Rust Server Now
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Offlinechecked 1d ago · scouted since 8 Oct 2026

Local Server

Community
Join server
Evaluation 50 Bronze #12,266 on player hours
Players now
1/2
50% full
7-day average
1
peak 1
Rank
#12,266
top 54%
Wiped
1d 7h
ago · 8 Oct, 14:35 UTC
Next wipe
–
not predictable yet
Team limit
8
no published schedule

Evaluation

six readings of the figures on this page, 0 to 100 each
Population50Standing46Uptime4Performance100Wipe hold–Momentum–
Population1 of 2 on average 50
Standing#12,266 on player hours 46
Uptime2 of the last 48 hours 4
Performance128 server fps on average 100
Wipe holdtoo few wipes seen –
Momentumno rank a week ago –

The score is the average of the readings that have figures. Population is the seven-day average against the slots; standing is how near the top of the rank it is; uptime the hours of the last 48 on the list; performance its server fps, 60 or more counting as full; wipe hold the share of its recent wipes that kept half their crowd; momentum its rank against a week ago, 50 for no change. The tier is the rank alone: Titanium is the top 10, Master the top 50, Diamond 150, Platinum 400, Gold 1,000, Silver 2,500.

Population

AveragePeakWipe
00.250.50.75114:0015:00Wiped Thu 8 Oct, 14:35 UTCWIPE

Hourly average and peak, UTC. Busiest hour of the two days: 1 players.

Wipe record

0 on record
Next wipe

Not enough wipes seen yet to tell. Every server wipes at the monthly force wipe.

DateTimePeakLasted
No wipe seen yet.

Performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: a point a day, measured since 8 Oct. Low fps and a climbing entity count mean lag.

Rank history

daily · 1 is best
RankRank in region
15k10k15k20k8 Oct9 Oct

Top 54% of all ranked servers. Ranked on player hours over the last seven days.

Intel

Map of Local Server
Map
Procedural Map
Size
4500
Seed
1234567890
Open on RustMaps
Address
95.104.193.158:28015
Region
–
Max players
2
Group limit
8, the default
Wipe schedule
–
Last wipe
8 Oct 2026, 14:35 UTC
Hostname
–
First seen
8 Oct 2026

Server tags

what each tag it publishes means · mp2,ptrak,$r?,v2634,gmrust,cs167231,ts8
GamegmrustGame mode Standard Rust survival is the game mode.
mp2Max players The server holds 2.
ts8Group limit The default applies: 8 to a team.
v2634Protocol Protocol 2634: match it to join.
cs167231Build Game build: 167231.
ptrakNetworking The network layer is RakNet, standard for Rust.
$r?Region code No region set.

Flag meanings are Facepunch's.

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Briefing

quick answers, from the figures on this page
Player counts
01Ranking of Local Server among Rust servers: what is it?

The rank for Local Server is #12,266 on seven-day player hours, in the top 54% of ranked servers.

02What is the player count on Local Server?

Right now Local Server is not online; its last appearance was 31 hours ago. Averaging 1 players over seven days, it peaked at 1. Its busiest point in the last 48 hours was 14:00 UTC, averaging 1 players.

About Server
03The Rust version for Local Server: what is it?

Version for Local Server: Rust network protocol 2634 and build 167231 on Windows. To join, your game must share the protocol; Steam takes care of updating it.

04Is the performance on Local Server good?

Average server fps for the last 48 hours was 128; the lowest was 128. 114,559 entities at peak, counting buildings and deployables. The maximum memory used was 2,813 MB. The lag players notice comes from low fps and rising entity counts.

05Location of Local Server: where?

There is no region published by Local Server. The location Rust Server Now displays is the one a server claims, not a physical machine lookup. 95.104.193.158:28015 is its address.

06Uptime and current status of Local Server: what are they?

Live status: Local Server is down; last seen 31 hours ago. About 33 minutes ago was its last restart, based on reported uptime. First seen by Rust Server Now on 8 October 2026.

Tags & Lists
07What is the meaning of each tag on Local Server?

gmrust (Game mode): Standard Rust survival is the game mode; mp2 (Max players): The server holds 2; ts8 (Group limit): The default applies: 8 to a team; v2634 (Protocol): Protocol 2634: match it to join; cs167231 (Build): Game build: 167231; ptrak (Networking): The network layer is RakNet, standard for Rust; $r? (Region code): No region set: that is the tag set Local Server publishes for the game's server browser. The tags also carry its live players, its queue and its world creation time, and those appear at the top of this page.

08On which Rust Server Now lists does Local Server appear?

Local Server appears on the following Rust Server Now lists: Rust community servers, live. Under these filters, it appears on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 3 days.

Wipe data
09Local Server wipes on what schedule?

The record for Local Server holds too few wipes to reveal a rhythm. A monthly force wipe hits every Rust server; the next one is Thursday 5 November at 19:00 UTC. This world is 31 hours old.

Server Rules
10Map selection on Local Server: what is it?

A procedural map of size 4,500 with seed 1234567890, generated by the game, is in use on Local Server. Size and seed together determine the map, which can be viewed on RustMaps from this page.

11Which rules apply on Local Server, and what settings?

You will not find a gather rate in the name Local Server. Up to 8 players can group, which is the game's default. This server runs survival, gather, build and raid in the standard game. You can fight and raid other players. You will find it listed under Community in the server browser; it is a community server. VAC, Valve's anti-cheat, is enabled.

Joining Steps
12To join Local Server, what must you do?

In Rust, press F1 and run client.connect 95.104.193.158:28015; or use Launch Rust on this page to connect through Steam.