Rust Server Now
61,283 playing Find a server
Offlinechecked 37m ago · scouted since 5 Oct 2026

Private Screenshot Server

Community
Join server
Evaluation 53 Bronze #8,805 on player hours
Players now
1/1
100% full
7-day average
1
peak 1
Rank
#8,805
top 39%
Wiped
4d 5h
ago · 5 Oct, 20:18 UTC
Next wipe
–
not predictable yet
Team limit
8
no published schedule

Evaluation

six readings of the figures on this page, 0 to 100 each
Population89Standing61Uptime8Performance–Wipe hold–Momentum–
Population1 of 1 on average 89
Standing#8,805 on player hours 61
Uptime4 of the last 48 hours 8
Performanceno direct query answered –
Wipe holdtoo few wipes seen –
Momentumno rank a week ago –

The score is the average of the readings that have figures. Population is the seven-day average against the slots; standing is how near the top of the rank it is; uptime the hours of the last 48 on the list; performance its server fps, 60 or more counting as full; wipe hold the share of its recent wipes that kept half their crowd; momentum its rank against a week ago, 50 for no change. The tier is the rank alone: Titanium is the top 10, Master the top 50, Diamond 150, Platinum 400, Gold 1,000, Silver 2,500.

Population

AveragePeak
00.250.50.75111:0012:0014:0015:00

Hourly average and peak, UTC. Busiest hour of the two days: 1 players.

Wipe record

0 on record
Next wipe

Not enough wipes seen yet to tell. Every server wipes at the monthly force wipe.

DateTimePeakLasted
No wipe seen yet.

Performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: a point a day. Low fps and a climbing entity count mean lag.

Rank history

daily · 1 is best
RankRank in region
15k10k15k20k5 Oct6 Oct7 Oct8 Oct9 Oct10 Oct

Top 39% of all ranked servers. Ranked on player hours over the last seven days.

Intel

No map picture published
Map
Procedural Map
Size
–
Seed
–
Address
94.68.87.26:28015
Region
–
Max players
1
Group limit
8, the default
Wipe schedule
–
Last wipe
5 Oct 2026, 20:18 UTC
Hostname
–
First seen
5 Oct 2026

Server tags

what each tag it publishes means · mp1,ptrak,$r?,v2634,gmrust,cs166652,ts8
GamegmrustGame mode Survival in the standard Rust format.
mp1Max players Capacity: 1.
ts8Group limit Teams max out at 8, the game's default.
v2634Protocol Your game must run protocol 2634.
cs166652Build Game build: 166652.
ptrakNetworking The network layer is RakNet, standard for Rust.
$r?Region code No region set.

Flag meanings are Facepunch's.

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Briefing

quick answers, from the figures on this page
Population
01Ranking of Private Screenshot Server among Rust servers: what is it?

In the top 39% of all ranked servers, Private Screenshot Server holds #8,805 for player hours over the last seven days.

02How many players are on Private Screenshot Server right now?

Private Screenshot Server was last seen 37 minutes ago and is offline at this moment. The seven-day average is 1 players, with a peak of 1. Its busiest point in the last 48 hours was 12:00 UTC, averaging 1 players.

Server details
03The Rust version for Private Screenshot Server: what is it?

The Rust build on Private Screenshot Server is network protocol 2634 and build 166652, on Windows. Steam updates your game so your protocol matches; that is required to join.

04Where can you find Private Screenshot Server physically?

For Private Screenshot Server, no region is published. Rust Server Now does not verify machine locations; it only shows where a server says it is. For this server, the address is 94.68.87.26:28015.

05How reliable is Private Screenshot Server, and is it online?

Live status: Private Screenshot Server is down; last seen 37 minutes ago. It was up 9% of the time over the last 4 full days: 9 of 96 hours. Its first appearance in Rust Server Now data was on 5 October 2026.

Server Tags
06How should you read the tags on Private Screenshot Server?

gmrust (Game mode): Survival in the standard Rust format; mp1 (Max players): Capacity: 1; ts8 (Group limit): Teams max out at 8, the game's default; v2634 (Protocol): Your game must run protocol 2634; cs166652 (Build): Game build: 166652; ptrak (Networking): The network layer is RakNet, standard for Rust; $r? (Region code): No region set: that is the tag set Private Screenshot Server publishes for the game's server browser. Its queue, its current player count and the world's creation time sit in the tags as well, shown at the top of this page.

07On which Rust Server Now lists does Private Screenshot Server appear?

Private Screenshot Server appears on the following Rust Server Now lists: Rust community servers, live. Under these filters, it appears on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last week.

Wipe Info
08Private Screenshot Server wipes on what schedule?

Too few wipes are recorded for Private Screenshot Server to show a rhythm. A monthly force wipe hits every Rust server; the next one is Thursday 5 November at 19:00 UTC. It has been running its current world for 4 days 5 hours.

Server Rules
09Map selection on Private Screenshot Server: what is it?

A procedural map, generated by the game, is in use on Private Screenshot Server.

10The rules and settings of Private Screenshot Server: what are they?

The name Private Screenshot Server does not state a gather rate. Up to 8 players can group, which is the game's default. survival is the game mode, normal Rust: gather, build, raid. You can fight and raid other players. Community is its browser category: it is a community server. Valve's VAC anti-cheat is active.

Joining Steps
11To join Private Screenshot Server, what must you do?

To connect, open Rust, press F1, and enter client.connect 94.68.87.26:28015. You can also click Launch Rust here to open the game via Steam and join.