- Players now
- 0/50 0% full
- 7-day average
- 0 peak 2
- Rank
- #7,990 ▲ 214 this week
- Wiped
- 7d 8h ago · 3 Oct, 01:07 UTC
- Next wipe
- – not predictable yet
- Team limit
- 8 no published schedule
Evaluation
six readings of the figures on this page, 0 to 100 each| Population0 of 50 on average | 0 | |
|---|---|---|
| Standing#7,990 on player hours | 65 | |
| Uptime0 of the last 48 hours | – | |
| Performanceno direct query answered | – | |
| Wipe holdtoo few wipes seen | – | |
| Momentumup 214 places this week | 51 |
The score is the average of the readings that have figures. Population is the seven-day average against the slots; standing is how near the top of the rank it is; uptime the hours of the last 48 on the list; performance its server fps, 60 or more counting as full; wipe hold the share of its recent wipes that kept half their crowd; momentum its rank against a week ago, 50 for no change. The tier is the rank alone: Titanium is the top 10, Master the top 50, Diamond 150, Platinum 400, Gold 1,000, Silver 2,500.
Population
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Wipe record
0 on recordNot enough wipes seen yet to tell. Every server wipes at the monthly force wipe.
| Date | Time | Peak | Lasted |
|---|---|---|---|
| No wipe seen yet. | |||
Performance
48 hours: hourly readings. 30 to 90 days: a point a day, measured since 3 Oct. Low fps and a climbing entity count mean lag.
Rank history
daily · 1 is bestTop 35% of all ranked servers. Ranked on player hours over the last seven days.
Intel
- Address
- 95.156.213.168:10100
- Region
- –
- Max players
- 50
- Group limit
- 8, the default
- Wipe schedule
- –
- Last wipe
- 3 Oct 2026, 01:07 UTC
- Hostname
- –
- First seen
- 3 Oct 2026
Server tags
what each tag it publishes means ·mp50,ptrak,$r?,v2634,gmvanilla,cs166652,ts8| Game | gmvanilla | Game mode You play vanilla survival here. |
mp50 | Max players Capacity: 50. | |
ts8 | Group limit The default applies: 8 to a team. | |
v2634 | Protocol Game protocol 2634 - same version required to connect. | |
cs166652 | Build Game build: 166652. | |
ptrak | Networking RakNet handles the network layer here, as standard for the game. | |
$r? | Region code Region code: none. |
Flag meanings are Facepunch's.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 1Rustoria.co - EU East LongEU · groups of 12+ · monthly · 465 on averageUnranked578/600
- 2Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 461 on averageUnranked406/425
- 3Rustoria.co - EU LongEU · groups of 14+ · monthly · 440 on averageUnranked427/450
- 4Rusty Moose |US Monthly|NA · groups of 12+ · monthly · 420 on averageUnranked245/275
- 5Magic Rust — Long | Kлaccикa x1 | PyccкийEU · groups of 150+ · 1x · monthly · 370 on averageUnranked339/380
- 6Rustafied.com - EU Long - LargeEU · groups of 16+ · monthly · 329 on averageUnranked352/425
Briefing
quick answers, from the figures on this page01What is the rank position of Future SOLO?
In the top 35% of all ranked servers, Future SOLO holds #7,990 for player hours over the last seven days.
02What is the player count on Future SOLO?
Right now Future SOLO is not online; its last appearance was 4 days 8 hours ago. Its seven-day average is 0 players; the peak is 2.
03Version of Rust on Future SOLO: which one?
The Rust build on Future SOLO is network protocol 2634 and build 166652, on Windows. To join, your game must share the protocol; Steam takes care of updating it.
04Location of Future SOLO: where?
No region is published by Future SOLO. Rust Server Now does not verify machine locations; it only shows where a server says it is. You reach it at 95.156.213.168:10100.
05Current online status and reliability of Future SOLO: what is the data?
Live status: Future SOLO is down; last seen 4 days 8 hours ago. It was up 35% of the time over the last 6 full days: 50 of 144 hours. Its first appearance in Rust Server Now data was on 3 October 2026.
06The tags on Future SOLO: what do they mean?
gmvanilla (Game mode): You play vanilla survival here; mp50 (Max players): Capacity: 50; ts8 (Group limit): The default applies: 8 to a team; v2634 (Protocol): Game protocol 2634 - same version required to connect; cs166652 (Build): Game build: 166652; ptrak (Networking): RakNet handles the network layer here, as standard for the game; $r? (Region code): Region code: none: that is the tag set Future SOLO publishes for the game's server browser. Its queue, its current player count and the world's creation time sit in the tags as well, shown at the top of this page.
07On which Rust Server Now lists does Future SOLO appear?
The Rust Server Now lists that carry Future SOLO are: Rust community servers, live. Under these filters, it appears on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.
08Future SOLO wipes on what schedule?
Future SOLO does not have enough wipes on record to establish its rhythm. The next force wipe falls on Thursday 5 November at 19:00 UTC, when every Rust server wipes. This world is 7 days 8 hours old.
09Map selection on Future SOLO: what is it?
For Future SOLO, the map is procedural at size 3,500 with seed 6738, generated by the game. Size and seed together determine the map, which can be viewed on RustMaps from this page.
10Which rules apply on Future SOLO, and what settings?
The name Future SOLO does not state a gather rate. Up to 8 players can group, which is the game's default. This server runs survival, gather, build and raid in the standard game. You can fight and raid other players. You will find it listed under Community in the server browser; it is a community server. The VAC anti-cheat from Valve is on.
11Joining Future SOLO: what are the steps?
In Rust, press F1 and run client.connect 95.156.213.168:10100; or use Launch Rust on this page to connect through Steam.
