- Players now
- 1/2 50% full
- 7-day average
- 1 peak 1
- Rank
- #12,266 top 54%
- Wiped
- 1d 7h ago · 8 Oct, 14:35 UTC
- Next wipe
- – not predictable yet
- Team limit
- 8 no published schedule
Evaluation
six readings of the figures on this page, 0 to 100 each| Population1 of 2 on average | 50 | |
|---|---|---|
| Standing#12,266 on player hours | 46 | |
| Uptime2 of the last 48 hours | 4 | |
| Performance128 server fps on average | 100 | |
| Wipe holdtoo few wipes seen | – | |
| Momentumno rank a week ago | – |
The score is the average of the readings that have figures. Population is the seven-day average against the slots; standing is how near the top of the rank it is; uptime the hours of the last 48 on the list; performance its server fps, 60 or more counting as full; wipe hold the share of its recent wipes that kept half their crowd; momentum its rank against a week ago, 50 for no change. The tier is the rank alone: Titanium is the top 10, Master the top 50, Diamond 150, Platinum 400, Gold 1,000, Silver 2,500.
Population
Every five minutes, from the Steam server list.
Hourly average and peak, UTC. Busiest hour of the two days: 1 players.
Daily average and peak, UTC.
Wipe record
0 on recordNot enough wipes seen yet to tell. Every server wipes at the monthly force wipe.
| Date | Time | Peak | Lasted |
|---|---|---|---|
| No wipe seen yet. | |||
Performance
48 hours: hourly readings. 30 to 90 days: a point a day, measured since 8 Oct. Low fps and a climbing entity count mean lag.
Rank history
daily · 1 is bestTop 54% of all ranked servers. Ranked on player hours over the last seven days.
Intel
- Address
- 95.104.193.158:28015
- Region
- –
- Max players
- 2
- Group limit
- 8, the default
- Wipe schedule
- –
- Last wipe
- 8 Oct 2026, 14:35 UTC
- Hostname
- –
- First seen
- 8 Oct 2026
Server tags
what each tag it publishes means ·mp2,ptrak,$r?,v2634,gmrust,cs167231,ts8| Game | gmrust | Game mode Standard Rust survival is the game mode. |
mp2 | Max players The server holds 2. | |
ts8 | Group limit The default applies: 8 to a team. | |
v2634 | Protocol Protocol 2634: match it to join. | |
cs167231 | Build Game build: 167231. | |
ptrak | Networking The network layer is RakNet, standard for Rust. | |
$r? | Region code No region set. |
Flag meanings are Facepunch's.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 1Rustoria.co - EU East LongEU · groups of 12+ · monthly · 479 on averageUnranked439/525
- 2Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 473 on averageUnranked468/550
- 3Rustoria.co - EU LongEU · groups of 14+ · monthly · 461 on averageUnranked390/500
- 4Rusty Moose |US Monthly|NA · groups of 12+ · monthly · 418 on averageUnranked411/400
- 5Magic Rust — Long | Kлaccикa x1 | PyccкийEU · groups of 150+ · 1x · monthly · 384 on averageUnranked284/390
- 6Rustafied.com - EU Long - LargeEU · groups of 16+ · monthly · 337 on averageUnranked364/500
Briefing
quick answers, from the figures on this page01Ranking of Local Server among Rust servers: what is it?
The rank for Local Server is #12,266 on seven-day player hours, in the top 54% of ranked servers.
02What is the player count on Local Server?
Right now Local Server is not online; its last appearance was 31 hours ago. Averaging 1 players over seven days, it peaked at 1. Its busiest point in the last 48 hours was 14:00 UTC, averaging 1 players.
03The Rust version for Local Server: what is it?
Version for Local Server: Rust network protocol 2634 and build 167231 on Windows. To join, your game must share the protocol; Steam takes care of updating it.
04Is the performance on Local Server good?
Average server fps for the last 48 hours was 128; the lowest was 128. 114,559 entities at peak, counting buildings and deployables. The maximum memory used was 2,813 MB. The lag players notice comes from low fps and rising entity counts.
05Location of Local Server: where?
There is no region published by Local Server. The location Rust Server Now displays is the one a server claims, not a physical machine lookup. 95.104.193.158:28015 is its address.
06Uptime and current status of Local Server: what are they?
Live status: Local Server is down; last seen 31 hours ago. About 33 minutes ago was its last restart, based on reported uptime. First seen by Rust Server Now on 8 October 2026.
07What is the meaning of each tag on Local Server?
gmrust (Game mode): Standard Rust survival is the game mode; mp2 (Max players): The server holds 2; ts8 (Group limit): The default applies: 8 to a team; v2634 (Protocol): Protocol 2634: match it to join; cs167231 (Build): Game build: 167231; ptrak (Networking): The network layer is RakNet, standard for Rust; $r? (Region code): No region set: that is the tag set Local Server publishes for the game's server browser. The tags also carry its live players, its queue and its world creation time, and those appear at the top of this page.
08On which Rust Server Now lists does Local Server appear?
Local Server appears on the following Rust Server Now lists: Rust community servers, live. Under these filters, it appears on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 3 days.
09Local Server wipes on what schedule?
The record for Local Server holds too few wipes to reveal a rhythm. A monthly force wipe hits every Rust server; the next one is Thursday 5 November at 19:00 UTC. This world is 31 hours old.
10Map selection on Local Server: what is it?
A procedural map of size 4,500 with seed 1234567890, generated by the game, is in use on Local Server. Size and seed together determine the map, which can be viewed on RustMaps from this page.
11Which rules apply on Local Server, and what settings?
You will not find a gather rate in the name Local Server. Up to 8 players can group, which is the game's default. This server runs survival, gather, build and raid in the standard game. You can fight and raid other players. You will find it listed under Community in the server browser; it is a community server. VAC, Valve's anti-cheat, is enabled.
12To join Local Server, what must you do?
In Rust, press F1 and run client.connect 95.104.193.158:28015; or use Launch Rust on this page to connect through Steam.
