- Players now
- 1/10 10% full
- 7-day average
- 1 peak 1
- Rank
- #12,277 top 54%
- Wiped
- 7d 1h ago · 2 Oct, 20:56 UTC
- Next wipe
- – not predictable yet
- Team limit
- 8 no published schedule
Evaluation
six readings of the figures on this page, 0 to 100 each| Population1 of 10 on average | 10 | |
|---|---|---|
| Standing#12,277 on player hours | 46 | |
| Uptime0 of the last 48 hours | – | |
| Performanceno direct query answered | – | |
| Wipe holdtoo few wipes seen | – | |
| Momentumno rank a week ago | – |
The score is the average of the readings that have figures. Population is the seven-day average against the slots; standing is how near the top of the rank it is; uptime the hours of the last 48 on the list; performance its server fps, 60 or more counting as full; wipe hold the share of its recent wipes that kept half their crowd; momentum its rank against a week ago, 50 for no change. The tier is the rank alone: Titanium is the top 10, Master the top 50, Diamond 150, Platinum 400, Gold 1,000, Silver 2,500.
Population
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Wipe record
0 on recordNot enough wipes seen yet to tell. Every server wipes at the monthly force wipe.
| Date | Time | Peak | Lasted |
|---|---|---|---|
| No wipe seen yet. | |||
Performance
48 hours: hourly readings. 30 to 90 days: a point a day. Low fps and a climbing entity count mean lag.
Rank history
daily · 1 is bestTop 54% of all ranked servers. Ranked on player hours over the last seven days.
Intel
- Map
- Procedural Map
- Size
- –
- Seed
- –
- Address
- 94.41.165.102:28015
- Region
- –
- Max players
- 10
- Group limit
- 8, the default
- Wipe schedule
- –
- Last wipe
- 2 Oct 2026, 20:56 UTC
- Hostname
- –
- First seen
- 6 Oct 2026
Server tags
what each tag it publishes means ·mp10,ptrak,$r?,v2634,gmrust,cs166652,ts8| Game | gmrust | Game mode Survival in the standard Rust format. |
mp10 | Max players Slot count: 10. | |
ts8 | Group limit Team cap 8, which is the game default. | |
v2634 | Protocol Your game must run protocol 2634. | |
cs166652 | Build Build 166652. | |
ptrak | Networking The network layer is RakNet, standard for Rust. | |
$r? | Region code Region code: none. |
Flag meanings are Facepunch's.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 1【南瓜】Build-TestEA · groups of 8+ · 11 on averageUnranked6/101
- 2[EU] Builders Sanctuary 3.0 Creative | Sandbox | Minigames |EU · groups of 8+ · 74 on averageUnranked112/999
- 3[NA] Builders Sanctuary 3.0 Creative | Sandbox | Minigames |NA · groups of 8+ · 64 on averageUnranked100/999
- 4[AU] Rusticated.com - Creative Sandbox | Build | Never WipesOC · groups of 8+ · 47 on averageUnranked36/150
- 5Atlas // CSL - Ranked | Battlefield | Aimtrain | Scrims | FFAEU · groups of 30+ · weekly · 34 on averageUnranked17/100
- 6KoalaKopters - Minicopter / Helicopter Training|Arena|Dogfightgroups of 8+ · 16 on averageUnranked17/100
Briefing
quick answers, from the figures on this page01What is the rank position of Local Build?
In the top 54% of all ranked servers, Local Build holds #12,277 for player hours over the last seven days.
02Current population on Local Build: how busy is it?
Local Build was last seen 3 days 16 hours ago and is offline at this moment. Averaging 1 players over seven days, it peaked at 1.
03Version of Rust on Local Build: which one?
The Rust build on Local Build is network protocol 2634 and build 166652, on Linux. Joining requires your game to be on the same protocol; Steam handles the update.
04What is the host location for Local Build?
For Local Build, no region is published. The location Rust Server Now displays is the one a server claims, not a physical machine lookup. You reach it at 94.41.165.102:28015.
05Current online status and reliability of Local Build: what is the data?
Currently offline: Local Build; last seen 3 days 16 hours ago. It was up 0% of the time over the last 2 full days: 0 of 48 hours. 6 October 2026 is when Rust Server Now first saw it.
06How should you read the tags on Local Build?
For the in-game browser, Local Build declares the following tags: gmrust (Game mode): Survival in the standard Rust format; mp10 (Max players): Slot count: 10; ts8 (Group limit): Team cap 8, which is the game default; v2634 (Protocol): Your game must run protocol 2634; cs166652 (Build): Build 166652; ptrak (Networking): The network layer is RakNet, standard for Rust; $r? (Region code): Region code: none. Its queue, its current player count and the world's creation time sit in the tags as well, shown at the top of this page.
07On which Rust Server Now lists does Local Build appear?
The Rust Server Now lists that carry Local Build are: Best Rust build servers and Rust community servers, live. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.
08On what timetable does Local Build wipe?
Too few wipes are recorded for Local Build to show a rhythm. A monthly force wipe hits every Rust server; the next one is Thursday 5 November at 19:00 UTC. It has been running its current world for 7 days 1 hours.
09What map is running on Local Build?
A procedural map, generated by the game, is in use on Local Build.
10Which rules apply on Local Build, and what settings?
No gather rate appears in the name Local Build. The game's default group limit of 8 players applies. This server runs survival, gather, build and raid in the standard game. Fighting and raiding between players is allowed. Community is its browser category: it is a community server. The VAC anti-cheat from Valve is off.
11What is the process to join Local Build?
To connect, open Rust, press F1, and enter client.connect 94.41.165.102:28015. You can also click Launch Rust here to open the game via Steam and join.