe. 9 days 11 hours have passed since its current world began.
10On wipe day, what changes for Buzzland?
On average, 2 players was the busiest its recent wipes got. 33 hours after the latest wipe, the crowd peaked.
11Map selection on Buzzland: what is it?
For Buzzland, the map is procedural at size 4,000 with seed 420420, generated by the game. The map is reproducible from its size and seed, and can be seen on RustMaps from this page.
12The rules and settings of Buzzland: what are they?
No gather rate appears in the name Buzzland. A maximum of 4 players per group is set (quad). This server runs softcore, Facepunch's more forgiving mode, with partial loot retention. Fighting and raiding between players is allowed. The server browser lists it under Community, as a community server. You must hold Rust premium status to join. The VAC anti-cheat from Valve is on.
13What is the process to join Buzzland?
In Rust, press F1 and run client.connect 95.156.213.17:10300; or use Launch Rust on this page to connect through Steam. You must hold Rust premium status to join.
