- Players now
- 1/10 10% full
- 7-day average
- 0 peak –
- Rank
- #14,071 ▼ 2094 this week
- Wiped
- 9d 23h ago · 30 Sep, 00:53 UTC
- Next wipe
- – not predictable yet
- Team limit
- 8 no published schedule
Evaluation
six readings of the figures on this page, 0 to 100 each| Populationno average yet | – | |
|---|---|---|
| Standing#14,071 on player hours | 40 | |
| Uptime0 of the last 48 hours | – | |
| Performanceno direct query answered | – | |
| Wipe holdtoo few wipes seen | – | |
| Momentumdown 2,094 places this week | 43 |
The score is the average of the readings that have figures. Population is the seven-day average against the slots; standing is how near the top of the rank it is; uptime the hours of the last 48 on the list; performance its server fps, 60 or more counting as full; wipe hold the share of its recent wipes that kept half their crowd; momentum its rank against a week ago, 50 for no change. The tier is the rank alone: Titanium is the top 10, Master the top 50, Diamond 150, Platinum 400, Gold 1,000, Silver 2,500.
Population
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Wipe record
0 on recordNot enough wipes seen yet to tell. Every server wipes at the monthly force wipe.
| Date | Time | Peak | Lasted |
|---|---|---|---|
| No wipe seen yet. | |||
Performance
48 hours: hourly readings. 30 to 90 days: a point a day. Low fps and a climbing entity count mean lag.
Rank history
daily · 1 is bestTop 60% of all ranked servers. Ranked on player hours over the last seven days.
Intel
- Map
- Procedural Map
- Size
- –
- Seed
- –
- Address
- 94.41.191.71:28015
- Region
- –
- Max players
- 10
- Group limit
- 8, the default
- Wipe schedule
- –
- Last wipe
- 30 Sep 2026, 00:53 UTC
- Hostname
- –
- First seen
- 1 Oct 2026
Server tags
what each tag it publishes means ·mp10,ptrak,$r?,v2633,gmrust,cs165217,ts8| Game | gmrust | Game mode Survival in the standard Rust format. |
mp10 | Max players Capacity: 10. | |
ts8 | Group limit Teams max out at 8, the game's default. | |
v2633 | Protocol Game protocol 2633 - same version required to connect. | |
cs165217 | Build This server runs build 165217. | |
ptrak | Networking RakNet handles the network layer here, as standard for the game. | |
$r? | Region code Region code: none. |
Flag meanings are Facepunch's.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 1【南瓜】Build-TestEA · groups of 8+ · 11 on averageUnranked4/101
- 2[EU] Builders Sanctuary 3.0 Creative | Sandbox | Minigames |EU · groups of 8+ · 74 on averageUnranked81/999
- 3[NA] Builders Sanctuary 3.0 Creative | Sandbox | Minigames |NA · groups of 8+ · 64 on averageUnranked114/999
- 4[AU] Rusticated.com - Creative Sandbox | Build | Never WipesOC · groups of 8+ · 47 on averageUnranked37/150
- 5Atlas // CSL - Ranked | Battlefield | Aimtrain | Scrims | FFAEU · groups of 30+ · weekly · 34 on averageUnranked20/100
- 6KoalaKopters - Minicopter / Helicopter Training|Arena|Dogfightgroups of 8+ · 16 on averageUnranked20/100
Briefing
quick answers, from the figures on this page01What is the rank position of Local Build?
The rank for Local Build is #14,071 on seven-day player hours, in the top 60% of ranked servers.
02What is the player count on Local Build?
Offline: Local Build last responded 8 days 7 hours ago.
03What Rust version is Local Build on?
Version for Local Build: Rust network protocol 2633 and build 165217 on Linux. To join, your game must share the protocol; Steam takes care of updating it.
04What is the host location for Local Build?
No region is published by Local Build. What Rust Server Now shows is a server's stated location, not where its machine is actually located. You reach it at 94.41.191.71:28015.
05How reliable is Local Build, and is it online?
Currently offline: Local Build; last seen 8 days 7 hours ago. Over the last 7 full days, 0 of 168 hours were online, or 0%. First seen by Rust Server Now on 1 October 2026.
06What is the meaning of each tag on Local Build?
gmrust (Game mode): Survival in the standard Rust format; mp10 (Max players): Capacity: 10; ts8 (Group limit): Teams max out at 8, the game's default; v2633 (Protocol): Game protocol 2633 - same version required to connect; cs165217 (Build): This server runs build 165217; ptrak (Networking): RakNet handles the network layer here, as standard for the game; $r? (Region code): Region code: none: that is the tag set Local Build publishes for the game's server browser. The tags also carry its live players, its queue and its world creation time, and those appear at the top of this page.
07Where does Local Build show up in Rust Server Now lists and filters?
The Rust Server Now lists that carry Local Build are: Best Rust build servers and Rust community servers, live. Under these filters, it appears on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.
08On what timetable does Local Build wipe?
The record for Local Build holds too few wipes to reveal a rhythm. A monthly force wipe hits every Rust server; the next one is Thursday 5 November at 19:00 UTC. 9 days 23 hours have passed since its current world began.
09What map is running on Local Build?
Procedural map: Local Build uses one generated by the game.
10The rules and settings of Local Build: what are they?
You will not find a gather rate in the name Local Build. 8 players per group is the default and the limit here. This server runs survival, normal Rust: gather, build, raid. You can fight and raid other players. You will find it listed under Community in the server browser; it is a community server. Valve's VAC anti-cheat is not active.
11Joining Local Build: what are the steps?
To connect, open Rust, press F1, and enter client.connect 94.41.191.71:28015. You can also click Launch Rust here to open the game via Steam and join.