- Players now
- 0/200 0% full
- 7-day average
- 0 peak 1
- Rank
- #13,547 top 60%
- Wiped
- 6d 6h ago · 4 Oct, 04:11 UTC
- Next wipe
- 7d 17h Sun 18 Oct, 04:11 UTC
- Team limit
- 8 biweekly
Evaluation
six readings of the figures on this page, 0 to 100 each| Population0 of 200 on average | 0 | |
|---|---|---|
| Standing#13,547 on player hours | 40 | |
| Uptime0 of the last 48 hours | – | |
| Performanceno direct query answered | – | |
| Wipe holdtoo few wipes seen | – | |
| Momentumno rank a week ago | – |
The score is the average of the readings that have figures. Population is the seven-day average against the slots; standing is how near the top of the rank it is; uptime the hours of the last 48 on the list; performance its server fps, 60 or more counting as full; wipe hold the share of its recent wipes that kept half their crowd; momentum its rank against a week ago, 50 for no change. The tier is the rank alone: Titanium is the top 10, Master the top 50, Diamond 150, Platinum 400, Gold 1,000, Silver 2,500.
Population
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Wipe record
0 on recordBiweekly: 14 days after its last wipe
| Date | Time | Peak | Lasted |
|---|---|---|---|
| No wipe seen yet. | |||
Performance
48 hours: hourly readings. 30 to 90 days: a point a day. Low fps and a climbing entity count mean lag.
Rank history
daily · 1 is bestTop 60% of all ranked servers. Ranked on player hours over the last seven days.
Intel
- Map
- Procedural Map
- Size
- –
- Seed
- –
- Address
- 94.50.188.19:28015
- Region
- –
- Max players
- 200
- Group limit
- 8, the default
- Wipe schedule
- biweekly
- Last wipe
- 4 Oct 2026, 04:11 UTC
- Hostname
- –
- First seen
- 4 Oct 2026
Server tags
what each tag it publishes means ·mp200,ptrak,$r?,v2634,^b,^p,gmvanilla,cs166652,ts8,^o^z| Game | gmvanilla | Game mode The mode is vanilla survival. |
mp200 | Max players Capacity: 200. | |
ts8 | Group limit Teams max out at 8, the game's default. | |
v2634 | Protocol Protocol 2634: match it to join. | |
cs166652 | Build Build 166652. | |
ptrak | Networking RakNet handles the network layer here, as standard for the game. | |
$r? | Region code The region code is blank. | |
| Wipe schedule | ^b | Biweekly Wipes on a two-week cycle. |
| Gameplay | ^p | PvE PvE: the world supplies the danger, not other players. |
| Mods and access | ^o | Oxide Oxide (uMod) provides the plugin framework here. |
^z | Modded Modded listing: plugins or settings make the difference. |
Flag meanings are Facepunch's.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 1[US] Brits PvE Worlds 2.0 | RUST MMORPG | Quests | Custom WeapoNA · no group limit · biweekly · 235 on averageUnranked105/2000
- 2[EU] Brits PvE Worlds 2.0 | RUST MMORPG | Quests | Custom WeapoEU · no group limit · biweekly · 228 on averageUnranked203/2000
- 3TRAVELER PVE [ДЛЯ НОВИЧКОВ] Wipe 02.10EU · groups of 30+ · biweekly · 81 on averageUnranked68/100
- 4Rust Empires - Roleplay/RP friendly, Cities, PVE, No KOS outsidgroups of 8+ · biweekly · 76 on averageUnranked34/250
- 5Chrayntopia ♡ ︎PvE | RP | PvPNA · groups of 8+ · biweekly · 70 on averageUnranked11/200
- 6【炮炮PVE启蒙】纯净|特色|突袭|技能EA · groups of 8+ · biweekly · 63 on averageUnranked72/200
Briefing
quick answers, from the figures on this page01Where does Test sit in the rankings?
In the top 60% of all ranked servers, Test holds #13,547 for player hours over the last seven days.
02Current population on Test: how busy is it?
Test was last seen 6 days 1 hours ago and is offline at this moment. The seven-day average is 0 players, with a peak of 1.
03What Rust version is Test on?
Rust network protocol 2634 and build 166652 on Windows is what Test runs. Joining requires your game to be on the same protocol; Steam handles the update.
04Location of Test: where?
There is no region published by Test. Rust Server Now does not verify machine locations; it only shows where a server says it is. For this server, the address is 94.50.188.19:28015.
05How reliable is Test, and is it online?
Currently offline: Test; last seen 6 days 1 hours ago. Over the last 5 full days, 0 of 120 hours were online, or 0%. First seen by Rust Server Now on 4 October 2026.
06How should you read the tags on Test?
For the in-game browser, Test declares the following tags: gmvanilla (Game mode): The mode is vanilla survival; mp200 (Max players): Capacity: 200; ts8 (Group limit): Teams max out at 8, the game's default; v2634 (Protocol): Protocol 2634: match it to join; cs166652 (Build): Build 166652; ptrak (Networking): RakNet handles the network layer here, as standard for the game; $r? (Region code): The region code is blank; ^b (Biweekly): Wipes on a two-week cycle; ^p (PvE): PvE: the world supplies the danger, not other players; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): Modded listing: plugins or settings make the difference. The tags also carry its live players, its queue and its world creation time, and those appear at the top of this page.
07On which Rust Server Now lists does Test appear?
The Rust Server Now lists that carry Test are: Modded Rust servers and Rust PvE servers, ranked by population. Under these filters, it appears on the server list: Type: Modded; Game mode: PvE; Server tag: Biweekly ^b, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last week.
08On what timetable does Test wipe?
From biweekly: 14 days after its last wipe, Test's next wipe is estimated. Expect the next wipe on Sunday 18 October at 04:11 UTC. This world is 6 days 6 hours old. Its tags show a wipe every two weeks.
09The map for Test: which one?
A procedural map, generated by the game, is in use on Test.
10Which rules apply on Test, and what settings?
You will not find a gather rate in the name Test. The game's default group limit of 8 players applies. pve is the game mode, fighting other players is disabled. Plugins or settings change the game, so the browser lists it under Modded. You will find Oxide plugins running here. Valve's VAC anti-cheat is active.
11What is the process to join Test?
In Rust, press F1 and run client.connect 94.50.188.19:28015; or use Launch Rust on this page to connect through Steam.