- Players now
- 1/5 20% full
- 7-day average
- 0 peak –
- Rank
- #13,875 ▼ 1898 this week
- Wiped
- 8d 11h ago · 1 Oct, 19:52 UTC
- Next wipe
- – not predictable yet
- Team limit
- 8 no published schedule
Evaluation
six readings of the figures on this page, 0 to 100 each| Populationno average yet | – | |
|---|---|---|
| Standing#13,875 on player hours | 40 | |
| Uptime0 of the last 48 hours | – | |
| Performanceno direct query answered | – | |
| Wipe holdtoo few wipes seen | – | |
| Momentumdown 1,898 places this week | 43 |
The score is the average of the readings that have figures. Population is the seven-day average against the slots; standing is how near the top of the rank it is; uptime the hours of the last 48 on the list; performance its server fps, 60 or more counting as full; wipe hold the share of its recent wipes that kept half their crowd; momentum its rank against a week ago, 50 for no change. The tier is the rank alone: Titanium is the top 10, Master the top 50, Diamond 150, Platinum 400, Gold 1,000, Silver 2,500.
Population
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Wipe record
0 on recordNot enough wipes seen yet to tell. Every server wipes at the monthly force wipe.
| Date | Time | Peak | Lasted |
|---|---|---|---|
| No wipe seen yet. | |||
Performance
48 hours: hourly readings. 30 to 90 days: a point a day. Low fps and a climbing entity count mean lag.
Rank history
daily · 1 is bestTop 60% of all ranked servers. Ranked on player hours over the last seven days.
Intel
- Map
- Procedural Map
- Size
- –
- Seed
- –
- Address
- 95.104.207.218:28015
- Region
- –
- Max players
- 5
- Group limit
- 8, the default
- Wipe schedule
- –
- Last wipe
- 1 Oct 2026, 19:52 UTC
- Hostname
- –
- First seen
- 1 Oct 2026
Server tags
what each tag it publishes means ·mp5,ptrak,$r?,v2634,gmrust,cs166494,ts8| Game | gmrust | Game mode Standard Rust survival is the game mode. |
mp5 | Max players Capacity: 5. | |
ts8 | Group limit Teams max out at 8, the game's default. | |
v2634 | Protocol Protocol 2634: match it to join. | |
cs166494 | Build Game build: 166494. | |
ptrak | Networking The network layer is RakNet, standard for Rust. | |
$r? | Region code The region code is blank. |
Flag meanings are Facepunch's.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 1Rustoria.co - EU East LongEU · groups of 12+ · monthly · 469 on averageUnranked316/300
- 2Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 467 on averageUnranked210/200
- 3Rustoria.co - EU LongEU · groups of 14+ · monthly · 448 on averageUnranked196/225
- 4Rusty Moose |US Monthly|NA · groups of 12+ · monthly · 419 on averageUnranked361/450
- 5Magic Rust — Long | Kлaccикa x1 | PyccкийEU · groups of 150+ · 1x · monthly · 374 on averageUnranked195/300
- 6Rustafied.com - EU Long - LargeEU · groups of 16+ · monthly · 332 on averageUnranked182/200
Briefing
quick answers, from the figures on this page01Ranking of Timeweb Cloud among Rust servers: what is it?
In the top 60% of all ranked servers, Timeweb Cloud holds #13,875 for player hours over the last seven days.
02How many players are on Timeweb Cloud right now?
Timeweb Cloud was last seen 8 days 9 hours ago and is offline at this moment.
03Version of Rust on Timeweb Cloud: which one?
The Rust build on Timeweb Cloud is network protocol 2634 and build 166494, on Windows. Joining requires your game to be on the same protocol; Steam handles the update.
04Location of Timeweb Cloud: where?
There is no region published by Timeweb Cloud. The location Rust Server Now displays is the one a server claims, not a physical machine lookup. 95.104.207.218:28015 is its address.
05Uptime and current status of Timeweb Cloud: what are they?
Right now Timeweb Cloud shows as offline; last seen 8 days 9 hours ago. It was up 0% of the time over the last 7 full days: 0 of 168 hours. 1 October 2026 is when Rust Server Now first saw it.
06How should you read the tags on Timeweb Cloud?
For the in-game browser, Timeweb Cloud declares the following tags: gmrust (Game mode): Standard Rust survival is the game mode; mp5 (Max players): Capacity: 5; ts8 (Group limit): Teams max out at 8, the game's default; v2634 (Protocol): Protocol 2634: match it to join; cs166494 (Build): Game build: 166494; ptrak (Networking): The network layer is RakNet, standard for Rust; $r? (Region code): The region code is blank. Its queue, its current player count and the world's creation time sit in the tags as well, shown at the top of this page.
07Where does Timeweb Cloud show up in Rust Server Now lists and filters?
The Rust Server Now lists that carry Timeweb Cloud are: Rust community servers, live. Under these filters, it appears on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.
08Timeweb Cloud wipes on what schedule?
Timeweb Cloud does not have enough wipes on record to establish its rhythm. Force wipe is monthly for all Rust servers, and the next is Thursday 5 November at 19:00 UTC. It has been running its current world for 8 days 11 hours.
09Map selection on Timeweb Cloud: what is it?
Procedural map: Timeweb Cloud uses one generated by the game.
10The rules and settings of Timeweb Cloud: what are they?
No gather rate appears in the name Timeweb Cloud. 8 players per group is the default and the limit here. This server runs survival, normal Rust: gather, build, raid. PvP and raiding are enabled. Community is its browser category: it is a community server. The VAC anti-cheat from Valve is on.
11Joining Timeweb Cloud: what are the steps?
In Rust, press F1 and run client.connect 95.104.207.218:28015; or use Launch Rust on this page to connect through Steam.