- Players now
- 1/5 20% full
- 7-day average
- 0 peak –
- Rank
- #15,208 not ranked yet
- Wiped
- 26d 3h ago · 14 Sep, 04:19 UTC
- Next wipe
- – not predictable yet
- Team limit
- 8 no published schedule
Evaluation
six readings of the figures on this page, 0 to 100 each| Populationno average yet | – | |
|---|---|---|
| Standing#15,208 on player hours | – | |
| Uptime0 of the last 48 hours | – | |
| Performanceno direct query answered | – | |
| Wipe holdtoo few wipes seen | – | |
| Momentumno rank a week ago | – |
The score is the average of the readings that have figures. Population is the seven-day average against the slots; standing is how near the top of the rank it is; uptime the hours of the last 48 on the list; performance its server fps, 60 or more counting as full; wipe hold the share of its recent wipes that kept half their crowd; momentum its rank against a week ago, 50 for no change. The tier is the rank alone: Titanium is the top 10, Master the top 50, Diamond 150, Platinum 400, Gold 1,000, Silver 2,500.
Population
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Wipe record
0 on recordNot enough wipes seen yet to tell. Every server wipes at the monthly force wipe.
| Date | Time | Peak | Lasted |
|---|---|---|---|
| No wipe seen yet. | |||
Performance
48 hours: hourly readings. 30 to 90 days: a point a day. Low fps and a climbing entity count mean lag.
Rank history
daily · 1 is bestIntel
- Map
- Procedural Map
- Size
- –
- Seed
- –
- Address
- 94.77.18.123:28015
- Region
- –
- Max players
- 5
- Group limit
- 8, the default
- Wipe schedule
- –
- Last wipe
- 14 Sep 2026, 04:19 UTC
- Hostname
- –
- First seen
- 17 Sep 2026
Server tags
what each tag it publishes means ·mp5,ptrak,$r?,v2633,gmrust,cs163794,ts8| Game | gmrust | Game mode Standard Rust survival is the game mode. |
mp5 | Max players The server holds 5. | |
ts8 | Group limit Teams max out at 8, the game's default. | |
v2633 | Protocol Game protocol 2633 - same version required to connect. | |
cs163794 | Build Build 163794. | |
ptrak | Networking RakNet handles the network layer here, as standard for the game. | |
$r? | Region code No region set. |
Flag meanings are Facepunch's.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 1Rustoria.co - EU East LongEU · groups of 12+ · monthly · 467 on averageUnranked421/450
- 2Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 465 on averageUnranked266/300
- 3Rustoria.co - EU LongEU · groups of 14+ · monthly · 446 on averageUnranked257/250
- 4Rusty Moose |US Monthly|NA · groups of 12+ · monthly · 419 on averageUnranked324/350
- 5Magic Rust — Long | Kлaccикa x1 | PyccкийEU · groups of 150+ · 1x · monthly · 373 on averageUnranked252/300
- 6Rustafied.com - EU Long - LargeEU · groups of 16+ · monthly · 331 on averageUnranked230/275
Briefing
quick answers, from the figures on this page01What is the rank position of ServerName?
The rank for ServerName is #15,208 on seven-day player hours, in the top – of ranked servers.
02What is the player count on ServerName?
Offline: ServerName last responded 22 days 18 hours ago.
03The Rust version for ServerName: what is it?
The Rust build on ServerName is network protocol 2633 and build 163794, on Windows. To join, your game must share the protocol; Steam takes care of updating it.
04What is the host location for ServerName?
There is no region published by ServerName. The location Rust Server Now displays is the one a server claims, not a physical machine lookup. You reach it at 94.77.18.123:28015.
05Uptime and current status of ServerName: what are they?
Currently offline: ServerName; last seen 22 days 18 hours ago. Over the last 7 full days, 0 of 168 hours were online, or 0%. 17 September 2026 is when Rust Server Now first saw it.
06How should you read the tags on ServerName?
For the in-game browser, ServerName declares the following tags: gmrust (Game mode): Standard Rust survival is the game mode; mp5 (Max players): The server holds 5; ts8 (Group limit): Teams max out at 8, the game's default; v2633 (Protocol): Game protocol 2633 - same version required to connect; cs163794 (Build): Build 163794; ptrak (Networking): RakNet handles the network layer here, as standard for the game; $r? (Region code): No region set. Its queue, its current player count and the world's creation time sit in the tags as well, shown at the top of this page.
07Where does ServerName show up in Rust Server Now lists and filters?
ServerName appears on the following Rust Server Now lists: Rust community servers, live. Under these filters, it appears on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
08On what timetable does ServerName wipe?
ServerName does not have enough wipes on record to establish its rhythm. The next force wipe falls on Thursday 5 November at 19:00 UTC, when every Rust server wipes. This world is 26 days 3 hours old.
09The map for ServerName: which one?
Procedural map: ServerName uses one generated by the game.
10The rules and settings of ServerName: what are they?
You will not find a gather rate in the name ServerName. 8 players per group is the default and the limit here. This server runs survival, gather, build and raid in the standard game. Fighting and raiding between players is allowed. The server browser lists it under Community, as a community server. The VAC anti-cheat from Valve is off.
11What is the process to join ServerName?
To connect, open Rust, press F1, and enter client.connect 94.77.18.123:28015. You can also click Launch Rust here to open the game via Steam and join.